between the two you have unconscious, you find 540 credits, and the cleric has a magical belt.
I take the belt and the credits. I also pat them down for any paperwork (contracts, legal docs, wanted posters, special instructions, warehouse locations, drop off points, etc.) and I check them for keys. If the Cleric has a holy symbol, I take it away. If Disa's badgers are willing, I ask if one of them could hide the holy symbol somewhere. Maybe bury it deep under the soil or something like that.
If there's nothing else, I let everyone know what I found and I make a run for it.
If we make it back to the law firm/safe house okay, I'll have the belt identified. If it's useful to me, I claim it. Otherwise, it's up for grabs. The credits go into our group fund.