Can someone remind me of the cubic feet of treasure you recovered?I think Sas said it was about 388 cubic feet between the two trips.
Can someone remind me of the cubic feet of treasure you recovered?6' radius, 10' deep hole
6' radius, 10' deep hole
V=Pi*r(squared)*h
V=3.14*36*10
v= ~1130
6' radius, 10' deep holeDiameter=6 ft
V=Pi*r(squared)*h
V=3.14*36*10
v= ~1130
Diameter=6 ft
Vi=(pi/4)*D2*H
Vi=283 ft3/trip
VTOT=sum(Vi)=566 ft3
Diameter=6 ftAlso, aren’t there a few bags of holding we used previously?
Vi=(pi/4)*D2*H
Vi=283 ft3/trip
VTOT=sum(Vi)=566 ft3
Diameter=6 fti blame the internet for my error.
Vi=(pi/4)*D2*H
Vi=283 ft3/trip
VTOT=sum(Vi)=566 ft3
Extra bonus xp will be given to a full fight recap.The fight started out slow with the crew of the Gaurdian circling patiently around Dark Seas lair. Shortly after our scouting missions in the undersea cavern, Greymander lit up and Dark Seas approached. At first, we could only hear the wind shifting and waves crashing, but a lucky shot with an arrow of revealing gave us a quick glimpse of the creature and its location. The huge beast moved in to strike at the ship and the crew engaged in combat.
Also, aren’t there a few bags of holding we used previously?
So Valdis' total was for both fills, since you did it twice?No, 566 ft3 is for both trips.
Chase and Kasai both have bags of holding. Chase Type IV and Kasai Type II.
Rin owns a large bag of holding, on her. And a large Trunk of Holding in her locker ( it's good to have cash )
Chase and Kasai both have bags of holding. Chase Type IV and Kasai Type II.
Bag/Bag Weight/Contents Weight Limit/Contents Volume Limit/Market Price
Type I 15 lb. 250 lb. 30 cu. ft.
Type II 25 lb. 500 lb. 70 cu. ft.
Type III 35 lb. 1,000 lb. 150 cu. ft.
Type IV 60 lb. 1,500 lb. 250 cu. ft.
The bags of holding will hit the weight limit before the space limit.Yes, plus whatever Rin can fit into her containers (trunk and bag).
So you fill the hole twice and each bag twice.
So the 566 sq ft from the two hole trips and 4,000 lbs from the bags. Does that sound correct?
Yes, plus whatever Rin can fit into her containers (trunk and bag).Valdis has a couple of deep pockets too...
The bags of holding will hit the weight limit before the space limit.566 cu ft
So you fill the hole twice and each bag twice.
So the 566 sq ft from the two hole trips and 4,000 lbs from the bags. Does that sound correct?
Taji (designated lyrist) - 1800xpIf Taiji had any input into the crafting of the lyre, it is probably a ukelele of building.
Chase (your clever magic items should all get a level) - 8000xpNatsu accepts tips in the form of xp as well as cash, BTW.
The new total of gold, based on the space and the weight, is roughly 6 million in gold coins.Observation:
Observation:
Estimate was at 25,000,000 gc when the volume collected was thought to be 1130 cf.
We are now at 566 cf (50% of the original volume), so shouldn’t the gc estimate be closer to 12,500,000 (50% of the original estimate)? 6,000,000 is 24% of the estimate.
That’s based on portable hole volume only, so it doesn’t include the bags of holding, which would in theory drive up the value even further.
Not that I’m complaining about getting 6,000,000 gc. I just noticed the inconsistency and wanted to put it out there.
Observation:
Estimate was at 25,000,000 gc when the volume collected was thought to be 1130 cf.
We are now at 566 cf (50% of the original volume), so shouldn’t the gc estimate be closer to 12,500,000 (50% of the original estimate)? 6,000,000 is 24% of the estimate.
That’s based on portable hole volume only, so it doesn’t include the bags of holding, which would in theory drive up the value even further.
Not that I’m complaining about getting 6,000,000 gc. I just noticed the inconsistency and wanted to put it out there.
What method do you use to identify the 20+ magic items?Chase can now cast Legend Lore, but it's way too expensive to use for all those items. Instead, I plan to buy an Artificer's Monocle from Natsu when we get back to Port Talp. If the crew doesn't mind waiting a couple days, I'll have everything identified pretty quickly.
Chase can now cast Legend Lore, but it's way too expensive to use for all those items. Instead, I plan to buy an Artificer's Monocle from Natsu when we get back to Port Talp. If the crew doesn't mind waiting a couple days, I'll have everything identified pretty quickly.
There is a treasure chest, sealed and made of stone. It has no key hole for a lock and only its shape and a seem that makes the lid obvious lets you know what it is. Although it emanates no magic, moving it tells you there is air and an item inside.Can anyone cast Knock?
Can anyone cast Knock?
I think the $25 million was for two trips @ 1130 cu ft eachAh, that makes sense.
Experience for the three session duel with Dark Sea. Keep in mind, this is based on which sessions characters are part of, which combats they were involved in, how they contributed to the overall mission, and of course level.
Claude (don't have to divide between the Claudes) - 6000xp
Nathan (don't forget your gate) - 7500xp
Rin (slaughterer of demon mantas) - 5500xp
Sas (rarely physically there) - 7750xp
Chase (your clever magic items should all get a level) - 8000xp
Valdis (one good chop and psychic hop) - 8000xp
Wake and Falcon (you each managed to hit once) - 1300xp
Gabriel (leader of the ballista gallery) - 2400xp
Taji (designated lyrist) - 1800xp
Kasai (used up every spell in the limited arsenal) - 2000xp
Veronica (I can't even post what she gets xp for) - 300xp
The fight started out slow with the crew of the Gaurdian circling patiently around Dark Seas lair. Shortly after our scouting missions in the undersea cavern, Greymander lit up and Dark Seas approached. At first, we could only hear the wind shifting and waves crashing, but a lucky shot with an arrow of revealing gave us a quick glimpse of the creature and its location. The huge beast moved in to strike at the ship and the crew engaged in combat.
The gunners loaded cannon and readied themselves to fire, Amare started shouting orders and getting everyone to their battle stations, the officers buffed with spells and activated magic items, and the rest of the crew hunkered down in the lower part of the ship.
Once engaged in battle, everyone sprung into action. Spells were cast, abilities spent, and magic items activated. The ship was protected from ramming by the lyre and some of our magical defenses were activated. Although all these enhancements sound good in theory, it quickly became apparent that Dark Seas was too smart to take us on head to head. Instead, he began systematically picking the ship apart starting with the rudder. He then began moving stealthily through the water to confuse us and redirect his position. He dropped a lightning orb on the ship (which was eventually dispelled by Jean), cast a desiccating bubble that affected various crew, and remained invisible throughout his assault. we were forced to start repairs on the ship with the lyre and Claude fixed the rudder with a Make Whole spell.
We managed to land an occasional blow, but really started off slow against the beast. Nathan evoked the power of the crown of air and turned into a bear, Sas utilized his spiritual abilities, Rin and Tsu took to the water, Chase and Kasai used magic, Claude calculated the best vantage point and readied the Greymander, Valdis began psionically buffing, the gunners mates aimed the cannons, Parker spotted from the crows nest, and most of the rest went below deck. The remaining warriors readied swords, harpoons, and bows for attack.
There was a long period of cat and mouse with Dark Seas toying with us and dimension hopping out of range. We eventually decided to go in after it, so Nathan, Chase, Rin, Tsu, Claude, and Sas prepped themselves in both physical and ghostly forms to make the journey to his lair. We took two of the flags from the ship to avoid panic. We descended into the depths only to be assaulted by the flood of manta rays that we had scouted earlier. The fight was over before it began when Rin released a lethal volley of arrows with her arrow storm spell. The rays that lived fled the scene and we continued to search for Dark Seas. After reaching the lair, Nathan received word from Valdis that Dark Seas was attacking the ship again. The group below the surface agreed to ascend via the crown of air, but knew that it would take several rounds to reach the ship.
In the meantime, the remaining crew defended the Guardian as best they could. It was at this point that Me-en, the great cloud elemental, engaged Dark Seas in open combat. He dive bombed the dragon in a spectacular aerial display and proceeded to fight it for several rounds. Dark Seas eventually got the better of him and he was forced to withdraw, but one major thing he accomplished was to rid Dark Seas of his invisibility. Kasai launched spells, the gunners fired cannon, the archers lobbed arrows, and the others assisted with loading and spotting.
After exhausting resources to no avail, Dark Seas made his way over to the ship. He charged it from the sky and came crashing down on deck at full velocity. The force of the impact tossed several of the crew overboard and destroyed one of our secondary masts. Fitolin was lost at sea. With very few crew remaining on board, the dragon engaged Amare in combat. Amare used his Bardic abilities to create a wall of dancing rope to distract Dark Seas. It was clear now that Dark Seas was no even bigger, had multiple limbs, and was harder to hit. It also was capable of dealing devastating damage. We were in trouble.
Midiyro bravely charged the beast with his katana, but was swatted away with a mighty tail slap. Tsari'Moti also attacked, but was crushed and pinned to the deck by tail and talon. The crew who was overboard worked together to stay afloat and rescue each other with the dingy that was floating near by. While they were all reorienting themselves, Dark Seas took the opportunity to cause more damage. He tore at the ship and ripped away at the rope wall. Taji was eventually able to sneak on deck and pull Tsari'Moti from combat, but Dark Seas would not be robbed of his bloody satisfaction. He proceeded to grab Midiyro and crush his internal organs. Once tenderized, he rended his flesh and tore him in half. He tossed one half of his body into the sea, wiped the venom and blood off his maw, then tossed the other half across the ship and into the ocean. Midiyro was lost. His valiant last stand will go down in history.
It was at this point that the officers resurfaced. Nathan came splashing out of the water and the rest of the crew remained on the surface treading water. Rin and Tsu were not yet above water. It was later revealed that she and Tsu were ensnared by the remaining mantas and forced into combat. It did not end well for the mantas.
Nathan then rushed Dark Seas and engaged in hand to hand combat. Valdis and Claude dimension hopped onto his back, and Chase activated his boots and flew within casting range. Me-en rejoined the fight, but in a support role. He dispelled Dark Seas and gave us all protection from electricity. After the dispel, Dark Seas lost his additional limbs and ceased to hurt as much with his attacks. This gave Nathan, Claude, and Valdis the chance they needed to inflict some damage. Claude with the Greymander, Nathan with claw and teeth, and Valdis with a mighty psionically buffed explosive axe attack. In addition, Chase was launching potent Ice Darts that were landing and causing serious damage. Dark Seas was angry and starting to loose control. He fought back and severely injured all that were on his back and neck area.
At some point during the mass melee, Claude had an epiphany. He realized that he was pretty awesome and that life would be improved for everyone if there were more of him around, so he wished it so and low and behold, two more Claude's appeared on either side of him. After greeting each other and complimenting their taste in garb and weaponry, all three Claude's coordinated their attacks.
After having its defenses weakened and multiple dragon hunters hacking away at it, the true Greymander began to hum. The vibrato became increasingly loud and disturbing to Dark Seas. For the first time, the beaten and bloodied crew could see a glimmer of concern in the creatures eyes. Nathan, Valdis, and Ritvalli (who had snuck up on the dragon) saw that the Greymander was thirsty for blood and soul. They all focused on assisting Claude, providing him the edge he needed to come down with the Greymander and make one final devastating blow that cut into the dragon's scales and penetrated the brain cavity. Greymander plunged into its flesh and began the immensely satisfying process of draining the vile beast's soul. Dark Seas, however, wouldn't be sentenced to oblivion that easily. His soul fought with Greymander and Claude almost lost control of the sword, and with it, Dark Seas' soul.
As luck would have it, Claude would come to yet another epiphany. He realized that T'fop is always on his side and that there's always a shot for the underdog. He reached down deep and mustered up a little touch of luck. Like a champion bass fisherman, Claude tugged and pulled at the Greymander, reeling in the dark and corrupted soul like a wriggling fish. Luck was on our side and the Greymander triumphed in the ultimate battle of will. Dark Seas was defeated and the crew of the Gaurdian of the Tides collapsed in bitter sweet victory.
We rested that night, healed, repaired the ship, and paid homage to the victorious dead: Midiyro and Fitolin. We sent a rescue party to retrieve the bodies and Nathan and Chase made their way down to the lair to gather treasure. Once down there, it became known that low level magic won't protect people, so Chase had to come back to the surface. Nathan collected two full loads of loot with the portable hole and we set sail for Port Talp.
After a few days of meditation after the battle, Valdis will manifest ‘Detect Psionics’ on everything that was recovered as well
Not sure how long until we get back to port Talp but i will identify/“appraise†an item everyday until then. Here are 20 rolls just in case.If DM approves, Chase would be happy to cast Good Hope before Claude makes his checks. That would increase each of these results by 2.
25,25,33,33,23,29,26,28,34. That’s terrible and i am switching die.
30,38,32,24,29,23,28,27,39,37. Little better.
If DM approves, Chase would be happy to cast Good Hope before Claude makes his checks. That would increase each of these results by 2.
Nathan exams the body or has someone else do it. He wants to learn if Dark Sea became an aquatic creature or was he using magic to keep him breathing and alive in his underwater layer.
How many suits of armor can be made with the dragon's scales? Are we going to play out the trip to port talp or can we just say that we arrived that way we can pay for the resources to identify everything more easily.
Not sure how long until we get back to port Talp but i will identify/“appraise†an item everyday until then. Here are 20 rolls just in case.
25,25,33,33,23,29,26,28,34. That’s terrible and i am switching die.
30,38,32,24,29,23,28,27,39,37. Little better.
One item you find that radiates strong conjuration magic is a metal alchemist's bottle that would certainly have been rusted out if not magical.
Another is a faint necromantic aura in a similar glass container.
There are gnomish sized goggles that give off a faint transmutation.
There is a magic spear that looks like it is of Islander design.
There is a divine wand with a 2nd level spell.
There is a magic harpoon of Horarian design.
There is a pearl necklace that gives off a faint evocation.
There is a faint abjuration ring that despite its magic is tarnished.
There is a ring of faint transmutation that you only find because of its magic glow, it has no weight when you pick it up and its made of what you think is glass.
These would fall into the long term category of skill check. It requires 8 hours for each check, so unless you can have the good hope active the entire time he is working, it won't apply.Sorry Claude, there's no chance I can keep the spell going for 8 hours. The original rolls will have to do.
There is a magic crossbow of Horarian design.
There is a faint enchantment ring of not rusted iron.
There is another divine wand with a 3rd level spell in it.
There is a rod with a strong school-less magic aura.
There is a strongly magical buckler. It is made of rings of a variety of metals, starting small near the center and getting bigger as they go outward. There is a small diamond at the center of it.
There are boots which radiate a faint abjuration and transmutation.
There is a ring with a moderate necromancy and transmutation aura. It is designed as several snakes interwoven.
There is a 3rd level arcane wand.
There is another divine wand with a 4th level spell.
There is a ring with a moderate enchantment that has animal carvings on it.
There is magical sailor's style leather armor.
There is a rod with a moderate aura.
There is a broken alchemist's jar which is radiating faint magic.
There is a pearl with moderate aura.
There is another rod with a strong magical aura.
How many suits of armor can be made with the dragon's scales? Are we going to play out the trip to port talp or can we just say that we arrived that way we can pay for the resources to identify everything more easily.
Chase can now cast Legend Lore, but it's way too expensive to use for all those items. Instead, I plan to buy an Artificer's Monocle from Natsu when we get back to Port Talp. If the crew doesn't mind waiting a couple days, I'll have everything identified pretty quickly.Natsu will identify all of the items for you at no charge. He just asks for right of first refusal to purchase any of them.
Natsu will identify all of the items for you at no charge. He just asks for right of first refusal to purchase any of them.
Natsu will not sell an Artificer’s Monocle to an outsider of the religion. They are considered holy relics.
Natsu will identify all of the items for you at no charge. He just asks for right of first refusal to purchase any of them.I guess I won't be buying an Artificer's Monocle, but depending on my share of the loot, I'm sure I'll figure out something to spend it on. ;)
Natsu will not sell an Artificer’s Monocle to an outsider of the religion. They are considered holy relics.
It depends on the size of the person the armor is being made for and if you want it made into hide or scale mail armor.
Braden Lewis-Kormier, your ship Purser, says, "I can arrange for a top notch salvage expert to come in and inspect the non-gold, non-magic spoils and have him give us a value. This would be the faster and best way to handle it. If we do it ourselves, we could make more, but it would take much longer. We would surely be underway on the next leg of our mission before that task was completed. I can get him to only take a 2 percent cut."
Amare suggests to the owners and officers, "Let Claude try first, then we can pay Natsu. The Collector is not to be trusted so quickly."Natsu said no charge.
I guess I won't be buying an Artificer's Monocle, but depending on my share of the loot, I'm sure I'll figure out something to spend it on. ;)As a sacred item, Natsu would sell one to a member of the faith.
It does not take more than a week in port before everyone who knows anything hears of what you accomplished.
New Year's Day and the Darkest Day both occur days after you arrive back. This is good news, because traditionally, sailing on the Darkest Day is bad luck. Most of the crew consider it a divine sign that you were meant to succeed that you arrive home just in time for the New Year.
Natsu said no charge.
If Ayva hears anything about this she comes down to dock to offer her services to appraise and buy the non gold items. She will undercut the 2% slightly if she needs to.
Another option would be a similar, less potent "identify" item, such as the Monocle of Perusal (from MIC).Yeah, I like it. That'll definitely do nicely.
The service offered is different than I think what Ayva does. The ocean salvager knows how to separate items that can be salvaged and those that can't. He can sift through silt and sludge and rocks quickly. He also has the capacity to store and handle several tons.
That does not change Amare's opinion. It only costs Claude 25gc per.That's 25 more than 0.
That's 25 more than 0.
Ssaskra is confused by Amare's lack of trust in the magic item merchant since Ssaskra, Nathan, Rin, Chase, Kasai, Wake, Falcon, and Taiji have successfully purchased close to 400,000 gc worth of magic items through Natsu already.
Let's assume scale mail armor and for medium size. There is no one who is large that has a chance at the armor.
Claude deciphers the use of the Rod of Draconic Replacement, Lesser | Draconic Replacement, Lesser (only useable by dragons) |
The Collar of Poison is clearly evil | Collar of Poison (evil) |
Ring (dragon) | ???? |
- Another rod (dragon) | ???? |
- Anklet (dragon) | ???? |
One item you find that radiates strong conjuration magic is a metal alchemist's bottle that would certainly have been rusted out if not magical. | ???? |
Another is a faint necromantic aura in a similar glass container. | The glass container is a potion of Ease of Breath. |
There are gnomish sized goggles that give off a faint transmutation. | The goggles give the wearer the yes of an eagle. |
There is a magic spear that looks like it is of Islander design. | The spear is +1. |
There is a divine wand with a 2nd level spell. | The wand has Hold Person. |
There is a magic harpoon of Horarian design. | The harpoon is +1. |
There is a pearl necklace that gives off a faint evocation. | The necklace has 8 pearls and each can be used to cause a lightning strike. |
There is a faint abjuration ring that despite its magic is tarnished. | The ring is resistance to electricity |
There is a treasure chest, sealed and made of stone. It has no key hole for a lock and only its shape and a seem that makes the lid obvious lets you know what it is. Although it emanates no magic, moving it tells you there is air and an item inside. | ???? |
There is a ring of faint transmutation that you only find because of its magic glow, it has no weight when you pick it up and its made of what you think is glass. | It is a ring that allows you to float or walk on walk, called a ring of buoyancy. |
There is a magic crossbow of Horarian design. | The crossbow is +1 |
There is a faint enchantment ring of not rusted iron. | ???? |
There is another divine wand with a 3rd level spell in it. | The wand has Water Breathing. |
There is a rod with a strong school-less magic aura. | The rod is of Silent Spells, Greater. |
There is a strongly magical buckler. It is made of rings of a variety of metals, starting small near the center and getting bigger as they go outward. There is a small diamond at the center of it. | ???? |
There are boots which radiate a faint abjuration and transmutation. | The boots are of the Sea, which grant a variety of lesser bonuses to sailing helpful checks. |
There is a ring with a moderate necromancy and transmutation aura. It is designed as several snakes interwoven. | The ring is what Claude calls a ring of snakes; which grants the wearer a bonus to grappling, allows the wearer to deal damage while grappling, and allows the wearer poison as an unarmed attack once per day |
There is a 3rd level arcane wand. | The wand has Fly. |
There is another divine wand with a 4th level spell. | The divine wand is a wand of Sending. |
There is a ring with a moderate enchantment that has animal carvings on it. | The Ring is of Animal Friendship. |
There is magical sailor's style leather armor. | Leather +3 |
There is a rod with a moderate aura. | A rod of Lesser Extension. |
There is a broken alchemist's jar which is radiating faint magic. | ???? |
There is a pearl with moderate aura. | The pearl has a Holy Word spell in it. |
There is another rod with a strong magical aura. | The rod is a greater rod of extension. |
What do the face? signify?three question marks. the forum auto-corrects it to the questioning emoji
Neither Jean nor Amare, nor the sorcerers among the crew have it.
Once you are at port, Jean does not have a problem getting the spell and casting it. Where would you like to go to do that casting?Maybe someplace lead lined.
Maybe someplace lead lined.
"I find a significant difference between ordering an item with pre-defined conditions and having him identify an unknown item. My confidence and trust in and of Claude is worth 25gc per item that we have to spend. And you should keep in mind that The Collector is a deity of Limbo. Anyone who puts trust into a creature of Limbo deserves when they get tricked or cheated."(http://2.bp.blogspot.com/-1RJVW8rCf6g/VSVyXyPxQnI/AAAAAAAAS2U/wKyIh83NQ_8/s1600/lack-of-faith-disturbing.gif)
How many suits of armor can be made from the dragon skin. Also how much is the dragon skin worth? It should be included in the total before dividing it up and just as magic items people should have an option to buy some of it. However, the dragon skin will only be offered to a select few.
It looks like 4 suits of medium sized armor could be made.
Claude estimates that the rest of the dragon parts would be worth about 20,000.
Nathan becAuse it is best possible armor for a druid since it is natural.If you could get that to change size when you turn into a bear, that would be awesome. A were-polar bear in full dragon scale with four arms would be menacing. That image would make a great album cover actually...
It looks like 4 suits of medium sized armor could be made.
Claude estimates that the rest of the dragon parts would be worth about 20,000.
What is the cost to repair the ship? I will start the list of upgrades below. Please add the list if you think of anything we really need.
Upgrades:
1. See invisible spy glasses
2.
3.
I say to Amare. "The items that we need to identify just give them to the purser and let him figure it out. That is why we hired him".
Braden Lewis-Kormier, your purser, seems eager to do this and as soon as the owners sign off he will hit the ground running.He shouldn't go alone. He'll need protection.
I think we should give regular crew 4x the share. That will far from break the bank and it will boost morale.
With this haul, we might be able to buy spy glasses of True Seeing.I have priced up a spyglass with continuous Darkvision, See Invisibility, and +10 to spot, along with an adder for limited use True Seeing per the "gem of seeing" from the DMG. It's in the "Ship Construction" thread.
4x the crew share is pitiful considering the bulk of them only get 4 gc/week. I suggest we give them a bulk payout (couple thousand?) similar to what Capt Ispolis did last time. Let's wait until we get the full value of the loot until we decide.I agree they deserve more, but let's not give them too much. It would be bad if our entire crew up and left because they no longer needed to work.
What is the cost to repair the ship? I will start the list of upgrades below. Please add the list if you think of anything we really need.Taiji's list of recommendations:
Upgrades:
1. See invisible spy glasses
2.
3.
He shouldn't go alone. He'll need protection.
Taiji's list of recommendations:We talked about Magic Missile cannons, but could we have Chain Missile cannons made? They would be long range, do more damage if we so choose, and affect more targets.
1. Spyglass of Finding (dark vision, see invisible, +10 spot, maybe limited use true seeing)
2. Anti-scrying wards
3. Translator ("tongues" item)
4. Freedom of movement for the boat (I don't even know if this is possible)
5. Resilient sphere effect on helm
6. Backup magical offense if the ship is attacked when Alpha Squad is on an away mission (e.g., magic missile wands, high level summoning, etc.)
We talked about Magic Missile cannons, but could we have Chain Missile cannons made? They would be long range, do more damage if we so choose, and affect more targets.Chain Missile does not bypass SR.
Chain Missile does not bypass SR.I thought they did on Habololy. If not, we could always use Force Missiles. They can't be thwarted by Shield or Brooch of Shielding.
It might be a good idea to have some wands made of Dispel or Greater Dispel.Good idea, can only do regular dispel in a wand.
I thought they did on Habololy. If not, we could always use Force Missiles. They can't be thwarted by Shield or Brooch of Shielding.I think only plain old magic missile has been house ruled to be SR: No.
I think only plain old magic missile has been house ruled to be SR: No.
All other “missile†spells are as written, I think.
DM, can you confirm or deny?
Can we sell the dragon only items to Rico?
Yes, there will be armed guards from the crew escorting him to the bank. In addition, he arranges for Kormier Security Solutions to help with the trip.
Braeden, when the work is done days later, tells you of the stone chest once back on the ship and you all meet, "The chest was made of stone and it took some doing to get open without triggering anything. There was a physical lock and magical protections, including a contingency should knock be cast upon it. Luckily, I knew the best people to talk to about such things. Had we cast knock on it ourselves; it would have magically teleported away, assumed the magic had not faded. The chest is about one hundred and fifty years old, from a time when the Kingdom of Icefia was trying to woo back Layraedia. King Joscian took a different tact than his predecessors. When he heard that one of the leading families of Layraedia had their only child sick, he went about trying to heal her to mend fences. He had a book crafted, and that is what is in the chest. Dark Sea destroyed the ship it was traveling in, and claimed the chest and its many treasures, meant for Layraedia."
He breathes and smiles. "The child could not be cured by normal means. The condition was one of born infirmity. The book, magical in nature, sought to make the child more fit. Considerably more healthy. My contacts tell me it is worth over 100,000gc."
Claude is not able to identify the metal bottle.
The salvage work takes a couple weeks, and in the end Braeden reports, "The salvager will pay us 360,000 for the non gold items. Given two years, I think we could make about 50,000 more; less whatever we have to pay laborers and experts; and our time spent."I say we take the 360k and run with it. We'll end up spending far more than 50k on crew over the course of 2 years.
We need to create shares again, though people should be able to big their shares to take items. If that makes sense. Sorta like an auction.
The salvage work takes a couple weeks, and in the end Braeden reports, "The salvager will pay us 360,000 for the non gold items. Given two years, I think we could make about 50,000 more; less whatever we have to pay laborers and experts; and our time spent."
Braeden reveals what he found out about the bottle. "This is used to trap a planar creature, and it is currently occupied. What is in there can be found out, but the cost is high."
If we have too many people trying to buy the same item then we will have to make a decision on who gets first dibs.All disputes should be settled by rank
How much would it cost to find out who is trapped? If we can pay it then I would rather have this knowledge before deciding what to do with the bottle.Valdis can use a power to read the object (Object Reading). He will need a little time (about a day) and would like to purchase an item (Thought Bottle) before he tries though
I think we should try to make the extra 50K. We also should use this money to upgrade the ship. So we sell the items that sell quickly and use that for the ship upgrades. Then we take the time to get the extra 50k. This would be helpful to use for paying crew the crew throughout the years. How much of the 360,000 can we get right up front without losing out on the 50K?
How much would it cost to find out who is trapped? If we can pay it then I would rather have this knowledge before deciding what to do with the bottle.
Valdis can use a power to read the object (Object Reading). He will need a little time (about a day) and would like to purchase an item (Thought Bottle) before he tries though
Thought Bottles not allowed.Boooooooooo
Boooooooooo
Ok, then he does the object reading anyway
1st Minute
Last owner’s race - Dragon
2nd Minute
Last owner’s gender - Male
3rd Minute
Last owner’s age - 678
4th Minute
Last owner’s alignment - Chaotic Evil
5th Minute
How last owner gained and lost the object - Stole it from a Demon; taken from horde after dead
6th+ Minute
Next-to-last owner’s race, and so on - Demon
Agreed. We should pay to identify it so we know to either release the prisoner or turn it over to the proper authorities for destruction.
Heh.. This could be well worth the 16K to figure out what's in there.
Thought Bottles not allowed.This makes Natsu sad. Lots of potential item crafting shenanigans with that thought bottle...
Agreed. We should pay to identify it so we know to either release the prisoner or turn it over to the proper authorities for destruction.
Okay, so add the 16K to your list of costs. It takes a couple weeks.
The creature in the flask is Aarimon-tissk, Serpant Guard of Lunia.
We immediately let him free
The creature in the flask is Aarimon-tissk, Serpant Guard of Lunia.What is a "Serpant Guard of Lunia"?
Where do you let him free? Meaning where are you when you do that?
religion check... would it make sense to release it somewhere specific, or at night being as she's a servant of the moon.
Dragon skin and parts= 32,000That's fine that we only make one spyglass, but we definitely need darkvision. It seems like we get attacked almost exclusively at night.
Magic items: ???
Gold: 6,000,000
Art, gems, precious items etc.: 17,000 per month for 24 months
First cost was to find out what is in the bottle. The initial price that DM posted was 12k. I might of missed something but to me it looks like Zunder misquoted the price at 16k but I am going to stick with the original 12k. This money will come out of the art, gems etc. So for the first month we only get 5k. In the ship construction thread it looks like it would cost 150k for the spyglass. I don't think we need the darkvision but if the other owners agree then I that works for me. I definitely don't think we need to make 2. In order to give out the shares we need the price of all the magic items. Can you provide that for us DM?
Any place that has maximum comfort for it. So night time, at sea, in the presence of goodly creatures.
Taiji volunteers to assist with the release. He doesn't want to miss something like that.
I can take it out to sea at night in the middle of the ocean, and we can set it free. Not to worried about it being angry, it's goodly after all.
I can take it out to sea at night in the middle of the ocean, and we can set it free. Not to worried about it being angry, it's goodly after all.
Nathan will do it.
I command you to set your self free and hopefully be an ally to the religions of Laikus , Treetop and Tfop if you need your help in the future.
Dragon skin and parts= 32,000
Magic items: ???
Gold: 6,000,000
Art, gems, precious items etc.: 17,000 per month for 24 months
First cost was to find out what is in the bottle. The initial price that DM posted was 12k. I might of missed something but to me it looks like Zunder misquoted the price at 16k but I am going to stick with the original 12k. This money will come out of the art, gems etc. So for the first month we only get 5k. In the ship construction thread it looks like it would cost 150k for the spyglass. I don't think we need the darkvision but if the other owners agree then I that works for me. I definitely don't think we need to make 2. In order to give out the shares we need the price of all the magic items. Can you provide that for us DM?
It moves away from the flask and looks at it in disgust for a minute. "Thank you for releasing me. What became of Dark Sea?"Doesthe flask still function? I.e., could we use it to trap a planar creature?
Doesthe flask still function? I.e., could we use it to trap a planar creature?
Yesis the flask included in the total magic item cash value of 414,000?
is the flask included in the total magic item cash value of 414,000?
We just need to determine how many upgrades we are doing on the ship because that is coming off the top before we divide it.I think we should just cut 1,000,000 gc into the expense fund. Upgrades and supplies can come off of that (if no one wants to personally invest), and surplus should go into an account so we can generate some interest.
is the flask included in the total magic item cash value of 414,000?
YesWe should consider hanging on to this if it will work on creatures from the elemental plane of water. We can buy it using the ship’s expense fund.
Who ever has the formula, can you now use it to determine who gets what?I have it.
We should consider hanging on to this if it will work on creatures from the elemental plane of water. We can buy it using the ship’s expense fund.
I think we should just cut 1,000,000 gc into the expense fund. Upgrades and supplies can come off of that (if no one wants to personally invest), and surplus should go into an account so we can generate some interest.
I have it.
Need to know how much we are paying our blue collar and white collar salaried employees. Current rate is only 4 gc/wk and 12 gc/wk, respectively. How about we keep the same ratio and do lump sum payments of 4,000 gc for blue collar and 12,000 gc for white collar?
Total cost would be 336,000 for 64 crew. After that plus the 1,000,000 deduct for the expense account, we are left with 5,110,000 for owners and stakeholders.
Are we good with splitting the remainder 40/60 between owners and stakeholders?
I just wanted to clarify this one a bit. Is this 60% for the owners and investors and the 40% for people who get a share as crew (which also includes some owners and investors)?Other way around. 40% owners, 60% stakeholders. It's a 1,000,000 swing. Reversing it gives the owners a disproportionate payout since it's divided by fewer recipients.
Other way around. 40% owners, 60% stakeholders. It's a 1,000,000 swing. Reversing it gives the owners a disproportionate payout since it's divided by fewer recipients.
Okay, so to recap Thursday's discussion, I worked out a different payout structure for the stakeholders. Previous version was linear based on rank. Proposed version is based on rank + a natural log function that uses a "contribution" factor. Basically, this allows lower ranked crew to earn more if they take risks and make a difference.
Payout Structure = Rank + LN(2*Contribution - Expectation)
Rank is a scale of 1-4 (4=captain), Contribution is 1-3 (1=hid in the hold for the encounter, 3=made a significant impact), Expectation is expected performance on a scale of 1-3 (basically equal to rank, 1=Veronica, 3=all the high level PCs).
So Nathan et al would be all 3's. Junior officers would be 2's. Gabriel would be Rank=1, Expectation=1, Contribution=3 (for standing his ground vs the dragon).
So couple questions before I post payout. Who are the junior officers? And was Claude the prelate on that voyage?
I think it should go 50/50.Return on investment for the owners on a 50/50 (owners/stakeholders) split is 214%. That’s based on profit, so it’s on top of payback of the initial investment. That’s pretty excessive. A 40/60 split yields a more reasonable ROI of 150%. Still high but less obscene. Break even ROI (owners getting back their initial investment) occurs at a split of ~16/84.
I think it should go 50/50.
Typical Windblade, thinking the CEOs should make all the money...
Now all that being said if the manual is worth 160,000 then why would people just buy one from Tom's shop and play a similar amount instead of bidding on it.
We actually discussed this and found that they were not cost effective to make as an income source. the XP cost was astronomically high compared to making other items for profit.
Based on what info? I tried to validate against a general industry baseline, but couldn’t find a source of data. Franchise investments typically run ~20% annual ROI. We are an order of magnitude higher off of 1 profit event.
50/50 is probably better then most ships run.
I also think the money for the Manual of Constitution should be taken out of the amount before splitting it up. The money that is made from the manual will be then be split among the owners.I assumed the manual value is included in the total item value, and individuals would bid on it using money from their share. Anything in excess of the share can go to the general expense fund. I would really prefer not to make this math any more complex than it already is.
I assumed the manual value is included in the total item value, and individuals would bid on it using money from their share. Anything in excess of the share can go to the general expense fund. I would really prefer not to make this math any more complex than it already is.
The monthly installments from the salvaged items broke my estimate format.
Yes, they are bidding with money from their share. Amare agrees, excess goes into GE fund.Chase was planning on bidding, but I was waiting to see how much we get before deciding.
Does anyone else plan on bidding? There are no other NPCs that make an bid.
I assumed the manual value is included in the total item value, and individuals would bid on it using money from their share. Anything in excess of the share can go to the general expense fund. I would really prefer not to make this math any more complex than it already is.
The monthly installments from the salvaged items broke my estimate format.
Yes, they are bidding with money from their share. Amare agrees, excess goes into GE fund.
Does anyone else plan on bidding? There are no other NPCs that make an bid.
The 40/60 is fine but it is strange to bid on something that has already been counted into a share. I just thought it would be smoother to take it out. I would think you make the calculations easier by just not including it. Then we just treat it as an extra item the owners found that people can bid on. The money then goes to the owners.
I also think it will be cleaner to keep the manual of the totals because everyone can then figure out all there other items first and then see how much money they actually have to bid with. Nathan will definitely be trading part of his share for part of the dragon scales to make a suit of armor.
Amare disagrees. "Include the amount the purser stated in part of the total. That gives everyone a fair chance, since some would need that coin to make a competitive bid."
The Purser mentions, "I can make inquires to the elite of society and see if anyone has any interest in the book. It may fetch quite a ransom."Ssaskra agrees with the Captain. Let's not draw any more attention to ourselves than necessary.
Amare responds, "I think that is a bad idea."
Starting the List of deductions:
10,000 (5,000 x 2 for the two Raise Deads)
Was there talk of a bonus for the Gunners that bravely came to the deck to help fire the Ballista with Gabriel and attack with magic missiles?How many? Are they in the 12k group or the 4K?
How many? Are they in the 12k group or the 4K?
I did not include a bonus in the calcs. If the Owners vote for a bonus, we will need to decide on a value and re-do the payouts for everyone.
I think there are still some items that are currently undefined. Can we get details so we can decide if anyone wants to buy them?
I thought we listed them all.This is the last post I could find on the subject. Still a bunch of question marks.
Running tally of items/notes
Claude deciphers the use of the Rod of Draconic Replacement, Lesser Draconic Replacement, Lesser (only useable by dragons) The Collar of Poison is clearly evil Collar of Poison (evil) Ring (dragon) ???? - Another rod (dragon) ???? - Anklet (dragon) ???? One item you find that radiates strong conjuration magic is a metal alchemist's bottle that would certainly have been rusted out if not magical. ???? Another is a faint necromantic aura in a similar glass container. The glass container is a potion of Ease of Breath. There are gnomish sized goggles that give off a faint transmutation. The goggles give the wearer the yes of an eagle. There is a magic spear that looks like it is of Islander design. The spear is +1. There is a divine wand with a 2nd level spell. The wand has Hold Person. There is a magic harpoon of Horarian design. The harpoon is +1. There is a pearl necklace that gives off a faint evocation. The necklace has 8 pearls and each can be used to cause a lightning strike. There is a faint abjuration ring that despite its magic is tarnished. The ring is resistance to electricity There is a treasure chest, sealed and made of stone. It has no key hole for a lock and only its shape and a seem that makes the lid obvious lets you know what it is. Although it emanates no magic, moving it tells you there is air and an item inside. ???? There is a ring of faint transmutation that you only find because of its magic glow, it has no weight when you pick it up and its made of what you think is glass. It is a ring that allows you to float or walk on walk, called a ring of buoyancy. There is a magic crossbow of Horarian design. The crossbow is +1 There is a faint enchantment ring of not rusted iron. ???? There is another divine wand with a 3rd level spell in it. The wand has Water Breathing. There is a rod with a strong school-less magic aura. The rod is of Silent Spells, Greater. There is a strongly magical buckler. It is made of rings of a variety of metals, starting small near the center and getting bigger as they go outward. There is a small diamond at the center of it. ???? There are boots which radiate a faint abjuration and transmutation. The boots are of the Sea, which grant a variety of lesser bonuses to sailing helpful checks. There is a ring with a moderate necromancy and transmutation aura. It is designed as several snakes interwoven. The ring is what Claude calls a ring of snakes; which grants the wearer a bonus to grappling, allows the wearer to deal damage while grappling, and allows the wearer poison as an unarmed attack once per day There is a 3rd level arcane wand. The wand has Fly. There is another divine wand with a 4th level spell. The divine wand is a wand of Sending. There is a ring with a moderate enchantment that has animal carvings on it. The Ring is of Animal Friendship. There is magical sailor's style leather armor. Leather +3 There is a rod with a moderate aura. A rod of Lesser Extension. There is a broken alchemist's jar which is radiating faint magic. ???? There is a pearl with moderate aura. The pearl has a Holy Word spell in it. There is another rod with a strong magical aura. The rod is a greater rod of extension.
Regarding the bidding process, where does the money go once the auction is over? Does it go to the ship's general fund? Divided among the owners and shareholders? Divided among the crew?
Claude will also be bidding on the book.
Amare's bid is at 160,000. If you have a bid above that, post it. Braden the purser is officially in charge of the bidding process.I thought Amare started the bidding at 150,000?
I thought Amare started the bidding at 150,000?
Regarding the bidding process, where does the money go once the auction is over? Does it go to the ship's general fund? Divided among the owners and shareholders? Divided among the crew?Correct, ship expense fund.
There were a dozen Gunners' Mates that came up to help.Owner vote: 20,000 bonus to each of the brave gunners mates?
The first appraised value of the book is already included in everyone's take; so that gets subtracted out immediately and is already gone. The amount above that, Amare suggests gets divided between the stakeholders and the general fund.
Owner vote: 20,000 bonus to each of the brave gunners mates?Second
We never agreed to this. I voted part of this down. Haven heard from Rin on this yet.
Not sure if the totals posted were exact but Claude will bid his entire share for the book.Well, that knocks Chase out of contention.
Not sure if the totals posted were exact but Claude will bid his entire share for the book.
Where are the totals posted?Further up the thread.
Not sure if the totals posted were exact but Claude will bid his entire share for the book.That is such a Claude thing to do. Well played.
So, +5 manuals go for 137,500 retail. Is there somewhere we can go to buy some?
As discussed at last session; it costs 25,000xp and no one will make it for you. It is effectively priceless.Right...I forgot about that part of the discussion.
As discussed at last session; it costs 25,000xp and no one will make it for you. It is effectively priceless.Unless there were some sort of evil Crafter who was kidnapping adventurers and using their XP to create them. ( i call dibs on this adventure hook. "Adventures in Ekarude" Coming Summer 2019)
I m going to even up the numbers and bid 470,000.
And a true ressurection scroll. It's description says it can work on outsiders.I learned something new today.
500,000 bid.
And a true ressurection scroll. It's description says it can work on outsiders.
I just realized that the tome doesn't do anything for me since my shape shift sets my con to a bear's con. (I was really looking forward to those extra HP when fighting) If people want to readjust there bid and as if I didn't make one I wouldn't care. Another thing I just thought about is that I don't think whoever gets it should be able to sell it. They have to read it once they win the bid.
They have to read it once they win the bid.So, if I turn invisible and read over someone's shoulder, can I get half the CON bonus (2-3 points)?
Another thing I just thought about is that I don't think whoever gets it should be able to sell it. They have to read it once they win the bid.Why? Once they purchase the book, it should be theirs to do with as they please. If Claude ends up with the winning bid, why shouldn't he be able to turn around and reach out to some powerful nations like Iot or Icefia and see if can get them to pay a few million for it? We have that same option. We don't have to sell to book to just those of us on the ship. Our Purser said as much.
Why? Once they purchase the book, it should be theirs to do with as they please. If Claude ends up with the winning bid, why shouldn't he be able to turn around and reach out to some powerful nations like Iot or Icefia and see if can get them to pay a few million for it? We have that same option. We don't have to sell to book to just those of us on the ship. Our Purser said as much.Agreed
Ok if that is the case then leave me in the bidding because I will attempt to sell itSsaskra says: “I think it would be unwisssse to let outssssoders know we have ssssuch a thing. Even if only one of usss isss the true owner, would be thievvvvesss would sssstrike at all of ussss on the Guardian. Itssss public sssale putsss usss all at risssk.â€
Ssaskra says: “I think it would be unwisssse to let outssssoders know we have ssssuch a thing. Even if only one of usss isss the true owner, would be thievvvvesss would sssstrike at all of ussss on the Guardian. Itssss public sssale putsss usss all at risssk.â€
Claude is definitely not looking to sell. He just needs the HP’s and was under the impression it was a single use type thing.It is. You read it and you immediately gain a permanent +5 inherent bonus to CON. Bonus HP is retroactive per level.
That is what I was thinking which is why i suggested not allow people to sell it. Should we vote?
Amare says, "I don't like to order anyone about what they can and cannot do with their property. I would say they can sell it if they want. I would advise against it for everyone's safety."
So what’s the bid status?I believe Rin leads the bidding at $500k.
Amare says, "I don't like to order anyone about what they can and cannot do with their property. I would say they can sell it if they want. I would advise against it for everyone's safety."Ssaskra says: “The public ssssale of thissss book affectssss the ssssafety of the crew. In thissss inssstanccce, perhapsss an order prohibiting it to be sssold would be wisssse.â€
Seeing no other bids, it goes to Rin for 500K. He who organizes the money, please adjust the amounts accordingly.
Rin, happy reading.
*grins*Chase congratulates you on your win and offers to read the book to you professionally narrated. Think of it as an audio book by the most charming Drow you've ever met. ;)
Claude deciphers the use of the Rod of Draconic Replacement, Lesser | Draconic Replacement, Lesser (only useable by dragons) |
The Collar of Poison is clearly evil | Collar of Poison (evil) |
Ring (dragon) | ???? |
- Another rod (dragon) | ???? |
- Anklet (dragon) | ???? |
One item you find that radiates strong conjuration magic is a metal alchemist's bottle that would certainly have been rusted out if not magical. | Iron flask |
Another is a faint necromantic aura in a similar glass container. | The glass container is a potion of Ease of Breath. |
There are gnomish sized goggles that give off a faint transmutation. | The goggles give the wearer the yes of an eagle. |
There is a magic spear that looks like it is of Islander design. | The spear is +1. |
There is a divine wand with a 2nd level spell. | The wand has Hold Person. |
There is a magic harpoon of Horarian design. | The harpoon is +1. |
There is a pearl necklace that gives off a faint evocation. | The necklace has 8 pearls and each can be used to cause a lightning strike. |
There is a faint abjuration ring that despite its magic is tarnished. | The ring is resistance to electricity |
There is a treasure chest, sealed and made of stone. It has no key hole for a lock and only its shape and a seem that makes the lid obvious lets you know what it is. Although it emanates no magic, moving it tells you there is air and an item inside. | Manual of Bodily Health |
There is a ring of faint transmutation that you only find because of its magic glow, it has no weight when you pick it up and its made of what you think is glass. | It is a ring that allows you to float or walk on walk, called a ring of buoyancy. |
There is a magic crossbow of Horarian design. | The crossbow is +1 |
There is a faint enchantment ring of not rusted iron. | ???? |
There is another divine wand with a 3rd level spell in it. | The wand has Water Breathing. |
There is a rod with a strong school-less magic aura. | The rod is of Silent Spells, Greater. |
There is a strongly magical buckler. It is made of rings of a variety of metals, starting small near the center and getting bigger as they go outward. There is a small diamond at the center of it. | ???? |
There are boots which radiate a faint abjuration and transmutation. | The boots are of the Sea, which grant a variety of lesser bonuses to sailing helpful checks. |
There is a ring with a moderate necromancy and transmutation aura. It is designed as several snakes interwoven. | The ring is what Claude calls a ring of snakes; which grants the wearer a bonus to grappling, allows the wearer to deal damage while grappling, and allows the wearer poison as an unarmed attack once per day |
There is a 3rd level arcane wand. | The wand has Fly. |
There is another divine wand with a 4th level spell. | The divine wand is a wand of Sending. |
There is a ring with a moderate enchantment that has animal carvings on it. | The Ring is of Animal Friendship. |
There is magical sailor's style leather armor. | Leather +3 |
There is a rod with a moderate aura. | A rod of Lesser Extension. |
There is a broken alchemist's jar which is radiating faint magic. | ???? |
There is a pearl with moderate aura. | The pearl has a Holy Word spell in it. |
There is another rod with a strong magical aura. | The rod is a greater rod of extension. |
Also, I suggest the ship purchase the greater rod of extension, lesser rod of extension, wand of sending, wand of fly, wand of water breathing, holy word pearl, lightning necklace
Do the wands have full charges?
DM, can you let me know the sale price for these items that we used for the loot distribution?
How aggressively do you look for the best price?Whatever price we used in the assessing the total magic item value.
Running tally of items/notes
Claude deciphers the use of the Rod of Draconic Replacement, Lesser Draconic Replacement, Lesser (only useable by dragons) The Collar of Poison is clearly evil Collar of Poison (evil) Ring (dragon) ???? - Another rod (dragon) ???? - Anklet (dragon) ???? One item you find that radiates strong conjuration magic is a metal alchemist's bottle that would certainly have been rusted out if not magical. Iron flask Another is a faint necromantic aura in a similar glass container. The glass container is a potion of Ease of Breath. There are gnomish sized goggles that give off a faint transmutation. The goggles give the wearer the yes of an eagle. There is a magic spear that looks like it is of Islander design. The spear is +1. There is a divine wand with a 2nd level spell. The wand has Hold Person. There is a magic harpoon of Horarian design. The harpoon is +1. There is a pearl necklace that gives off a faint evocation. The necklace has 8 pearls and each can be used to cause a lightning strike. There is a faint abjuration ring that despite its magic is tarnished. The ring is resistance to electricity There is a treasure chest, sealed and made of stone. It has no key hole for a lock and only its shape and a seem that makes the lid obvious lets you know what it is. Although it emanates no magic, moving it tells you there is air and an item inside. Manual of Bodily Health There is a ring of faint transmutation that you only find because of its magic glow, it has no weight when you pick it up and its made of what you think is glass. It is a ring that allows you to float or walk on walk, called a ring of buoyancy. There is a magic crossbow of Horarian design. The crossbow is +1 There is a faint enchantment ring of not rusted iron. ???? There is another divine wand with a 3rd level spell in it. The wand has Water Breathing. There is a rod with a strong school-less magic aura. The rod is of Silent Spells, Greater. There is a strongly magical buckler. It is made of rings of a variety of metals, starting small near the center and getting bigger as they go outward. There is a small diamond at the center of it. ???? There are boots which radiate a faint abjuration and transmutation. The boots are of the Sea, which grant a variety of lesser bonuses to sailing helpful checks. There is a ring with a moderate necromancy and transmutation aura. It is designed as several snakes interwoven. The ring is what Claude calls a ring of snakes; which grants the wearer a bonus to grappling, allows the wearer to deal damage while grappling, and allows the wearer poison as an unarmed attack once per day There is a 3rd level arcane wand. The wand has Fly. There is another divine wand with a 4th level spell. The divine wand is a wand of Sending. There is a ring with a moderate enchantment that has animal carvings on it. The Ring is of Animal Friendship. There is magical sailor's style leather armor. Leather +3 There is a rod with a moderate aura. A rod of Lesser Extension. There is a broken alchemist's jar which is radiating faint magic. ???? There is a pearl with moderate aura. The pearl has a Holy Word spell in it. There is another rod with a strong magical aura. The rod is a greater rod of extension.
Do we still need to identify the items with ????'s
Also, I suggest the ship purchase the greater rod of extension, lesser rod of extension, wand of sending, wand of fly, wand of water breathing, holy word pearl, lightning necklace
Looking at my notes, I think you have everything that was out there. I don't see any items missing that would be the smile ?
I don't understand what you mean. It still looks like those items with the smile face need to be identified.