Great Forest Campaign > Another Year of War

A Mognollithic Achievement

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Asinjin:
To start with xp (note that although you killed the angel, your primary mission failed):

Scratch - Death Touch Deva - 1800
Drax - Endless Magic Missiles - 2000
Ozzle - Spear Hurts a Lot - 1500
Tarkin - Great Use for Fire Extinguishing - 1500
Saladien - Really Helpful Cohort - 1200

Asinjin:
xp for whoever tells the tale for Tox and Razk.

After the story is told, those two will have to decide what they do.  Note that Cackle is with them.

Asinjin:
You get locked up on the 27th day of the 1st month of 788.

Valdis:
The (remaining) brothers let Mortimer and the ENF go into the fort for some recon.  The appearance of a Stalker of the Dead unnerves many of the occupants.  They wait for a sending from Mortimer to tell them when the Diseased one is being held.  Mortimer tells them that their target is being held in a pit and not in the fort proper.  The brothers discuss/argue about the best way to go about their rescue.  Scratch says use the caves.  Some say to go through the front gate.  Others want to climb the wall.  They finally realize Scratch is probably the wisest among them and decide to go under the wall.  They have the ENF's animals find a way into the cave system and Scratch uses his blood magic to make the opening large enough to crawl through.  Once in the caves, they send FlapJack to scout around.  After a few hours they make it to a cave that has magically reinforced pillars and what look to be well openings.  Not knowing how to proceed, the brothers go back and get Razik, who had stayed back with Tox at the camp, and have him use his blood magic to locate their target.  In the meantime Mortimer sends them again and the brothers ask where their target is in relation to the well that they found.  Mortimer responds with directions and the brothers hatch another plan that involves summoning a few creatures.  They get back to the cave with the pillars and well openings.  Syrus summons a small earth elemental to quickly find the pit.  Once the elemental returns, Syrus summons a creature that can melt stone and the creature melts a tunnel to the pit where Kaklin is being held.  Kaklin waits for the smoldering rock to cool a bit before making his escape.  As he is making his way down the tight shaft, the brothers (who can) see a glow-y halfling shape at the top of the hole they made.  Hates-Fey-Brother uses blood magic to make Kaklin small and Kaklin quickly falls out of the shaft and into the cavern where the brothers are.  Scratch uses his blood magic to all but close the tunnel to the pit and the brothers and Kaklin begin to move to the exit.  As they are leaving the cave, they see a tiny, firefly sized thing that emits a multitude of golden light emerge from the shrunken tunnel opening.  The thing grown and takes the glowing form of a Deva.  Kaklin says it is the Cultist Cleric's bitch.  The ENF throws up some magic fog and the party continues to flee.  The ENF does that a few times, then the Deva appears in front of them in a tight tunnel area.  The Deva gives them an ultimatum, Surrender or die.  That goes over as any of the other ultimatums the brothers have received has.  From what Scratch can tell, the Deva attacked and the brothers fought back with spear and spell.  The brothers got some surprising hits on the Diva and Scratch grappled it.  After about a minute, the Deva, having been stabbed, entangled, magic missiled, and insulted, summons its remaining strength and breaks out of Scratch's grapple.  It gets rewarded by some more stabs from the brothers.  Sensing weakness, Scratch, a devout worshiper of Dedestroyt, uses the power granted him by his deity, and uses a death touch on the Deva.  Dedestroyt smiled that day as the soul of the Deva was sent his way.

The brothers grab trophies from the dead Deva and head to the exit of the caves.  When they get there, they realize that there is a battalion of halflings waiting for them at the exit.  They look for another way out but don't find one.  The brothers reluctantly decide to surrender to a Stalker of the Dead who happens to be visiting the fort.  The brothers emerge from the caves and are relieved of their weapons and taken into custody.  They are put into the normal cells in the fort and the halflings proceed to cast every spell they can think of to keep them in there.

Valdis:
With not much else to do, can the brothers who can, do spell checks to see what spells have been placed on them/their cell(s)

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