Author Topic: The Law Domain  (Read 5234 times)

Offline Malchia

  • Hero Member
  • *****
  • Posts: 2060
    • View Profile
Re: The Law Domain
« Reply #15 on: May 10, 2012, 02:31:14 PM »
Indifference

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9430
    • View Profile
    • Habololy
Re: The Law Domain
« Reply #16 on: May 17, 2012, 01:41:48 PM »
More votes please
The hand that rolls the Dice rules the world.

Offline whitesword

  • Hero Member
  • *****
  • Posts: 2792
    • View Profile
Re: The Law Domain
« Reply #17 on: May 17, 2012, 03:12:49 PM »
In case it was missed in my post (vote) above I suggest Call Marut as the 9th level spell

Offline Malchia

  • Hero Member
  • *****
  • Posts: 2060
    • View Profile
Re: The Law Domain
« Reply #18 on: May 17, 2012, 06:44:05 PM »
In case it was missed in my post (vote) above I suggest Call Marut as the 9th level spell

Sure, that works.

Offline Valdis

  • Magnanamous
  • Administrator
  • Hero Member
  • *****
  • Posts: 1005
    • View Profile
Re: The Law Domain
« Reply #19 on: May 17, 2012, 09:16:36 PM »
sounds good

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9430
    • View Profile
    • Habololy
Re: The Law Domain
« Reply #20 on: May 17, 2012, 09:57:42 PM »
1 Command
2 Indifference (Tome and Blood)
3 Recitation
4 Lawful Sword
5 Grean Lawful Compliance (Magic of Habololy)
6 Forbiddence
7 Dictum
8 Shield of Law
9 Call Marut

Granted power:  Knowledge (Law) and Decipher Script always a class skill; +2 sacred bonus on Knowledge (Law) skill checks.

Thoughts before we lock this one?
The hand that rolls the Dice rules the world.