Recap
The group, heavily injured and drugged, put their minds together to figure out a way out of the mess they were in. Breach set fire to the prison hut and the rest of the group gathered weapons from the smithy and their other belongings as they found them. The Sakor'akai Cleric of Long Wan and his entourage fled the scene briefly to gather allies and prepare to hunt for us. We decided to go through the forest to the caves so we could benefit from tree cover. The journey proved successful up until the point where we had to cross a chasm of open space to get to the other side of the forest where the cave entrances were located. The cultists attacked with nets from above trying to ensnare us. When that didn't go their way, a couple of them tried attacking with spears. Horatio put a quick end to their attempt, but the rest of us were snared, slowed, or wounded further in the scuffle. We eventually made our way toward a deep crevasse that led directly to the cave entrances, but it was a steep drop 60 feet down. We tied the nets we recovered from the attack and formed a rope net ladder down to the bottom. Unfortunately, the cultists cornered us and approached from the other side of the forest. At that point, most of us made it down, but a handful were caught in another fight or failed to climb down successfully. Chasker got caught in a Hold Person spell and Breach was assaulted at the top of the ridge. Eventually Chasker broke free and made it to the cave entrance. Breach, on the other hand, got into a savage grapple and eventually decided to leap off the ridge to the bottom using his grappled opponent as a bean bag. The plan was ugly, but it worked. Breach knocked himself out, but managed to survive the fall, while his opponent felt the full forces of gravity, terminal velocity, and 800 pounds of Breach. Needless to say, he ended up a lovely shade of splattered red much akin to a vintage impressionist painting.
After combat settled down, we took refuge in the caves. The opening was very narrow and we had a hell of a time squeezing an unconscious Breach through, but we managed. We all were on the brink of death and several of us were knocked out including Jade, Kes, and Breach. Usuku, the prisoner Rillain and Sss'Sss were holed up with, was along with us to act as guide and to escape with us. He turned out to be a Cleric of Han-Sui. Once we were safely in the cave, we found a place where it opened up and made camp. The cultists threatened to wait it out as we starved.
Rillain received a sending from the High Cleric of T'Fop in his home town and let him know we were in trouble, what we discovered about the cultists, and that we were in need of escape. He Air Walked his way into the cave and provided food and healing as well as a masterwork short sword for Usuku so he could cast again. We all recovered for a night of healing/leveling up, then forged a plan to escape. We all agreed to book passage on a ship heading far enough away from the islands that we would be out of the Horarian Governor's jurisdiction and influence, but close enough that the High Cleric could still travel to us and communicate with us. In the end, we settled on the "Endless Bounty" which is headed for Yellowia. The High Cleric paid our passage and now we're sailing to our next destination where we can regroup and try to figure out what's what with this rising cultist power.