Author Topic: Circle of (sort of) Death  (Read 35800 times)

Offline Valdis

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Re: Circle of (sort of) Death
« Reply #30 on: December 18, 2014, 07:15:41 PM »
Once Cydney was down the hole and past the wall of force, she stopped and looked up at the ceiling. Most likely wondering how she was going to get back up to the level above

Offline Malchia

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Re: Circle of (sort of) Death
« Reply #31 on: December 18, 2014, 08:19:48 PM »
Did she describe how they work and if we can use them?
She only mentioned that she didn't know the passwords to use them.  If you have a way to figure out the passwords, then have at it.

Offline whitesword

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Re: Circle of (sort of) Death
« Reply #32 on: December 18, 2014, 09:17:23 PM »
That is not at all what I thought happened, I was fairly certain she ran into another wall.  If she starts to run Benlin takes action at that moment.

Benlin didn't go into the hole. 

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #33 on: December 18, 2014, 09:42:11 PM »
Wake did, he was the one who made the hole.
The hand that rolls the Dice rules the world.

Offline whitesword

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Re: Circle of (sort of) Death
« Reply #34 on: December 18, 2014, 11:07:07 PM »
Wake did, he was the one who made the hole.

Right

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #35 on: December 18, 2014, 11:50:16 PM »
So I'm clear, we have a tunnel with an unknown other end that our guide Cydney is running down?

If that is the case, then I think we have a new best option.

Benlin can make a Permanent Illusion of us debating what to do and we all move down the tunnel.  (thoughts before he actually does that)

Wake flies after Cydney.  He is an umber hulk, but he has Overland Flight on him.  He is in the telepathic bond by virtue of Benlin have cast the spell so he gets to share it.  As with the other spells he shares, because of the feat the extend beyond five feet.  He has a 12 Int and a 14 Wis, so he is smart enough to do this and stay in the bond.

He also has the Luminous Armor so, the area is lit up for Cydney and him.  He flies at 45 (40 +Elation 5), and can double that with hustling, so he Shuld be able to keep up with her.
The hand that rolls the Dice rules the world.

Offline Malchia

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Re: Circle of (sort of) Death
« Reply #36 on: December 18, 2014, 11:56:39 PM »
Benlin can make a Permanent Illusion of us debating what to do and we all move down the tunnel.  (thoughts before he actually does that)
Rubius is on board with that idea.

Offline whitesword

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Re: Circle of (sort of) Death
« Reply #37 on: December 19, 2014, 10:49:44 AM »
So I'm clear, we have a tunnel with an unknown other end that our guide Cydney is running down?

If that is the case, then I think we have a new best option.

Benlin can make a Permanent Illusion of us debating what to do and we all move down the tunnel.  (thoughts before he actually does that)

Wake flies after Cydney.  He is an umber hulk, but he has Overland Flight on him.  He is in the telepathic bond by virtue of Benlin have cast the spell so he gets to share it.  As with the other spells he shares, because of the feat the extend beyond five feet.  He has a 12 Int and a 14 Wis, so he is smart enough to do this and stay in the bond.

He also has the Luminous Armor so, the area is lit up for Cydney and him.  He flies at 45 (40 +Elation 5), and can double that with hustling, so he Shuld be able to keep up with her.
He can easily catch her.

How will the illusion conceal you? It won't make you invisible.

Offline Valdis

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Re: Circle of (sort of) Death
« Reply #38 on: December 19, 2014, 11:43:48 AM »
So I'm clear, we have a tunnel with an unknown other end that our guide Cydney is running down?

If that is the case, then I think we have a new best option.

Benlin can make a Permanent Illusion of us debating what to do and we all move down the tunnel.  (thoughts before he actually does that)

Parker says this through the mental link. ~Remember, because they are interacting with the illusion, they will instinctively try to counter the effect.~

(ie. They will get a will save because they are interacting with the illusion)

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #39 on: December 19, 2014, 12:05:34 PM »
Parker says this through the mental link. ~Remember, because they are interacting with the illusion, they will instinctively try to counter the effect.~

(ie. They will get a will save because they are interacting with the illusion)

Hopefully, they will let us debate and argue for a bit before interacting.  By a bit, a minute is enough time for us to be pretty far.  They are happy to keep us there, so they should be in a rush.  In addition, the Programmed Illusion is sophisticated; smell, sound, heat, visual, etc...so it will be convincing.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #40 on: December 19, 2014, 12:07:20 PM »
How will the illusion conceal you? It won't make you invisible.

Hmmm, I suppose if I overlay it, as soon as we move, they will see both the illusion and us.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #41 on: December 19, 2014, 12:08:52 PM »
He can easily catch her.

Wake asks, "Can we reach Falan this way?", as he keeps pace.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #42 on: December 19, 2014, 12:10:07 PM »
Do they have any reaction to the fact that Cydney is not here, or to the 2nd Umber Hulk not being here?  For example, are they inching closer to looking behind us, or whispering among themselves?
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #43 on: December 19, 2014, 12:10:33 PM »
When was the last time we saw Roland?
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Circle of (sort of) Death
« Reply #44 on: December 19, 2014, 12:11:13 PM »
Benlin thinks to Parker, "Do you think you have a chance at activating the alcove and using it?  If I were closer I could try."
The hand that rolls the Dice rules the world.