Author Topic: Zat Was Almost the End  (Read 15873 times)

Offline Asinjin

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Zat Was Almost the End
« on: January 05, 2018, 12:14:06 AM »
Starting with xp:

For rescuing the cleric Yantsee and then being tormented by Zat:

Everyone gets 1250
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Zat Was Almost the End
« Reply #1 on: January 05, 2018, 12:23:20 AM »
When we pick up next week, it will be the 10th day of the 10th month of 788.

The day has finally stopped.

The mayor estimates that about a tenth of the city nearest you is clear of significant delusion.  The next mission is to clear the lake on the other side of the city.
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Offline Asinjin

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Re: Zat Was Almost the End
« Reply #2 on: January 05, 2018, 12:24:51 AM »
There is a wand that you picked up from the sprite that radiates Conjuration minor.
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Offline Windblade

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Re: Zat Was Almost the End
« Reply #3 on: January 05, 2018, 12:25:53 AM »
Can anyone there identify it?

Offline Asinjin

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Re: Zat Was Almost the End
« Reply #4 on: January 05, 2018, 12:48:16 AM »
Can anyone there identify it?

There are no casters that can and will cast identify, although there are some that are willing to try and use it to find out what it does.
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Offline Windblade

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Re: Zat Was Almost the End
« Reply #5 on: January 05, 2018, 09:56:27 AM »
I can do that on my own I picked up some use magic device last level

Offline Windblade

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Re: Zat Was Almost the End
« Reply #6 on: January 05, 2018, 09:57:32 AM »
Although let me think about it before I actually do it

Offline Valdis

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Re: Zat Was Almost the End
« Reply #7 on: January 05, 2018, 10:32:56 AM »
The following morning, after the blindness recedes, Grant sets up some wards around their sleeping area and around the main meeting areas

Offline Asinjin

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Re: Zat Was Almost the End
« Reply #8 on: January 05, 2018, 11:02:56 AM »
Also, you have the lightly clothed halfling that you still have to interrogate.  I will assume you did this before that attack that night, so no questions yet about the attack.

Getting this done before next week would be best.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Zat Was Almost the End
« Reply #9 on: January 05, 2018, 03:21:59 PM »
I recall someone asking or saying you wanted the lake scouted.  Is that correct, and who does that?
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Offline Windblade

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Re: Zat Was Almost the End
« Reply #10 on: January 05, 2018, 03:39:59 PM »
No one should go alone.  It should be all of us or no one.

Offline Asinjin

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Re: Zat Was Almost the End
« Reply #11 on: January 05, 2018, 03:56:44 PM »
No one should go alone.  It should be all of us or no one.

When Lady Veronia offers to send her owls when she hears the lake is your next objective.
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Offline Malchia

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Re: Zat Was Almost the End
« Reply #12 on: January 05, 2018, 04:32:31 PM »
Lady Veronia offers to send her owls when she hears the lake is your next objective.
I thought her owls were already positioned all over Owt.  I also recall Veronia saying her owls are immune to the charms.  Have they seen anything near the waterfall or the lake since the incursion took place?  Have they noticed anyone tampering with the water or casting spells near that area?

Can Haas Scry the area so that we don't have to be there in person?  Even better, can we drop a familiar item to the bottom of the lake and Scry down there?

Offline Asinjin

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Re: Zat Was Almost the End
« Reply #13 on: January 05, 2018, 06:14:52 PM »
I thought her owls were already positioned all over Owt.  I also recall Veronia saying her owls are immune to the charms.  Have they seen anything near the waterfall or the lake since the incursion took place?

They do fly all over, but she was asking if you wanted them to pay particular attention to the lake and search more closely.
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Offline Asinjin

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Re: Zat Was Almost the End
« Reply #14 on: January 05, 2018, 06:17:32 PM »
Have they noticed anyone tampering with the water or casting spells near that area?

No, but she only has them looking for obvious things out of place.  They aren't all that smart and have to cover a large area.  You appearing was obvious and out of place.
The hand that rolls the Dice rules the world.