Author Topic: Competition / Unarmed / Martial Domain  (Read 12732 times)

Offline whitesword

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Re: Competition / Unarmed / Martial Domain
« Reply #15 on: February 28, 2012, 03:17:29 PM »
It sounds like Chasing Perfection and Aura of Vitality do the same thing? May need to check that.

Offline Valdis

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Re: Competition / Unarmed / Martial Domain
« Reply #16 on: February 29, 2012, 08:38:54 AM »
  • Aura of Vitality is a morale bonus to Str, Dex, and Con for 1 creature/3 levels for 1 round per level
  • Chasing perfection is an Enhancement bonus to all stats for 1 creature touched for 1 min/level

I think they both work for the domain.  You can think of it as the Aura is an evolution of the Chasing prefection

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #17 on: March 07, 2012, 01:07:51 PM »
1 Ram's Might
2 Bear's Endurance
3 Tyrogatore's Sanctity of Unarmed Combat
4 Divine Power
5 Divine Agility
6 Chasing Perfection
7 Aura of Vitality
8 Deity's Roar
9 Iron Body

The theme of this domain is clearly self enhancement for combat; with one attack spell and one area of effect spell.

Thoughts?
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Offline Valdis

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Re: Competition / Unarmed / Martial Domain
« Reply #18 on: March 07, 2012, 01:21:31 PM »
Sounds about right.  Not many cooperative martial arts/unarmed fighting styles.  It would stand to reason that the deities who have this domain would be in favor of a domain that boosts their clerics physical prowess.

Offline whitesword

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Re: Competition / Unarmed / Martial Domain
« Reply #19 on: March 07, 2012, 06:14:06 PM »
I would like to lose Divine Power in favor of Freedom of Movement. I think it is the essential defensive spell for this Domain.

Offline Windblade

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Re: Competition / Unarmed / Martial Domain
« Reply #20 on: March 07, 2012, 06:48:29 PM »
I don't care either way about freedom of movement being there but I think divine power is one of the premier cleric combat spells and should absolutely be in there.

Offline whitesword

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Re: Competition / Unarmed / Martial Domain
« Reply #21 on: March 07, 2012, 06:51:18 PM »
I don't care either way about freedom of movement being there but I think divine power is one of the premier cleric combat spells and should absolutely be in there.
Part of my concern is we have so many ability enhancing spells that nothing will stack.

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #22 on: March 07, 2012, 07:20:15 PM »
1 Ram's Might (We need a replacement for this, it essentially provides the Imp Un Strike feat, which most clerics with this will already have)
2 Bear's Endurance (+4 enhancement bonus to Con)
3 Tyrogatore's Sanctity of Unarmed Combat (prevent weapon attacks)
4 Divine Power (BAB = cleric level; 1 temp hp per cleric level; +6 enhancement bonus to STR)
5 Divine Agility (Reflex save = rogue level; +4 enhancement to Dex; Spring Attack)
6 Chasing Perfection (+4 enhancement bonus to all ability scores)
7 Aura of Vitality (+4 enhancement to Str, Dex, Con)
8 Deity's Roar (stunning roar)
9 Iron Body (lots, but relevant +6 enhancement Str, -6 Dex)

I think we should replace chasing perfection with a spell that doesn't confer enhancement bonuses.

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Offline Valdis

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Re: Competition / Unarmed / Martial Domain
« Reply #23 on: March 07, 2012, 07:31:05 PM »
I would consider keeping Chasing Perfection and swapping out Aura of Vitality.  Here's why, Chasing Perfection not only gives you boosts to your physical abilities, it also boosts your mental abilities, helping to raise the DC of your spells, raise your own saves, etc..

The Aura only boosts your physical abilities.

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #24 on: March 07, 2012, 07:39:27 PM »
I am fine with replacing one or the other, lets determine it by which level replacement spell we find that fits better.
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Offline Windblade

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Re: Competition / Unarmed / Martial Domain
« Reply #25 on: March 07, 2012, 07:41:44 PM »
I would replace 1, 6, 7.

Offline Valdis

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Re: Competition / Unarmed / Martial Domain
« Reply #26 on: March 07, 2012, 07:50:38 PM »
What about something like Sakkratar's Triple Strike http://www.imarvintpa.com/dndlive/spells.php?ID=6350, but for unarmed strikes and/or natural weapons

Offline whitesword

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Re: Competition / Unarmed / Martial Domain
« Reply #27 on: March 07, 2012, 08:06:47 PM »
 
I would replace 1, 6, 7.
Why would you change 6 and 7?

The argument for keeping both of them is that they stack.  One is a morale bonus the other enhancement.  If we are keeping one I would go with Aura of Vitality.  It has the Morale bonus so it stacks with most of the other spells and applies to the physical abilities only, which is more appropriate for this domain.  We could then put Freedom of Movement back for Divine Power and Tenser's Transformation for Chasing Perfection.

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #28 on: March 07, 2012, 08:19:12 PM »
I don't think Tenser's is a good fit.  It is not a 6th level spell for clerics, since it improves them less than it improves a wizard.  It requires a potion of Bull's Strength as a component, which I don't think works well for a domain spell.  You also lose your spellcasting ability, which isn't good for a monk cleric.
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Offline Windblade

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Re: Competition / Unarmed / Martial Domain
« Reply #29 on: March 07, 2012, 08:31:04 PM »
Why would you change 6 and 7?

The argument for keeping both of them is that they stack.  One is a morale bonus the other enhancement.  If we are keeping one I would go with Aura of Vitality.  It has the Morale bonus so it stacks with most of the other spells and applies to the physical abilities only, which is more appropriate for this domain.  We could then put Freedom of Movement back for Divine Power and Tenser's Transformation for Chasing Perfection.

according to what was posted they were both enhancement bonus so they don't stack with all the other enhancement bonuses we have in the other spell slots.  If one of those is a morale bonus then I would keep the one that is a morale bonus and get rid of the one that is an ehancement bonus.

I like Tenser's transformation too.