Xp for driving off the dragons:
Chase - for many ice darts - 4200
Valdis - for hanging in until the end - 4200
Rin - for arrow Armageddon - 3300
Claude - for standing toe to toe with you hated foe - 1900
Nathan - for escaping the bag - 2000
Sas - for spirited tricks - 3200
Xp for driving off the dragons:
Chase - for many ice darts - 4200
Valdis - for hanging in until the end - 4200
Rin - for arrow Armageddon - 3300
Claude - for standing toe to toe with you hated foe - 1900
Nathan - for escaping the bag - 2000
Sas - for spirited tricks - 3200
Arrowgeddon...
When the dragon becomes clear for the first time, a feeling of dread comes over everyone not immune to such emotions inspired by a dragon.Now that we've retrieved the flags from the bag of holding, are we protected from dread and awe?
Its presence near you causes an awe that exceeds and is different than the fear caused by other dragons. Almost as if you are in the presence of a whole different type of entity.
Some of you, in different areas, have experienced something similar. (Sas - Golden Mother, Rin - Traveler of the Seas)
Now that we've retrieved the flags from the bag of holding, are we protected from dread and awe?
When someone can get me a list of magic items that were on the ship that may have been removed, I will let you know if any are not there.I have that list. Technically, Taiji maintains an inventory of stuff that impacts ship infrastructure.
Given the chance on the island.. Rin will talk to the animals there. Wanting to see what it's like living there.
I have that list. Technically, Taiji maintains an inventory of stuff that impacts ship infrastructure.Here goes:
It’s going to be a pain to post. What type of xp incentive are you offering?
Item | Type | Location |
Teleport Ship | Infrastructure | Ship |
Submerge Ship | Infrastructure | Ship |
Living Figurehead-Golden Shedu (Bird-like air elemental) | Infrastructure | Bow |
Hallow w/ Death Ward | Infrastructure (Spell) | Occupied spaces |
Ice Porpoise Trap (Qty 3) | Infrastructure | 1/hull section |
Helmsman's Shelter | Infrastructure | Helm |
Everfull Sails of Displacement | Fixed Item | Masts |
Lantern of Revealing (Qty 2) | Portable Item | Masts |
Banner of the Storm's Eye (Qty 3) | Portable Item | Masts |
Captain's Lantern | Portable Item | Vault |
Spyglass of Finding | Portable Item | Crow’s Nest |
Portable Hole | Portable Item | Vault |
Handy Haversack | Portable Item | Vault |
Invisibility Sphere Orb | Portable Item | Vault/Handy Haversack |
Life Boat | Portable Item | Vault/Handy Haversack |
Staff (Greater Dispel) | Portable Item | Vault/Handy Haversack |
Staff (Banishment) | Portable Item | Vault/Handy Haversack |
Wand (Tongues) | Portable Item | Vault/Handy Haversack |
Wand (Sending) | Portable Item | Vault/Handy Haversack |
Wand (Fly) | Portable Item | Vault/Handy Haversack |
Wand (Water Breathing) | Portable Item | Vault/Handy Haversack |
Wand (Magic Missile) (Qty 5) | Portable Item | Vault/Handy Haversack |
MM rod, extension, greater | Portable Item | Vault/Handy Haversack |
MM rod, extension, lesser | Portable Item | Vault/Handy Haversack |
Holy Word Pearl | Portable Item | Vault/Handy Haversack |
Lightning Necklace | Portable Item | Vault/Handy Haversack |
Iron Flask | Portable Item | Vault/Handy Haversack |
Gem of True Seeing | Portable Item | Vault/Handy Haversack |
Lyre of Building | Portable Item | Taiji |
Ring Gates | Portable Item | Taiji |
Before anyone asks, Taiji uses the lyre and the ring gates for daily ship inspection and maintenance. Also to snoop on Veronica while she's changing.
Here goes:
Item Type Location Teleport Ship Infrastructure Ship Submerge Ship Infrastructure Ship Living Figurehead-Golden Shedu (Bird-like air elemental) Infrastructure Bow Hallow w/ Death Ward Infrastructure (Spell) Occupied spaces Ice Porpoise Trap (Qty 3) Infrastructure 1/hull section Helmsman's Shelter Infrastructure Helm Everfull Sails of Displacement Fixed Item Masts Lantern of Revealing (Qty 2) Portable Item Masts Banner of the Storm's Eye (Qty 3) Portable Item Masts Captain's Lantern Portable Item Vault Spyglass of Finding Portable Item Crow’s Nest Portable Hole Portable Item Vault Handy Haversack Portable Item Vault Invisibility Sphere Orb Portable Item Vault/Handy Haversack Life Boat Portable Item Vault/Handy Haversack Staff (Greater Dispel) Portable Item Vault/Handy Haversack Staff (Banishment) Portable Item Vault/Handy Haversack Wand (Tongues) Portable Item Vault/Handy Haversack Wand (Sending) Portable Item Vault/Handy Haversack Wand (Fly) Portable Item Vault/Handy Haversack Wand (Water Breathing) Portable Item Vault/Handy Haversack Wand (Magic Missile) (Qty 5) Portable Item Vault/Handy Haversack MM rod, extension, greater Portable Item Vault/Handy Haversack MM rod, extension, lesser Portable Item Vault/Handy Haversack Holy Word Pearl Portable Item Vault/Handy Haversack Lightning Necklace Portable Item Vault/Handy Haversack Iron Flask Portable Item Vault/Handy Haversack Gem of True Seeing Portable Item Vault/Handy Haversack Lyre of Building Portable Item Taiji Ring Gates Portable Item Taiji
I'll edit this at some point to include caster level, uses/day, and charges where that's relevant.