Author Topic: Just Wug the heck are these (sea)Wolves going!?!  (Read 2154 times)

Offline whitesword

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Just Wug the heck are these (sea)Wolves going!?!
« on: September 14, 2020, 11:46:47 PM »
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Offline Asinjin

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The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #2 on: September 14, 2020, 11:56:39 PM »
Can someone warm Robert?  He collects and put on his Gye.  Can someone heal Robert as well?
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #3 on: September 14, 2020, 11:57:13 PM »
We ask the prisoners what languages they speak in all the languages we speak.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #4 on: September 14, 2020, 11:57:38 PM »
We shackle them, and muzzle the wolf.
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Online Malchia

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #5 on: September 15, 2020, 07:17:39 AM »
After we finish securing them, we should probably alert the military to have a team dive below and investigate the location that Robert marked with stones.  The cave entrance is likely there.

Online Malchia

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #6 on: September 15, 2020, 07:28:22 AM »
Can someone warm Robert?
It just so happens that Ice Gnomes get Endure Elements once per day as a racial benefit.  I cast it on Robert to regulate his temperature.

Offline Zunder

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #7 on: September 15, 2020, 10:21:11 AM »
It just so happens that Ice Gnomes get Endure Elements once per day as a racial benefit.  I cast it on Robert to regulate his temperature.


Always though that was personal for this effect.

Offline Zunder

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #8 on: September 15, 2020, 10:22:35 AM »
Visili shivers as well, not as cold as human.  " Getting wet without a greasy fur layer isn't not recommended"

Offline whitesword

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #9 on: September 15, 2020, 11:27:13 AM »
We ask the prisoners what languages they speak in all the languages we speak.

The Wug will need healing to be awoken. The wolf either is refusing to answer or doesn’t understand (and is exhausted).

Offline Valdis

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #10 on: September 15, 2020, 11:57:54 AM »
Uleric will give Robert a Cure Light Wounds (1d8+4).  He will zap the Wug with the 0 level cure spell that gives 1 hp so it does not bleed out.

Offline whitesword

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #11 on: September 15, 2020, 12:27:39 PM »
Uleric will give Robert a Cure Light Wounds (1d8+4).  He will zap the Wug with the 0 level cure spell that gives 1 hp so it does not bleed out.

It’s already stable, just not conscious

Offline whitesword

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #12 on: September 15, 2020, 12:29:00 PM »
By the time you have rigged a muzzle for the wolf you can see a large group coming from the castle bearing torches and lamps. 

Offline Asinjin

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #13 on: September 16, 2020, 12:28:01 PM »
I continue to try and warm up and wait for their arrival.
The hand that rolls the Dice rules the world.

Offline Hero

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Re: Just Wug the heck are these (sea)Wolves going!?!
« Reply #14 on: September 16, 2020, 10:58:23 PM »
We need to act quickly. One of the wolves escaped. Who knows what he will do to any prisoners he has if he feels threatened.