Author Topic: New Air Domain  (Read 1494 times)

Offline Asinjin

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New Air Domain
« on: March 18, 2012, 11:36:44 AM »
Granted power same as PHB

1 - Obscuring Mist
2 - Gust of Wind
3 - Favorable Wind (Stormwrack)
4 - Air Walk
5 - Controls Winds
6 - Wind Walk
7 - Whirlwind
8 - Master of the Sky (Races of the Wild)
9 - Elemental Swarm

Thoughts?
The hand that rolls the Dice rules the world.

Offline Windblade

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Re: New Air Domain
« Reply #1 on: March 18, 2012, 02:02:22 PM »
I think we should use something else besides favorable wind.  I think it is only really good when you are sailing.  Also you are missing out on a staple at 3rd level with wind wall.  I don't think you can have the air domain without windwall.

Offline Asinjin

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Re: New Air Domain
« Reply #2 on: March 18, 2012, 04:57:00 PM »
Very well then, replace Favorable Wind with Wind wall.

Any other thoughts?
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: New Air Domain
« Reply #3 on: March 19, 2012, 09:50:09 PM »
I will consider this one closed if no one has any further thoughts by tomorrow.
The hand that rolls the Dice rules the world.