Habololy Forum
Habololy Concepts => Domain => Topic started by: Asinjin on February 16, 2012, 01:52:04 PM
-
Need to create this one. Thoughts?
-
Is this corruption in the sense of tempting or causing to turn from good or corruption the noun, i.e. decay and slime? I think there are domains in one of the fiendish codexes for each concept.
-
In the sense of turning away from good. An opposing domain for Redemption. A replacement for Evil domain for Chaos and Dresta.
-
I think I have the codexes. I will check when I get home.
-
Corruption Domain
Once per day, the cleric can attack an object and ignore its hardness rating.[1]
Deities with the Corruption domainEdit
1st level
Doom
2nd level
Blindness/Deafness
3rd level
Contagion
4th level
Morality Undone
5th level
Feeblemind
6th level
Pox
7th level
Insanity
8th level
Befoul
9th level
Despoil[1]
That is the BoVD list.
-
Just going by the powers that have access to the Corruption domain posted above, that is more the Corruption as entropy or decay idea.
The Tanari codex has the Temptation domain:
1) Charm Person
2) Beckoning Call
3) Suggestion
4)Charm Monster
5) Dominate Person
6) Mass Suggestion
7) Soul Link
8)Sympathy
9) Dominate Monster
Forgot the ability: against members of the opposite sex gain +2 bonus on charisma based checks against that gender and + 1 DC to Mind Affecting Spells and abilities you use against them. Useable only when not visibly wearing armor.
-
I like the codex list it could represent that moral corruption can also cause physical corruption. However, I would change the domain ability and have it focus more on the moral corruption.
-
1st - Addiciton (BoVD)
2nd - Beckoning Call (FC1)
3rd - ???
4th - Morality Undone (BoVD)
5th - Insidious Suggestion (RoE)
6th - Pox (BoVD)
7th - Soul Link (FC1)
8th - Alter Mind (MoR)
9th - Despoil (FC1)
Granted Power - Once per day, the cleric may attempt to corrupt a non-evil creature. The creature, if corrupted, moves one step closer to the alignment of evil, good to neutral or neutral to evil, for one hour plus one hour per level the cleric is higher than the level or hit dice of the creature. This is an extraordinary ability. The target receives a Willpower saving throw at DC equal to 10 + half the cleric’s casting level + the cleric’s charisma modifier to avoid this effect.
Thoughts?
-
Looks good. No reason not to use Suggestion unless we used it elsewhere.
-
Unless anyone has anything better, Suggestion it is. It is not used in any other domain.
Locked tomorrow.
-
1st - Addiciton (BoVD)
2nd - Beckoning Call (FC1)
3rd - Suggestion
4th - Morality Undone (BoVD)
5th - Insidious Suggestion (RoE)
6th - Pox (BoVD)
7th - Soul Link (FC1)
8th - Alter Mind (MoR)
9th - Despoil (FC1)
Granted Power - Once per day, the cleric may attempt to corrupt a non-evil creature. The creature, if corrupted, moves one step closer to the alignment of evil, good to neutral or neutral to evil, for one hour plus one hour per level the cleric is higher than the level or hit dice of the creature. This is an extraordinary ability. The target receives a Willpower saving throw at DC equal to 10 + half the cleric’s casting level + the cleric’s charisma modifier to avoid this effect.