Author Topic: Warehouse  (Read 7106 times)

Offline whitesword

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Warehouse
« on: December 07, 2011, 08:19:21 AM »
Feel free to plan your next moves.

The men with the captain trail behind him.  You see through the stone as they leave the dock two large wheeled dolly's each with a very large keg, 200 gallons, begin to follow them, moving on their own.  The men seem aware of them.

The men with Ashstaff and Marfanz form a box around them.

Offline Asinjin

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Re: Warehouse
« Reply #1 on: December 07, 2011, 09:02:26 AM »
"We can't possibly handle all of these men.   Do we go get reinforcements?"
The hand that rolls the Dice rules the world.

Offline Zunder

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Re: Warehouse
« Reply #2 on: December 07, 2011, 09:09:10 AM »
"We can't possibly handle all of these men.   Do we go get reinforcements?"


Vasili nods... "yes, we need help." 


Vasili thinks...


"I think those Kegs are the ones they where moving very very carefully.  Maybe with a threat of destroying them, we can buy some time.  Who wants to jump on them with a pick?" 

Offline Asinjin

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Re: Warehouse
« Reply #3 on: December 07, 2011, 09:21:39 AM »
"Although what they are doing is not illegal, because of who they have with them, we can legally stop them."
The hand that rolls the Dice rules the world.

Offline whitesword

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Re: Warehouse
« Reply #4 on: December 07, 2011, 10:40:45 AM »
You have not seen those kegs before. The last ships are the ones you watched them carefully unloading. Remember you are not with the sergeant- he is the one following the captain (and the kegs).  Assuming they are going to the warehouse there is no way you could get there ahead of them.

There is no watch station directly in your path you would have to send one or more of you to get help.
« Last Edit: December 07, 2011, 10:43:19 AM by whitesword »

Offline whitesword

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Re: Warehouse
« Reply #5 on: December 07, 2011, 10:46:02 AM »
"Although what they are doing is not illegal, because of who they have with them, we can legally stop them."
Norman says: what do we charge Ashstaff with? Marfanz didn't come out of his house so its not harboring. Plus the guy is in disguise; he'll just say he's a hired guard.

Offline Valdis

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Re: Warehouse
« Reply #6 on: December 07, 2011, 11:10:27 AM »
In the blink of an eye, Uleric's batons and constables uniform are replaced with his armor, bow and several quivers of arrows.  In the split second before this occurs, you see a ring on his finger give the slightest of glows.

"Had I though ahead more, I could have become our walking armory.  As it is, Norman,  We should send our fastest runner to the nearest guard station to get reinforcements to surround them all and weapons for the rest of you.  Meanwhile, we should cut them off from the ship.  We can listen to see if he calls Marfanz by name.  That will establish that he in fact knows who he is and shows his connection to a known criminal.  That should be enough to at least detain Ashstaff for a while."

Offline whitesword

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Re: Warehouse
« Reply #7 on: December 07, 2011, 11:39:03 AM »
You have two options for a watch station.  The south ward (where the mansions are) is the opposite direction from where you are headed, about half an hour from there to the warehouse on foot. The dock ward station is past the warehouse but less than ten minutes at a run from the warehouse.

In the rush at the end I forgot- you are all armed per the sergeant's orders.

Offline Asinjin

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Re: Warehouse
« Reply #8 on: December 07, 2011, 11:44:19 AM »
"As constables, is our word that a man is who we say is is not enough?"
The hand that rolls the Dice rules the world.

Offline Zunder

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Re: Warehouse
« Reply #9 on: December 07, 2011, 12:46:54 PM »
"As constables, is our word that a man is who we say is is not enough?"


I can get quickly anywhere you need me to go, However, since I am the only one who can see through the gem, i don't know if that's such a good idea. 


How long have I been looking through the gem?  I wanna know my point total.

Offline whitesword

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Re: Warehouse
« Reply #10 on: December 07, 2011, 02:34:15 PM »
"As constables, is our word that a man is who we say is is not enough?"
I don't understand.

Offline Valdis

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Re: Warehouse
« Reply #11 on: December 07, 2011, 02:47:48 PM »
"As constables, is our word that a man is who we say is is not enough?"

That's not the point.  Yes, our superiors will or should take our word that it is Marfanz, but we need Allstaff to show he is in collusion with him.

Offline whitesword

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Re: Warehouse
« Reply #12 on: December 07, 2011, 03:34:40 PM »

I can get quickly anywhere you need me to go, However, since I am the only one who can see through the gem, i don't know if that's such a good idea. 


How long have I been looking through the gem?  I wanna know my point total.
It is near the day of light so dusk is late. The parties leave their respective destinations at 1130 sharp so you have used 3 points

Offline Asinjin

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Re: Warehouse
« Reply #13 on: December 08, 2011, 12:24:46 PM »
"I think that it is fair to assume that if we press the point about Marfanz, that Ashstaff will inject himself into the situation and interfere with our business, leading us to have the authority to detain him."
The hand that rolls the Dice rules the world.

Offline whitesword

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Re: Warehouse
« Reply #14 on: December 08, 2011, 04:56:04 PM »
"I think that it is fair to assume that if we press the point about Marfanz, that Ashstaff will inject himself into the situation and interfere with our business, leading us to have the authority to detain him."
There is no question of your authority to stop and detain Ashstaff, it's a question of if you have enough to convict him or even charge him at this point.