Author Topic: Innovation Domain  (Read 58438 times)

Offline Hero

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Re: Innovation Domain
« Reply #45 on: March 04, 2012, 11:03:10 PM »
I have this vague recollection of a spell (or maybe psionic power?) that allowed the caster to preview the results of his actions in the next round and decide whether he still wants to go through with it. That sound like something that actually exists? Would make a good spell to ad to this domain.

Offline Asinjin

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Re: Innovation Domain
« Reply #46 on: March 05, 2012, 12:57:15 AM »
I remember that spell too.  I think it is better suited for prophecy or time.
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Offline Windblade

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Re: Innovation Domain
« Reply #47 on: March 05, 2012, 02:16:47 PM »
1. Divine Insight
2. Fox Cunning
3. ???
4. Fabricate
5. Owl's Insight
6. Fantastic Machine
7. Limited Wish
8. Polymorph Any Object
9. Greater Fantastic Machine

Did we have a granted power yet?

I think we should do mass fox's cunning over fantastic machine.

Offline Windblade

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Re: Innovation Domain
« Reply #48 on: March 05, 2012, 02:26:26 PM »
What about Dream Travel for the 9th level spot.  It is an 8th level arcane spell that lets you travel to the plane of dreams.  Which I would image is a place that would work well for coming up with innovative ideas.

Offline Windblade

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Re: Innovation Domain
« Reply #49 on: March 05, 2012, 02:31:39 PM »
What about glibness for 3rd level you gain a +30 bluff check and your lies cannot be detected.  This would work well with getting your innovative ideas to the market to sell.  I think that would make sense in the innovation domain.

Offline Windblade

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Re: Innovation Domain
« Reply #50 on: March 05, 2012, 02:36:42 PM »
Lemond's secret chest would work well in the 5th level slot to hide design scrolls and other innovative ideas from others.

Offline Asinjin

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Re: Innovation Domain
« Reply #51 on: March 05, 2012, 03:09:13 PM »
Some goods thoughts.  How about Sculpt Sounds for 3rd level; create and alter sound.
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Offline Windblade

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Re: Innovation Domain
« Reply #52 on: March 05, 2012, 04:09:32 PM »
Some goods thoughts.  How about Sculpt Sounds for 3rd level; create and alter sound.

I personally like glibness better.  I really like the idea of marketing your creations.

Offline Asinjin

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Re: Innovation Domain
« Reply #53 on: March 05, 2012, 05:46:13 PM »
Servant Horde (2d6 unseen servants)?

Shrink Item?
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Offline whitesword

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Re: Innovation Domain
« Reply #54 on: March 05, 2012, 07:01:24 PM »
What level is Servant Horde?  Did you look through eberron?  With all the steampunk type stuff in there I would think they would have some good spells for this one?

Offline Asinjin

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Re: Innovation Domain
« Reply #55 on: March 05, 2012, 07:09:01 PM »
Both of those spells are 3rd level.

Nothing in Eberron that fits.  They have a lot of construct spells.
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Offline Hero

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Re: Innovation Domain
« Reply #56 on: March 05, 2012, 08:38:34 PM »
I think we should do mass fox's cunning over fantastic machine.
I agree, and was actually going to post that same suggestion.

Offline Hero

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Re: Innovation Domain
« Reply #57 on: March 05, 2012, 08:51:21 PM »
I remember that spell too.  I think it is better suited for prophecy or time.
I thought previewing the results of your decisions would be a good way to mechanically represent an innovative idea...try something really out of the box, and see how it pans out; if it doesn't work then you redo with something different. Like hitting the undo button. I think it has a great innovation feel.

Offline Asinjin

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Re: Innovation Domain
« Reply #58 on: March 06, 2012, 12:45:30 PM »
1. Divine Insight
2. Fox's Cunning
3. Servant Horde
4. Fabricate
5. Owl's Insight
6. Mass Fox's Cunning
7. Limited Wish
8. Polymorph Any Object
9. Wish

This is what we have for now.
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Offline Asinjin

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Re: Innovation Domain
« Reply #59 on: March 06, 2012, 01:31:38 PM »
What about Dream Travel for the 9th level spot.  It is an 8th level arcane spell that lets you travel to the plane of dreams.  Which I would image is a place that would work well for coming up with innovative ideas.
That's not bad, I like it better than wish.
The hand that rolls the Dice rules the world.