Author Topic: Gree  (Read 2987 times)

Offline Asinjin

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Gree
« on: September 06, 2014, 11:40:50 AM »
Winged Gree will not be an option.

•   Gree are medium-sized
•   Gree have a speed of 40 feet.  They also swim at a speed of 40 feet.
•   Gree have 60ft. of low-light vision
•   Gree have advantage when making Swimming checks
•   Gree can hold their breath for one minute for each point of Constitution they have before making checks to determine how long they can hold their breath
•   Gree receive a +2 to all Stealth skill checks
•   Gree receive a +2 bonus on checks to resist or break free of a grapple, as well as all attempts to escape from physical bonds
•   Gree have disadvantage with all checks involving riding another animal
•   Gree have a carrying capacity of a creature with two less Strength points than they have
•   Gree receive one skill proficiency of their chocie
•   Gree may make a bite attack once per round at their base attack bonus for 1d3 points of damage, not modified by Strength
•   Gree are immune to Lycanthropy
•   Gree receive a +1 bonus to Intelligence and Dexterity and a –1 penalty to Charisma
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Gree
« Reply #1 on: October 01, 2014, 02:00:36 PM »
•   Gree speak their own language and either Common or Dwarven.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Gree
« Reply #2 on: October 13, 2014, 12:47:18 PM »
Change in the rule, they can speak Common or Gnomish.
The hand that rolls the Dice rules the world.

Offline Hero

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Re: Gree
« Reply #3 on: October 13, 2014, 08:12:00 PM »
Do they also have dark vision since there is no low-light?

Offline Asinjin

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Re: Gree
« Reply #4 on: October 13, 2014, 08:54:55 PM »
Yes
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Offline Asinjin

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Re: Gree
« Reply #5 on: October 18, 2014, 01:16:07 PM »
Winged Gree will not be an option.

•   Gree are medium-sized
•   Gree have a speed of 40 feet.  They also swim at a speed of 40 feet.
•      Gree speak their own language and either Common or Gnomish
•   Gree have dark vision
•   Gree have advantage when making Swimming checks
•   Gree can hold their breath for one minute for each point of Constitution they have before making checks to determine how long they can hold their breath
•   Gree receive a +2 to all Stealth skill checks
•   Gree receive a +2 bonus on checks to resist or break free of a grapple, as well as all attempts to escape from physical bonds
•   Gree have disadvantage with all checks involving riding another animal
•   Gree have a carrying capacity of a creature with two less Strength points than they have
•   Gree receive one skill proficiency of their chocie
•   Gree may make a bite attack once per round at their base attack bonus for 1d3 points of damage, not modified by Strength
•   Gree are immune to Lycanthropy
•   Gree receive a +1 bonus to Intelligence and Dexterity and a –1 penalty to Charisma
The hand that rolls the Dice rules the world.