Recent Posts

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Out Into the World / Re: The Choice Was Etch
« Last post by Asinjin on Today at 12:11:15 AM »
The first name he mentions of this place is the ruler of the Sun Elves.

"The term they use is Nesut, it means king or similar.  Nesut Kahemweset Astarion, the ruler of the sun elves."
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Out Into the World / Re: The Choice Was Etch
« Last post by Asinjin on Today at 12:04:24 AM »
The last question that was asked was who does he know in the place.

He is eager to talk and the longer you talk, the clearer he seems; although his knowledge does not grow.

This whole process takes hours, as you spend time translating for everyone.
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Out Into the World / The Choice Was Etch
« Last post by Asinjin on Today at 12:02:56 AM »
Everyone gets 500xp with personal to come.

A posting of events and information for Terrorshard would be good.
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General Discussion / Re: Spring 2024
« Last post by Asinjin on Today at 12:01:59 AM »
Updated:

May 14th
May 21st
May 28th - no game
June 4th - No Hero
June 11th
June 18th - At Asinjin's House - no Terrorshard, no Windblade
June 25th - no Hero, no Zunder, no Valdis - no game
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General Discussion / Re: Spring 2024
« Last post by Hero on May 06, 2024, 10:30:03 AM »
I may not be available either 6/4 or 6/11. To be confirmed. Will be one or the other, not both.
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Magic of Habololy / Re: New Spells
« Last post by Malchia on May 05, 2024, 08:25:40 PM »
I think level 0 is appropriate given the benefit. It has limited utility and is on par with spells like detect magic, light, mending, prestidigitation. It’s probably less useful than any of those in game. If was going to be a higher level, it should do something extra, I think (but I don’t know what).
I agree, cantrip seems appropriate, although I think the verbiage needs work.

"Upon casting this spell, you immediately learn the precise time of day to the nearest second and the date, as well as the elapsed time since your last casting of this spell ended. On your turn while the spell is active you may spend a move action to learn the current time and date, as well as the elapsed time since this spell was cast."

It says upon casting you instantly get all the info, much like Know Direction, but are you saying you can get another check as a move action any time within the one hour duration? Just want to make sure I'm interpreting this correctly. And by the way, nice touch with the addition of elapsed time on additional checks. Does that apply to additional castings? If it's cast once, then cast again three hours later, would the spell tell you it's been three hours since you cast it last, or more importantly, would it tell you if something was amiss such as four hours actually passed?
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Magic of Habololy / Re: New Spells
« Last post by Hero on May 05, 2024, 07:54:58 PM »
I think level 0 is appropriate given the benefit. It has limited utility and is on par with spells like detect magic, light, mending, prestidigitation. It’s probably less useful than any of those in game. If was going to be a higher level, it should do something extra, I think (but I don’t know what).
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Magic of Habololy / Re: New Spells
« Last post by Zunder on May 03, 2024, 09:52:28 AM »
I was thinking a higher level spells was a timer.  Let me know what 5 minutes etc has passed.
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Out Into the World / Re: Did the fireball annihilation make it better worse?
« Last post by Malchia on May 02, 2024, 09:49:52 PM »
Hopefully it will work in this place.
Agreed. No telling what to expect in this world. Oz will place everyone under his care, and if that doesn't work, hopefully the quasi-Horarians will have something to restore us.
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Out Into the World / Re: Did the fireball annihilation make it better worse?
« Last post by Windblade on May 02, 2024, 07:11:27 AM »
Hopefully it will work in this place.
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