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Messages - Asinjin

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9496
Constables of Icefia / Re: Life and Crimes in the City
« on: August 30, 2011, 10:41:08 PM »
It is winter time.  Is there lots of snow in the city?  How efficiently is it removed?

9497
Guide to Crafters / Re: Area of Expertise
« on: August 29, 2011, 11:33:15 AM »
So break visual arts into: Sculpting and Painting/Drawing

For plants I was thinking more living, and then for fibers, non-living.  Not sure which words best describe that.

9498
Massive Damage / Re: Massive Damage
« on: August 28, 2011, 10:03:56 PM »
So same rules for what triggers the save.  Eliminate the auto fail on a 1.  If the attack does under 50% of your remaining hit points, than you are not killed, but rather knocked out.

9499
Massive Damage / Re: Massive Damage
« on: August 28, 2011, 12:49:18 PM »
What about keeping the current rule, but making it so that a 1 does not automatically fail.  That means that at high levels, when your Fortitude save is +14 or higher, you have no chance of missing the save.

9500
Guide to Crafters / Area of Expertise
« on: August 26, 2011, 09:56:44 PM »
I am creating a complete list of areas of expertise for the crafters.  Here is what I have so far:

Animals
Clay
Cloth
Fibers (hair, rope)
Food
Gems
Glass
Leather
Liquid
Literature
Plants
Mechanics
Metals
Stone
Wood
Visual Art

Note that although this ability is the same as the Tinker class ability, the list of area is different.  The only one that exists currently in both class's list is mechanics.

9501
General Discussion / Re: Calendar
« on: August 26, 2011, 08:53:33 PM »
I already am using it.

9502
Constables of Icefia / Re: Life and Crimes in the City
« on: August 24, 2011, 10:51:01 PM »
What are the rules regarding clickers in daily life?

9503
Constables of Icefia / Re: Life and Crimes in the City
« on: August 24, 2011, 10:48:59 PM »
Did you mean to start a new thread as opposed to reply to the started thread?

9504
Constables of Icefia / Re: The War
« on: August 24, 2011, 10:20:26 PM »
I did mean recruiters for the military.

Are there prisons in the city?  Where are the very bad offenders taken?

9505
Constables of Icefia / Re: The War
« on: August 24, 2011, 09:49:19 PM »
Are there recruiters in Messada?  How pushy are they?

9506
Massive Damage / Re: Massive Damage
« on: August 24, 2011, 07:23:32 PM »
If a medium sized creature takes 40 or more points of damage from one physical attack, the creature must make a DC15 Fortitude saving throw or die.  For every five points over 40, the save increase by 1.  So a medium sized creature that takes 100 hit points from one attack must make a DC27 Fortitude saving throw.  For every size category larger than medium, the amount of damage required to cause a massive damage save is increased by 10.  It is reduced by 10 for every size category smaller than medium, to a minimum of 20 points of damage.

9507
Massive Damage / Massive Damage
« on: August 24, 2011, 02:48:46 PM »
Let's discuss.

9508
Constables of Icefia / Re: New characters
« on: August 22, 2011, 11:32:13 PM »
Do you mean problem storyline wise, or game mechanics?

9509
Constables of Icefia / Re: The War
« on: August 22, 2011, 11:31:32 PM »
Is there a newspaper in Messada?  How does one get the news typically?

9510
General Discussion / Icefia Campaign
« on: August 19, 2011, 10:34:50 AM »
Continuation of the constable campaign.

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