1st - Ray of Hope (BoED)
2nd - Lastai's Caress (BoED)
3rd ??
4th - Sword of Conscious (BoED)
5th - Atonement
6th - Wages of Sin (BoED)
7th - Greater Restoration
8th - Alter Mind (MoR)
9th - Sanctify the Wicked
Granted Power - Once per day, the cleric may attempt to corrupt a non-goodcreature. The creature, if redeemed, moves one step closer to the alignment of good, Evil to neutral or neutral to good, for one hour plus one hour per level the cleric is higher than the level or hit dice of the creature. This is an extraordinary ability. The target receives a Willpower saving throw at DC equal to 10 + half the cleric’s casting level + the cleric’s charisma modifier to avoid this effect.
Thoughts?