1
Out Into the World / Re: Did the fireball annihilation make it better worse?
« on: April 24, 2024, 10:31:27 PM »
Akrah is healthy, relativly, she will Lay on hands as needed, she can heal 21 pts that way.
The end of an Era has come. Magic is broken. New Heroes are needed to face the challenges of the new Age!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
This would be the Divination spell (https://dndtools.net/spells/players-handbook-v35--6ination--3543/. We get one question “concerning a specific goal, event, or activity that is to occur within one week.” 80% chance to successfully get a piece of useful advice in a format that can be a direct or cryptic. I will know if it fails.
Since I only have enough materials to do this once, I’ll ask the group for input on the question before casting. To lead off discussion, I propose: “How do we safely return to Melg in the Orcish Empire on the main continent of Habololy in our appropriate place in the timeline?”
Feedback and suggestions welcome. I would hope we don’t have to worry about deliberate misinformation or trickery in response since Yoshi is a cleric asking his deity for advice to support a mission that the Old Orc wants to be successful. Unless of course the gopher of lost knowledge is interfering.
When you go to look for her, she is in the vegetable garden with several of the kids.
Jesse briefly closes his eyes and a few seconds later replies, "Charges of assault, disturbing the peace, bribery, and illegal use of magic among others. Look, the Merchant Lords run this city. They have, or can get to, just about everyone. Their coffers are deep enough to bend the morality of even the staunchest magistrate. Sure, most of the charges are made up, although the assault and bribery are probably closer to the truth than anything else. The point is, if you had anything left in the city that you wanted to take care of, you can't. Had we continued along the path, to find your guide, we would have run into a blockade. I think we need to be more careful from here on out."
Jesse gets a far away look in his eyes for a few seconds then begins to quietly curse under his breath. To the group he says quietly "I've just been contacted by Burke. He has informed me that the Merchant Lords are
Name game time....5 xp for each new NPC you can correctly name and identify from this season.