Rogues of Port Talp > Esme's 11

A Smashing End

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Asinjin:
The date when you get back to Port Talp is the 7th day of the 11th month of 786.

The season was a week shy of three months of game time.

Let's get done the divvying of the loot now, rather than before next season.

Assume that you have at least six months in game time before the next season would start for the purposes of any plans your characters want to make.

Asinjin:
The drow known as boomerang had on him:

- 2 potions of healing (2d8+5)
- 1 potion of invisibility (caster level 5)
- Boomerang +2 (Stunning attack 3/day)
- Short sword +2
- 20 gold coins
- a Night suit (non-magical, worth 15 gc)
- Ring of Jumping
- Cloak of Elvenkind
- 4 master work daggers
- short bow and 20 arrows

Asinjin:
The battle in the field is never reported in any paper.

Asinjin:
Esme tells you of Remy's disappearance after hearing it through her 'pool boy' Philipe.

He was doing his job for several weeks, then poof, he was gone.  No evidence was found.

Your best efforts fail to locate him anywhere in the city.

Asinjin:
It is three weeks after the fight that you learn of Forza's arrest.  What you learn after is through Esme.

Forza was arrested by the clerics of Tfop and the constables (because technically the clerics can't arrest someone).  He was magically found to have killed a defenseless resident of Port Talp.  Esme does not have the details of the trial, nor does she know the details of legality in this arena.

What she does know is that powerful magic was used to determine his guilt, as there were no witnesses called.  She also knows that he is sent away for two years, which she assumes means that he was convicted of some form of manslaughter not murder.

"But who knows, the clerics of Tfop don't follow the rules.  They could have just made it all up."

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