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Messages - Hero

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1
Starfaring Crew / Re: Assembling the Crew
« on: December 03, 2025, 06:24:49 PM »
SU-N133E-0221V (“Sunny”) is a bulky living construct (Warforged) in battered, heavy adamantine armor plating. The top 2 of 6 holes in his otherwise featureless face glow slightly when he speaks. I failed to mention yesterday the Iron Man like purple gems that are installed in the center of his torso, the back of each hand, and the back of each calf.

“Running diagnostics. Critical errors detected. Running in Safe Mode. Central Processor: 40%. Life Support: functional. Appendage Assemblies: functional. Combat Protocols: functional. Void Ship Crew Subroutines: functional. Propulsion System: offline. Fusion Cannon: offline. Repair Matrix: offline. Expansion Array: offline. Crowd Deterrent Apparatus: offline. Maintenance required.”

Do you have ranks in: Profession (Sailor), Rope Use, Knowledge (Spelljamming), Carpentry, Cooking, Heal, Appraise, or Spot
 Yes, Profession(sailor)

Are you a spellcaster?
No

Are you proficient in Siege Weapons?
No

Do you have the Technology feat?
No

2
Habolsphere / Re: Feats
« on: December 03, 2025, 11:23:00 AM »
Can we combine some of these that have a pretty narrow range of application?

Like the gravity sickness one and Endure the Void. Or Zero Gravity Casting and Void Casting.

3
General Discussion / Re: Winter 2026
« on: December 01, 2025, 12:28:55 PM »
My internal clock is off by a decade.

4
Magic of Habololy / Re: Polymorph rules
« on: November 25, 2025, 03:16:45 PM »
Available forms are limited by HD cap and creature type as defined in the spell (Polymorph form HD limit=CL, max 15; Shapechange form HD limit=2*CL, max 50).

Size limits per the spell.

Your type and subtype change to match the new form and you lose your own. You gain most features (good and bad) outlined in the type/subtype descriptions. You do not gain senses like darkvision (since they are SQs) or proficiency with manufactured arms and armor (since those are learned). Shapechange does provide senses.

5
General Discussion / Re: Fall 2025 DM Zunder
« on: November 23, 2025, 11:27:49 AM »
Do we have a plan for this week yet?

6
Habolsphere / Re: Skills
« on: November 22, 2025, 08:04:27 PM »
Do spacefaring characters still get 1 free rank of know(geography)?

7
General Discussion / Re: Living Characters
« on: November 20, 2025, 01:15:43 PM »
It helped me keep track of everyone.

8
General Discussion / Re: Fall 2025 DM Zunder
« on: November 20, 2025, 01:14:29 PM »
I’m good with either Mon or Wed. Wed is appealing with no work on Thurs.

9
Habolsphere / Re: Races
« on: November 19, 2025, 10:29:30 PM »
•   Giff are incredibly dense and heavy, granting them a +4 bonus to Bull Rush and Trip attempts. [bonus should only be on resisting these if this is based on extra stability]
•   Because of that density, they count as one Large and one Small creature for the purposes of spell effects. [for beneficial spells like teleport where creature size determines number of targets effected]
•   Giff are mostly herbivores and 80% or more of their diet must be plant-based. [or what? Sickened, exhausted, other?]
•   Their diet and metabolism are such that normal magics that sustain creatures will not affect them.  Example, a Ring of Sustenance fails to work when worn. [or maybe they function at half of the normal effect? I.e., takes 2 portions for create food, ring provides half the amount of sustenance required]

10
Magic of Habololy / Re: Polymorph rules
« on: November 19, 2025, 10:03:59 PM »
Failed Knowledge checks to assume a form can be retried after 1 month has passed or when your ranks in the relevant knowledge skill increase.

Be sure to keep track of accessible forms.

DM discretion on exposure quality, DCs and modifiers as appropriate for situation.

11
Magic of Habololy / Re: Polymorph rules
« on: November 19, 2025, 09:55:06 PM »
Knowledge(Creaturelore) checks can be made for any type of creature permitted by the spell as a valid target form. Alternatively, you can substitute a different Knowledge check of the appropriate kind based on the type of creature. Relevant knowledge categories for the different creature types are identified in the PHB under the Knowldge skill description.

You get a +2 synergy bonus on this Knowledge(Creaturelore) check to turn into a creature if you have 5 or more ranks of the appropriate other knowledge category.

12
Magic of Habololy / Re: Polymorph rules
« on: November 19, 2025, 09:47:31 PM »
A Knowledge check is required to successfully assume the desired form (a demonstration of familiarity with the form through study or direct experience). The DC of this check is 35 minus creature rarity as defined in the Habololy Handbook (0 is rare, 10 is common). You can take 10 on this check but not 20.

You get a bonus to this check as follows if you have direct experience with the desired creature:
  • Observation of an active specimen from a distance for at least 1 min = +2
  • Direct combat or up close, hands on experience for at least 5 rounds = +5
  • Noninvasive, up close study of a corpse or living specimen for at least 10 min =+10
  • Dissection and study for at least 1 hour = +15

These conditional bonuses do not stack, only the highest apples.

I built this one out with a bit more detail than as played.

13
Magic of Habololy / Polymorph rules
« on: November 19, 2025, 09:15:04 PM »
Creating a spot to record the house rules and clarifications for the polymorph spell. Also applies to shapechange and the metamorphosis psionic power.

Worked through these years ago while playing Lorenzo, and really had to dig back into it when playing Odde. Putting them here for posterity. And discussion as necessary.

14
Habolsphere / Re: Deities
« on: November 13, 2025, 01:53:57 PM »
Arsuranyodel and Dresta?

15
Magic of Habololy / Re: Create Image
« on: November 13, 2025, 12:38:45 PM »
There are items.

Magic of Eberron has the "image projector":

Image Projector
An image projector allows you to store an image inside it for replaying at a later time.

Lore: The image projector was first created at the behest of House Phiarlan, ostensibly to help aid performances by providing visual effects to complement actors and musicians (Knowledge [local] DC 15). However, these devices also serve a much more insidious purpose— allowing house agents to capture a magical record of a scene in its entirety, then play it back at a later time (Knowledge [local] DC 20). Rumors persist of even more powerful projectors, able to capture true conversation in addition to images and rough sounds (Knowledge [local] or Knowledge [arcana] DC 25).

Description: An image projector consists of a Siberys dragonshard suspended by metal wires inside a 1-footdiameter hoop of silver. The hoop floats in mid-air when activated, with barely perceptible lines of light expanding outward to create the image stored within the shard.

Prerequisite: This item functions only for a character with the minor image ability of the least Mark of Shadow.

Activation: Activating the image projector for either playback or recording is a standard action, and is used in conjunction with your minor image ability. The moving image created by the image projector can be up to 1 minute long. You can specify that the image replay once or set it to loop for a period of up to 10 minutes, beginning again when the end of the image duration is reached. You can also set a delay of up to 1 hour on the recording function, in which case the item records activity for 1 minute following the delay.

Effect: The image projector has two primary functions: recording and playback. You can record up to 1 minute of a scene, either an illusion you generate with your minor image ability, or all activity within 10 feet of the image projector.

When played back, the image projector replicates the scene stored within it, replaying the events as a minor image spell (see page 254 of the Player’s Handbook). If the stored image was captured from the projector’s surroundings, then the minor image shown during playback replicates any activity that took place during the time of the recording. Though some sound is replicated during playback, it is not clear enough to enable you to make out speech.
Aura/Caster Level: Moderate conjuration. CL 5th.
Construction: Requires Craft Wondrous Item, creator must have the least Mark of Shadow, 600 gp, 48 XP, 2 days.
Weight: 1 lb.
Price: 1,200 gp.

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