Author Topic: Competition / Unarmed / Martial Domain  (Read 12720 times)

Offline Windblade

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Re: Competition / Unarmed / Martial Domain
« Reply #30 on: March 07, 2012, 08:31:54 PM »
I don't think Tenser's is a good fit.  It is not a 6th level spell for clerics, since it improves them less than it improves a wizard.  It requires a potion of Bull's Strength as a component, which I don't think works well for a domain spell.  You also lose your spellcasting ability, which isn't good for a monk cleric.

I take it back I don't like tenser's after reading that.  I forgot what it did.

Offline whitesword

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Re: Competition / Unarmed / Martial Domain
« Reply #31 on: March 07, 2012, 08:37:49 PM »
  • Aura of Vitality is a morale bonus to Str, Dex, and Con for 1 creature/3 levels for 1 round per level
  • Chasing perfection is an Enhancement bonus to all stats for 1 creature touched for 1 min/level

I think they both work for the domain.  You can think of it as the Aura is an evolution of the Chasing prefection
In response to Windblade's post: this from Valdis is all I have to go on.

Offline Windblade

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Re: Competition / Unarmed / Martial Domain
« Reply #32 on: March 07, 2012, 08:42:41 PM »
1 Ram's Might (We need a replacement for this, it essentially provides the Imp Un Strike feat, which most clerics with this will already have)
2 Bear's Endurance (+4 enhancement bonus to Con)
3 Tyrogatore's Sanctity of Unarmed Combat (prevent weapon attacks)
4 Divine Power (BAB = cleric level; 1 temp hp per cleric level; +6 enhancement bonus to STR)
5 Divine Agility (Reflex save = rogue level; +4 enhancement to Dex; Spring Attack)
6 Chasing Perfection (+4 enhancement bonus to all ability scores)
7 Aura of Vitality (+4 enhancement to Str, Dex, Con)
8 Deity's Roar (stunning roar)
9 Iron Body (lots, but relevant +6 enhancement Str, -6 Dex)

I think we should replace chasing perfection with a spell that doesn't confer enhancement bonuses.

I was going by Asinjin.  So if Valdis is right then I would get rid of the enhancement bonus one and keep the morale bonus one.

Offline Hero

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Re: Competition / Unarmed / Martial Domain
« Reply #33 on: March 07, 2012, 09:03:17 PM »
Divine Power is the clerical version of Tenser's Transformation.

I propose:
#2 Tyrogatore's Mastery replaces Bear's Endurance
#3 Refreshment replaces Sanctity
#6 Greater Sanctity replaces Chasing Perfection

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #34 on: March 07, 2012, 09:27:33 PM »
1 ???
2 Tyrogatore's Mastery
3 Refreshment
4 Divine Power (BAB = cleric level; 1 temp hp per cleric level; +6 enhancement bonus to STR)
5 Divine Agility (Reflex save = rogue level; +4 enhancement to Dex; Spring Attack)
6 Greater Sanctity of Unarmed Combat
7 Aura of Vitality (+4 enhancement to Str, Dex, Con)
8 Deity's Roar (stunning roar)
9 Iron Body (lots, but relevant +6 enhancement Str, -6 Dex)

The hand that rolls the Dice rules the world.

Offline whitesword

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Re: Competition / Unarmed / Martial Domain
« Reply #35 on: March 07, 2012, 09:38:49 PM »
1 ???
2 Tyrogatore's Mastery
3 Refreshment
4 Divine Power (BAB = cleric level; 1 temp hp per cleric level; +6 enhancement bonus to STR)
5 Divine Agility (Reflex save = rogue level; +4 enhancement to Dex; Spring Attack)
6 Greater Sanctity of Unarmed Combat
7 Aura of Vitality (+4 enhancement to Str, Dex, Con)
8 Deity's Roar (stunning roar)
9 Iron Body (lots, but relevant +6 enhancement Str, -6 Dex)
I still think Freedom of Movement is a better choice than Divine Power. 

Offline Hero

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Re: Competition / Unarmed / Martial Domain
« Reply #36 on: March 07, 2012, 10:54:23 PM »
I think FoM is a good for its benefit vs grapplers, but the immunity to things that impede movt doesn't fit the theme of the domain. Tyro's Mastery provides the opportunity to boost the clerics grappling bonus.

Offline Windblade

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Re: Competition / Unarmed / Martial Domain
« Reply #37 on: March 07, 2012, 11:16:44 PM »
I think FoM is a good for its benefit vs grapplers, but the immunity to things that impede movt doesn't fit the theme of the domain. Tyro's Mastery provides the opportunity to boost the clerics grappling bonus.

Agree.

Offline Hero

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Re: Competition / Unarmed / Martial Domain
« Reply #38 on: March 08, 2012, 06:54:32 PM »
Do all the deities with the Unarmed domain give access to stunning fist? If no, then Tyro's Mastery might not be useful to those that don't.

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #39 on: March 08, 2012, 06:59:58 PM »
They do not all give stunning fist.
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Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #40 on: March 14, 2012, 12:26:42 PM »
Still looking for a good 1st level spell.
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Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #41 on: March 14, 2012, 12:54:14 PM »
Do all the deities with the Unarmed domain give access to stunning fist? If no, then Tyro's Mastery might not be useful to those that don't.

The answer is now yes.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #42 on: March 18, 2012, 09:47:08 AM »
We can close this one out if we can find a 1st level spell.
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Offline whitesword

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Re: Competition / Unarmed / Martial Domain
« Reply #43 on: March 18, 2012, 10:36:13 AM »
Ram's Might was the best I found. Bull's Strength?

Offline Asinjin

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Re: Competition / Unarmed / Martial Domain
« Reply #44 on: March 18, 2012, 10:50:59 AM »
I originally ham Ram's Might, but half of the usefulness of the spell is making your unarmed attack not provoke an AoO, which most clerics of this feat won't find useful, since they will have Imp Un Att.
The hand that rolls the Dice rules the world.