The end of an Era has come. Magic is broken. New Heroes are needed to face the challenges of the new Age!
Okay, I think I'll wait until Ssaskra is done collecting recon via spirit travel before setting a plan in motion. The main thing we'll need to do while we wait is form an away team consisting of those who can travel underwater. The rest will protect the Guardian of the Tide. At least one of those team members will need to be able to get us out in a hurry in case we run into a dispel situation or, Tfop forbid, a dead magic zone.
Ritvali asks, "Correct me if I am wrong, but is my stone useless against this creature?"
between the ship's mage and Claude we should be able to figure that out.
Okay, so far we have Nathan, Ritvali (possibly), Nassissik, Jean, Rin, and Chase. Not sure about Valdis or Claude.
Claude does not really have an option ;p
Taiji chimes in: "Not to be a killjoy here, but is challenging a creature like this on its home turf a sound strategy? Especially when the turf is so hostile to visitors?"
I'm pretty sure the entire sea is his turf, so I'm not sure it matters. At least here, we know where to find him. From what Claude says, these things are greedy, so he'll likely be back for his loot.