Shaman Spells

ClassLevelSchoolSpell NameShort Description
Shaman0Cure Minor WoundsCures 1 point of damage.
Shaman0Detect Disease (3.0)Detects disease in one creature or object.
Shaman0Detect MagicDetects spells and magic items within 60 ft.
Shaman0Detect PoisonDetects poison in one creature or object.
Shaman0Guidance +1 on one roll, save, or check.
Shaman0Inflict Minor Wounds Touch attack, 1 point of damage.
Shaman0MendingMakes minor repairs on an object.
Shaman0Purify Food and DrinkPurifies 1 cu. ft./level of food or water.
Shaman0Read MagicRead scrolls and spellbooks.
Shaman0ResistanceSubject gains +1 bonus on saving throws.
Shaman0VirtueSubject gains 1 temporary hp.
Shaman1Attraction (3.0) Attacks are drawn to the subject creature, dealing more damage.
Shaman1Bane: Enemies suffer –1 attack, –1 on saves against fear.
Shaman1BlessAllies gain +1 attack and +1 on saves against fear.
Shaman1Bless WaterMakes holy water.
Shaman1Calm Animals Calms 2d4 +1/level HD of animals, beasts, and magical beasts.
Shaman1Cure Light WoundsCures 1d8 +1/level damage (max +5).
Shaman1Curse WaterMakes unholy water.
Shaman1DeathwatchSees how near death subjects within 30 ft. are.
Shaman1Detect Chaos Reveals chaotic creatures, spells, or objects.
Shaman1Detect Evil Reveals evil creatures, spells, or objects.
Shaman1Detect Good Reveals good creatures, spells, or objects.
Shaman1Detect Law Reveals lawful creatures, spells, or objects.
Shaman1Detect UndeadReveals undead within 60 ft.
Shaman1Doom One subject takes -2 on attack rolls, saves, and checks.
Shaman1Endure ElementsExist comfortably in hot or cold environments.
Shaman1Entropic ShieldRanged attacks against you have 20% miss chance.
Shaman1Hide from UndeadUndead can’t perceive one subject/level.
Shaman1Inflict Light WoundsTouch deals 1d8 damage +1/level (max +5).
Shaman1Obscuring MistFog surrounds you.
Shaman1Protection from Chaos +2 AC and saves, counter mind control, hedge out elementals and outsiders.
Shaman1Protection from Evil +2 AC and saves, counter mind control, hedge out elementals and outsiders.
Shaman1Protection from Good +2 AC and saves, counter mind control, hedge out elementals and outsiders.
Shaman1Protection from Law +2 AC and saves, counter mind control, hedge out elementals and outsiders.
Shaman1Shield of FaithAura grants +2 or higher deflection bonus.
Shaman1Speak with AnimalsYou can communicate with natural animals.
Shaman1Summon Nature’s Ally ICalls creature to fight.
Shaman1Trance (3.0)Meditate to learn about nearby spirits.
Shaman1Weapon Bless (3.0)Prepare one weapon for combat against a particular foe.
Shaman2Aid +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).
Shaman2Ancestral Vengeance Ancestral spirit deals 1d6/two levels damage (maximum 5d6), 1d6/level (maximum 10d6) to undead.
Shaman2Animal MessengerSends a Tiny animal to a specific place.
Shaman2Augury.Learns whether an action will be good or bad.
Shaman2Bull’s StrengthSubject gains 1d4+1 Str for 1 hr./level.
Shaman2Calm Emotions Calms 1d6 subjects/level, negating emotion effects.
Shaman2Commune with Lesser SpiritLesser spirit answers one question/two levels.
Shaman2Create Spring (3.0)Creates a spring of fresh water.
Shaman2Cure Moderate WoundsCures 2d8 +1/level damage (max +10).
Shaman2Delay PoisonStops poison from harming subject for 1 hour/level.
Shaman2EnthrallCaptivates all within 100 ft. + 10 ft./level.
Shaman2Ghoul Touch Paralyzes one subject, which exudes stench that makes those nearby sickened.
Shaman2Hold PersonHolds one person helpless; 1 round/level.
Shaman2Honorable WeaponBypasses the DR of dishonorable creatures.
Shaman2Inflict Moderate Wounds Touch attack, 2d8 damage +1/level (max +10).
Shaman2Invisibility to SpiritsSpirits can’t perceive 1 subject/level.
Shaman2Know Motivation (3.0)Sense basic needs and emotions of creatures.
Shaman2Protection from Spirits (3.0)Keeps spirits at bay.
Shaman2RebukeVerbal rebuke stuns one creature for 1 round.
Shaman2Remove ParalysisFrees one or more creatures from paralysis or slow effect.
Shaman2Restoration, LesserDispels magical ability penalty or repairs 1d4 ability damage.
Shaman2Speak with PlantsYou can talk to normal plants and plant creatures.
Shaman2Summon Nature’s Ally IICalls creature to fight.
Shaman2WarningSubject gets +4 to Listen and Spot and retains Dex bonus to AC when flat-footed.
Shaman3Bestow Curse –6 to an ability; –4 on attacks, saves, and checks; or 50% chance of losing each action.
Shaman3Blindness/DeafnessMakes subject blind or deaf.
Shaman3CastigateCreatures of different alignment take 2d6 or 5d6 damage and are deafened for 1d4 rounds.
Shaman3ContagionInfects subject with chosen disease.
Shaman3Cure Serious WoundsCures 3d8 +1/level damage (max +15).
Shaman3Detect Curse (3.0)Detects curses on one person or object.
Shaman3Dispel MagicCancels magical spells and effects.
Shaman3Inflict Serious Wounds Touch attack, 3d8 damage +1/level (max +15).
Shaman3Invisibility to Enemies (3.0) As invisibility to spirits, but all hostile creatures are affected.
Shaman3LevitateSubject moves up and down at your direction.
Shaman3Locate ObjectSenses direction toward object (specific or type).
Shaman3Magic Circle against Chaos As protection from chaos, but 10-ft. radius and 10 min./level.
Shaman3Magic Circle against Evil As protection from evil, but 10-ft. radius and 10 min./level.
Shaman3Magic Circle against Good As protection from good, but 10-ft. radius and 10 min./level.
Shaman3Magic Circle against Law As protection from law, but 10-ft. radius and 10 min./level.
Shaman3Magic VestmentArmor or shield gains +1 enhancement/three levels.
Shaman3Mental Strength (3.0)Recipient gains +4 bonus on Will saves.
Shaman3Mental Weakness (3.0)Subject suffers –4 penalty on Will saves.
Shaman3Possess AnimalYour soul inhabits and controls an animal’s body.
Shaman3Prayer Allies gain +1 on most rolls, and enemies suffer –1.
Shaman3Protection from EnergyAbsorb 12 points/level of damage from one kind of energy.
Shaman3Remove Blindness/DeafnessCures normal or magical conditions.
Shaman3Remove CurseFrees object or person from curse.
Shaman3Remove DiseaseCures all diseases affecting subject.
Shaman3Speak with DeadCorpse answers one question/two levels.
Shaman3Substitution (3.0)Half the damage you take is transferred to a figure of a spirit or deity.
Shaman3Summon Nature’s Ally IIICalls creature to fight.
Shaman3TonguesSpeak any language.
Shaman4Air WalkSubject treads on air as if solid (climb at 45- degree angle).
Shaman4Chaos HammerDamages and staggers lawful creatures.
Shaman4Cure Critical WoundsCures 4d8 +1/level damage (max +20).
Shaman4Discern LiesReveals deliberate falsehoods.
Shaman4Discern ShapechangerPenetrates disguises and shape changes.
Shaman4DismissalForces a creature to return to native plane.
Shaman4DivinationProvides useful advice for specific proposed actions.
Shaman4Dream SightYour spirit can hear and see at a distance for 1 min./level.
Shaman4Holy SmiteDamages and blinds evil creatures.
Shaman4Inflict Critical Wounds Touch attack, 4d8 damage +1/level (max +20).
Shaman4Neutralize Poison Immunizes subject against poison, detoxifies venom in or on subject.
Shaman4Order’s WrathDamages and dazes chaotic creatures.
Shaman4PolymorphGives one willing subject a new form.
Shaman4ReanimationDead creature restored to half-life with 1 hp.
Shaman4ReincarnateBrings dead subject back in a random body.
Shaman4Remove FatigueRemoves effects of fatigue as 8 hours of rest.
Shaman4RestorationRestores level and ability score drains.
Shaman4Snake BarrierKeeps reptiles at bay.
Shaman4Spell ImmunitySubject is immune to one spell/four levels.
Shaman4Spirit Ally, LesserExchange services with an 8 HD spirit.
Shaman4Summon Nature’s Ally IVCalls creature to fight.
Shaman4SustainRecipients need no food or drink for 6 hours/level.
Shaman4Unholy BlightDamages and sickens good creatures.
Shaman5Advice (3.0) Subject follows your advice, even if complex or self-destructive.
Shaman5AtonementRemoves burden of misdeeds from subject.
Shaman5Baleful PolymorphTransforms subject into harmless animal.
Shaman5Blood of Fire (3.0)Four blood missiles deal 2d8 damage each.
Shaman5Break Enchantment Frees subjects from enchantments, alterations, curses, and petrification.
Shaman5Circle of Doom (3.0)Deals 1d8 +1/level damage in all directions.
Shaman5Commune with Greater SpiritAsk any spirit one question/level.
Shaman5Control WindsChange wind direction and speed.
Shaman5Dispel Chaos+4 bonus against attacks by chaotic creatures.
Shaman5Dispel Evil+4 bonus against attacks by evil creatures.
Shaman5Dispel Good+4 bonus against attacks by good creatures.
Shaman5Dispel Law+4 bonus against attacks by lawful creatures.
Shaman5Disrupting WeaponMelee weapon destroys undead.
Shaman5DreamSends message to anyone sleeping.
Shaman5Ethereal JauntYou become ethereal for 1 round/level.
Shaman5Healing CircleAllies can tap healing energy pool for cure spells.
Shaman5Nightmare Sends vision dealing 1d10 damage, fatigue.
Shaman5Possess (3.0) As possess animal, but any creature.
Shaman5Raise DeadRestores life to subject who died up to 1 day/level ago.
Shaman5ScryingSpies on subject from a distance.
Shaman5Slay LivingTouch attack kills subject.
Shaman5Summon Nature’s Ally VCalls creature to fight.
Shaman5True SeeingSee all things as they really are.
Shaman6Animate Objects.Objects attack your foes.
Shaman6Cure Moderate Wounds, MassCures 2d8 damage +1/level for many creatures.
Shaman6Dispel Magic, Greater As dispel magic, but +20 on check.
Shaman6EtherealnessTravel to Ethereal Plane with companions.
Shaman6Find the PathShows most direct way to a location.
Shaman6Force ShapechangeForces shapechangers into natural form.
Shaman6Geas/Quest As lesser geas, plus it affects any creature.
Shaman6HarmDeals 10 points/level damage to target.
Shaman6Heal Cures all damage, diseases, and mental conditions.
Shaman6Plane ShiftUp to eight subjects travel to another plane.
Shaman6Spirit Ally As lesser spirit ally, but up to 16 HD.
Shaman6Stoneskin Stops blows, cuts, stabs, and slashes.
Shaman6Summon Nature’s Ally VICalls creature to fight.
Shaman6VulnerabilityReduces an opponent’s damage reduction.
Shaman6Wind WalkYou and your allies turn vaporous and travel fast.
Shaman7Blasphemy Kills, paralyzes, weakens, or dazes non-evil subjects.
Shaman7Control WeatherChanges weather in local area.
Shaman7Cure Serious Wounds, MassCures 3d8 damage +1/level for many creatures.
Shaman7Dictum Kills, paralyzes, weakens, or dazes non-lawful subjects.
Shaman7Holy Word Kills, paralyzes, weakens, or dazes non-good subjects.
Shaman7RefugeAlters item to transport its possessor to you.
Shaman7Regenerate Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35).
Shaman7RepulsionCreatures can’t approach you.
Shaman7Restoration, Greater As restoration, plus restores all levels and ability scores.
Shaman7ResurrectionFully restore dead subject.
Shaman7Scrying, Greater As scrying, but faster and longer.
Shaman7Summon Nature’s Ally VIICalls creature to fight.
Shaman7SunbeamBeam blinds and deals 3d6 damage.
Shaman7Word of Chaos Kills, confuses, stuns, or deafens non-chaotic subjects.
Shaman8Antimagic Field.Negates magic within 10 ft.
Shaman8Cloak of Chaos +4 AC, +4 resistance, and SR 25 against lawful spells.
Shaman8Compel (3.0)Changes the alignment of one creature.
Shaman8Cure Critical Wounds, MassCures 4d8 damage +1/level for many creatures.
Shaman8Dimensional LockTeleportation and inter-planar travel blocked for one day/level.
Shaman8Discern LocationReveals exact location of creature or object.
Shaman8EarthquakeIntense tremor shakes 80-ft.-radius.
Shaman8Heal, Mass As heal, but with several subjects.
Shaman8Holy Aura +4 to AC, +4 resistance, and SR 25 against evil spells.
Shaman8Shield of Law +4 AC, +4 resistance, and SR 25 against chaotic spells.
Shaman8Spirit Ally, Greater As lesser spirit ally, but up to 24 HD.
Shaman8Summon Nature’s Ally VIIICalls creature to fight.
Shaman8Unholy Aura +4 AC, +4 resistance, and SR 25 against good spells.
Shaman9Astral ProjectionProjects you and companions into Astral Plane or Spirit World.
Shaman9GateConnects two planes for travel or summoning.
Shaman9MiracleRequests a deity’s intercession.
Shaman9Soul BindTraps newly dead soul to prevent resurrection.
Shaman9Summon Nature’s Ally IXCalls creature to fight.
Shaman9True Resurrection As resurrection, plus remains aren’t needed.
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