Author Topic: Some Answers to A Fey Trap  (Read 13986 times)

Offline Asinjin

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Some Answers to A Fey Trap
« on: August 27, 2014, 12:17:41 AM »
Questions and comment, xp to come.
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Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #1 on: August 27, 2014, 09:00:59 AM »
A listing of the items so that you can divvy them out:

- gloves of missile snaring (fey only)
- Spear +2
- Cloak of Protection +4
- Halberd +3
- Ring of Fire Extinguishing
- potion of neutralize poison
- Ring of Protection +2
- 2 magic swords +2

I believe there may have been something else as well
« Last Edit: August 27, 2014, 10:49:32 AM by Asinjin »
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Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #2 on: August 27, 2014, 09:01:18 AM »
The date when you talk to Foost is the 1st day of the 12th month.
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Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #3 on: August 27, 2014, 09:04:46 AM »
If you can provide a list of skins, blood, and other things that you want Foost to sell, that would be good.

"I have the ability to Teleport, so I will take the items to a city outside the forest and sell them.  If there are things you would like me to buy, I will try and get them."
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Offline Valdis

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Re: Some Answers to A Fey Trap
« Reply #4 on: August 27, 2014, 09:23:01 AM »
If you can provide a list of skins, blood, and other things that you want Foost to sell, that would be good.

"I have the ability to Teleport, so I will take the items to a city outside the forest and sell them.  If there are things you would like me to buy, I will try and get them."

At one point, Scratch will ask the Gnome to tell him what his coin, bracers, and necklace do.  Partly to see if he is telling the truth, because he knows some of them, and partly to see if there is anything he doesn't know about them.


Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #5 on: August 27, 2014, 10:17:42 AM »
At one point, Scratch will ask the Gnome to tell him what his coin, bracers, and necklace do.  Partly to see if he is telling the truth, because he knows some of them, and partly to see if there is anything he doesn't know about them.

He correctly identifies what they do, with the exception of the coin, to which he says, "I can't define what this does."
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Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #6 on: August 27, 2014, 10:52:46 AM »
A note, possibly more for myself, the arrows are not fey slaying arrows (magically), they are arrows dipped in fey killing poison.  The Killoreen would have missed his Fort save as well as having missed the Will save (poison is Fort, Slaying is Will), so it doesn't matter for that.

Descriptively, he does not turn ashen and his soul does not coldly leave his body.  It is a more terrible, blood spurting our of mouth poisoned death.
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Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #7 on: August 27, 2014, 10:53:29 AM »
Foost tells you, it will take five days to reach the gnoll pack.
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Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #8 on: August 27, 2014, 10:59:44 AM »
Ozzle had asked what the bow does of Foost, he says, "It is moderately enchanted, and arrows fired from it cannot be easily healed."

Its +2 and hits from it cannot be naturally healed.
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Offline whitesword

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Re: Some Answers to A Fey Trap
« Reply #9 on: August 27, 2014, 03:33:50 PM »
Tox adds the girdle to the pile.

Tox want magic chainmail and magic shield.

How long lost book gnome following brothers?
« Last Edit: August 27, 2014, 03:46:27 PM by Asinjin »

Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #10 on: August 27, 2014, 03:49:37 PM »
How long lost book gnome following brothers?

"Since you left the estate.  I was watching the battle and noticed your group arrive.  After that, I spent some time figuring out who you were and why they were concerned with eight gnolls that barely survived making it into the castle.  I did not know you were following a fake, else I would have let you know."
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Offline Zunder

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Re: Some Answers to A Fey Trap
« Reply #11 on: August 30, 2014, 04:12:14 PM »
Tarkin asks, pointing at his two unicorn horn arrows.  Can you enchant these, make them return?  Make them better?.  Or else an enchanted gnoll bow, or arrows would do.

He hands over two full water skins of unicorn blood, two full hides of unicorn skin.  Eight hooves. Two Unicom testicles. 

Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #12 on: August 30, 2014, 04:39:28 PM »
Tarkin asks, pointing at his two unicorn horn arrows.  Can you enchant these, make them return?  Make them better?.  Or else an enchanted gnoll bow, or arrows would do.

He hands over two full water skins of unicorn blood, two full hides of unicorn skin.  Eight hooves. Two Unicom testicles.

Foost says, "I think we could sell all of those unicorn parts for 300 gold coins, less the horns.  If you can craft arrow heads from the horns, we can get them enchanted."
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Offline Zunder

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Re: Some Answers to A Fey Trap
« Reply #13 on: September 04, 2014, 05:56:23 PM »
Foost says, "I think we could sell all of those unicorn parts for 300 gold coins, less the horns.  If you can craft arrow heads from the horns, we can get them enchanted."

I can craft the arrow heads.  Might take me awhile, but I want to get them right.

Offline Asinjin

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Re: Some Answers to A Fey Trap
« Reply #14 on: September 04, 2014, 06:58:03 PM »
I can craft the arrow heads.  Might take me awhile, but I want to get them right.

You have time to do that.
The hand that rolls the Dice rules the world.