Compound Bow
Tinkers have improved upon the basic bow using mechanical assistance to fire arrows with more power.
Compound bows are similar to standard composite bows in that they add a strength modifier to damage rolls. Compound bows, however, are designed to provide an artificial Strength score through the application of cams and pulleys, providing consistent power regardless of the user’s actual Strength score. The basic compound bow is designed to provide the user with an equivalent Strength score of 10. Damage dealt by arrows fired from a compound bow use this score for determining damage as if it was a composite bow fired by a user of appropriate Strength. For every arrow fired in a round, the user must make a Strength check at a DC equal to 5+the bow’s Strength modifier in order to properly draw the bow; failure imposes a -2 penalty on attack rolls for that shot.
Both longbow and short bow versions of the compound bow can be made.
Type: Lesser Clicker
Energy Requirements: None
Modifications: The effective Strength score of the compound bow can be increased by +1 for every +2 increase in the design DC and craft(clicker) DC. The cost increases by +25 gc for every +1 increase to the effective Strength score. The maximum effective Strength score that can be obtained with a compound bow is 20.
The DC to draw the bow may be reduced by -1 for every +4 increase in design DC and craft(clicker) DC. The cost increases by +50 gc for every -1 reduction.
Design Type: Mechanics
Cost: As a composite bow of the appropriate type+25 gc.