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Noble Missions / Re: That Plan Worked Perfectly
« on: September 29, 2023, 09:00:22 AM »
I can alter into a Raker, but that might attract attention. We don't know what is around here.
One of those saurial things might be better in this area.
The end of an Era has come. Magic is broken. New Heroes are needed to face the challenges of the new Age!
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I can alter into a Raker, but that might attract attention. We don't know what is around here.
Uther uses “know direction” (Bard 0 spell) to determine which way north is.
I’m thinking that you should be able to focus on all non-discipline powers you may have at once, up to INT mod for Expanded Knowledge and CHA mod for Wild Talents.
Is that too complicated?
Does anyone have any idea if we are closer or father away from our destination?
Everyone gets 2500xp for a well executed plan and creative use of abilities.
Deirdre came the next day. As far as you can tell it’s the same day she arrived. It’s at least 10 degrees cooler where you are and while you are near the shore there is no indication you are on an island. The land stretches to the limits of your vision in all directions except out to sea (south you think). It is lush, green, temperate hills and cliffs. There is a low mist above you.
Dylan shakes his head
" This is why the amulet made its way to me " he takes it back and stuffs it into a pouch. Though, I noticed there was no complaints about the evil giant. nice.
" She probably make the citadel after by removing us form the conflict "
Deirdre - lols.
" Powers don't interfere as much on Habololy "
*BING*
Dylan picks up an Oldest Orc side quest.
I'm not sure this is a great outcome, since we are still trapped. We still have 1000's of lives here. I guess we did buy more time, but we know we are being watches, and probably using divination to check up on us.
Dylan says - well, they let the kids and women go. That is quiet racist actually, since in my native culture, the women would never leave because they are seemingly weak. I'm not even sure drow kids would leave.