Young New World > Out Into the World

The Longest Night

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Asinjin:

--- Quote from: Windblade on March 17, 2024, 02:41:00 PM ---Yes it is the higher leveling one like sending.  We can go back and for in 25 words increments for 6 rounds.  I just plan to tell him we made it to the homestead safely and that he can meet us when the sun comes up.

--- End quote ---

I will make my way there by the end of the day.

Hero:

--- Quote from: Hero on March 13, 2024, 04:32:26 PM ---Yes. We now know the strategy of our enemy, and should adjust our preparations to match. Protection against projectiles. Resistance to cold and fear. Spells to combat darkness. Divinations to locate a person.Defense against summoned creatures.

--- End quote ---
Fellow divine casters, the following could be helpful in an encounter with the Gopher:

* Locate Object (3rd) to pinpoint his location (used on his crossbow, which we should be familiar with)
* Spiritual Weapon (2nd), when paired with Locate Object, will indicate position to everyone
* Mass Conviction (3rd) to defend against memory loss and fear
* Mass Resist Energy (3rd) to defend against cold spells
* Dispel Magic (3rd) to get rid of lingering spell effects
* Wieldskill (1st) to get a bonus on Escape Artist checks when grappled
* Obscuring Mist (1st) or Wind Wall (3rd) for defense against ranged attacks (though neither are mobile)
* Daylight (3rd) for combating darkness
A lot of potentially useful 3rd level spells. Yoshi can prepare 2, which will be Dispel Magic and Locate Object. Can anyone cover some other 3rd level?

Also for consideration Daylight, Cloak of Bravery and Magic Circle would also be useful, but no available capacity.

Malchia:

--- Quote from: Hero on March 19, 2024, 02:25:48 PM ---Fellow divine casters, the following could be helpful in an encounter with the Gopher:

* Locate Object (3rd) to pinpoint his location (used on his crossbow, which we should be familiar with)
* Spiritual Weapon (2nd), when paired with Locate Object, will indicate position to everyone
* Mass Conviction (3rd) to defend against memory loss and fear
* Mass Resist Energy (3rd) to defend against cold spells
* Dispel Magic (3rd) to get rid of lingering spell effects
* Wieldskill (1st) to get a bonus on Escape Artist checks when grappled
* Obscuring Mist (1st) or Wind Wall (3rd) for defense against ranged attacks (though neither are mobile)
* Daylight (3rd) for combating darkness
A lot of potentially useful 3rd level spells. Yoshi can prepare 2, which will be Dispel Magic and Locate Object. Can anyone cover some other 3rd level?

Also for consideration Daylight, Cloak of Bravery and Magic Circle would also be useful, but no available capacity.

--- End quote ---
"Wise suggestions, my friend.  I'll pray for Mass Conviction and Mass Resist Energy."

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