1st - Addiciton (BoVD)
2nd - Beckoning Call (FC1)
3rd - Suggestion
4th - Morality Undone (BoVD)
5th - Insidious Suggestion (RoE)
6th - Pox (BoVD)
7th - Soul Link (FC1)
8th - Alter Mind (MoR)
9th - Despoil (FC1)
Granted Power - Once per day, the cleric may attempt to corrupt a non-evil creature. The creature, if corrupted, moves one step closer to the alignment of evil, good to neutral or neutral to evil, for one hour plus one hour per level the cleric is higher than the level or hit dice of the creature. This is an extraordinary ability. The target receives a Willpower saving throw at DC equal to 10 + half the cleric’s casting level + the cleric’s charisma modifier to avoid this effect.