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Messages - Windblade

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1
General Discussion / Re: Records
« on: February 25, 2026, 10:51:52 AM »
Yes I know i remembered something with 8

2
Starfaring Crew / Re: The Now Captain Less Crew
« on: February 19, 2026, 06:05:05 AM »
Phineas can attempt to cloak the ship if he has chance at all.  Not sure how it works.

He also shouldn't have trouble navigating to Cald.

3
Starfaring Crew / Re: Who is the Decoy?
« on: February 12, 2026, 06:29:15 PM »
This wizard has tricked us.  I vow to hunt him down and bring his body back here dead or alive.

4
Starfaring Crew / Re: Into the Castle
« on: February 10, 2026, 05:54:32 PM »
Yes improved crit would be great for me!

5
Starfaring Crew / Re: Back on the Path
« on: January 30, 2026, 09:25:40 AM »
You assume not based on the spell and Yes to the normal wildlife.

This is only helpful if someone has speak with animal.  Can it point out areas of different animals groups so we can talk to something more intelligent (Crow, Raven, Wolf, Squirrel etc.)

6
Starfaring Crew / Re: Back on the Path
« on: January 29, 2026, 05:41:42 PM »
It already described all the significant monsters here or at least within a 10 mile radius. Correct?

Does the commune tell us if these creatures here are unnatural?

What are all the natural features within 10 miles.

Is there regular wildlife in the area? 

Are there any helpful creatures (fey, treants, dryads. unicorns etc.)  or normal wildlife that we can talk to through a speak with animal spell (assume one of the rangers or bards has it or maybe the staff. I don't have it.)

Does the commune tell us if these creatures here are unnatural since they were likely taken from different worlds?

7
Starfaring Crew / Re: Songs and Fog
« on: January 07, 2026, 09:56:48 AM »
Wake really needs it as well and Remi refuses to heal him.

8
Habolsphere / Re: Feats
« on: December 03, 2025, 12:30:04 PM »
That is a brilliant idea!  It gets very costly to use those feats.

9
Starfaring Crew / Re: Assembling the Crew
« on: December 03, 2025, 12:28:54 PM »
Zef:

Zef tells the captain that I don't have to Breathe and I can fly for 10 hours a day so if someone makes me resistance to cold then I can rescue people who might get stuck in the void

Do you have ranks in: Spot only

Are you a spellcaster? (no)

Are you proficient in Siege Weapons? (no)

Do you have the Technology feat? (no)

Phineas

Do you have ranks in: Knowledge (Spelljamming), Knowledge (creature lore) including study space creatures from clouds notes and books,  Knowledge (geography)which again includes studying planets and other geography spaces based on Clouds notes and books
Are you a spellcaster? Yes

Are you proficient in Siege Weapons? No

Do you have the Technology feat? No


10
General Discussion / Re: Winter 2026
« on: December 03, 2025, 07:56:26 AM »
I wouldn't be able to play the 23rd

11
General Discussion / Re: Living Characters
« on: October 20, 2025, 08:45:31 PM »
Nathan
Wake
Solaris and Gales
Jade
Taye
Figment
Cloud
Spaz (he needs to make at least one apperances in every era)
Wignston
Malek
Gneblin (from steves campaign many years ago.  He made the pouncer 9000)
Jonathan?  I think he would still be alive
Marduk (my minotaur)
Rathos
Ri the mindflayer
Stephen vay (played him one session)
Brack?




12
Starfaring Crew / Re: First Thoughts on Characters
« on: October 20, 2025, 08:29:43 PM »
Wake. Wignston

13
Out Into the World / Re: Hebablam Barrel Roll
« on: August 01, 2025, 02:44:43 PM »
Other stuff:
  • Laz has the Han~Sui helm and the Knight’s shield from the Iott dungeon
  • Jesse has the ring of darvision from the Iott dungeon
  • Gareth has the Huntsman’s bow from the Iott dungeon
  • Horatio has the boots of speed from the Iott dungeon
  • Cyrus has Rano’s gear and is returning it to his family
  • Iwakasi has Breach’s amulet of health
  • Jesse took Breach’s dragonfang gauntlets to return to the Tyrogatore Temple in Lynkeed
  • Breach’s hand wraps of destruction are unclaimed - anyone want them? Object’s hardness is reduced by 2 with unarmed strikes. If no one wants them they will be sold and added to the resurrection fund.
  • Cyrus has Barek’s +1 spear
  • Barek’s +1 bracers of armor are unclaimed. If no one wants them they go into the resurrection fund.
  • Esra has Barek’s box of holding with rifle
  • We had 2 orcish crossbows and 30 bolts in the wagon, which we probably left with the wagon at the village unless someone else decided to carry them
  • Also have an unclaimed MW orcish gladius, which will be sold and added to the resurrection fund if no one wants it

I think that’s it for loose ends on my notes page.

I thought Wake has the boots of speed.  Figment needs some gold to buy stuff since the vast majority of things we find do not fit him because not only is he short but also has wings and plus he doesn't use any weapons.

also, figments wants to interogate the gnolls as well.  "  They will tell us what we know or we can take their teeth and wear them as a necklace. No one attack my friends and their families"

14
Out Into the World / Re: Hebablam Barrel Roll
« on: July 30, 2025, 11:53:25 AM »
ah got mixed up.  I was thinking of cure light.

15
Out Into the World / Re: Hebablam Barrel Roll
« on: July 30, 2025, 08:55:46 AM »
Oz will use a Cure Minor on the Hebablam if nobody has yet. After that, I'll use heal spells on all that need them. Once everyone is healed, I'll go back to the town center and check on all the Taffers to make sure everyone is okay.

I thought we agreed to not fully heal it yet until we meet with rangers. 

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