Author Topic: Powers  (Read 3882 times)

Offline Valdis

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Re: Powers
« Reply #30 on: December 03, 2020, 09:47:32 AM »
Complete Psion powers (Continued)

8TH-LEVEL PSION/WILDER POWERS

Bend RealityX: Alters reality within power limits.
Iron Body, Psionic: Your body becomes living iron.
Matter ManipulationX: Increase or decrease an object's base hardness by 5.
Mind Blank, Psionic: Subject immune to mental/emotional effects, scrying, and remote viewing.
Planar Embrace*: Temporarily become a half-celestial or half-fiend.
Recall Death: Subject dies or takes 5d6 damage.
Shadow Body: You become a living shadow (not the creature).
Stygian Veil*: You take on traits of the undead type.
Teleport, Psionic Greater: As psionic teleport, but no range limit and no off-target arrival.
True Metabolism: You regenerate 10 hit points/round.
« Last Edit: December 03, 2020, 12:00:46 PM by Asinjin »

Offline Valdis

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Re: Powers
« Reply #31 on: December 03, 2020, 09:49:17 AM »
Complete Psion powers (Continued)

9TH-LEVEL PSION/WILDER POWERS

Affinity Field: Effects that affect you also affect others.
ApopsiX: You delete target's psionic powers.
Assimilate: Incorporate creature into your own body.
Etherealness, Psionic: Become ethereal for 1 min./level.
MicrocosmA: Creature or creatures live forevermore in a world of their own imaginations.
Reality RevisionX: As bend reality, but fewer limits.
Stygian Conflagration*A: Pillar of black flame bestows negative levels on those in its path.
Timeless Body: Ignore all harmful and helpful effects for 1 round.
Urge Extermination*A: Kill one living creature with 90 or fewer hp.
« Last Edit: December 07, 2020, 03:02:22 PM by Asinjin »

Offline Valdis

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Re: Powers
« Reply #32 on: December 03, 2020, 10:39:14 AM »
Complete Psion powers (Continued)

1ST-LEVEL PSYCHIC WARRIOR POWERS

Adrenaline Boost*A: Receive a temporary Str and Dex boost.
Astral Traveler: Enable yourself or another to join an astral caravan-enabled trip.
BiofeedbackA: Gain damage reduction 2/–.
Bite of the Wolf: Gain bite attack for 1d8 damage.
Burst: Gain +10 ft. to speed this round.
Call Armor*A: Transfer chosen type of armor to your hand.
Call WeaponryA: Create temporary weapon.
CatfallA: Instantly save yourself from a fall.
Chameleon: Gain +10 enhancement bonus on Hide checks.
Claws of the BeastA: Your hands become deadly claws.
CompressionA: You grow smaller.
Conceal Thoughts: You conceal your motives.
Deaden Blow*A: A weapon deals nonlethal damage rather than lethal.
Detect Psionics: You detect the presence of psionics.
Deflection Field*A: Manipulate a field of energy to protect you from attacks.
Dissipating TouchA: Touch deals 1d6 damage.
Distract: Target has –4 penalty on Listen, Search, Sense Motive, and Spot checks.
Elfsight: Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
Empty Mind: Gain +2 on Will saves until your next action.
Endure Elements, Psionic*: Exist comfortably in hot or cold environments.
ExpansionA: Become one size category larger.
Extend Range*A: Increase the range increment of a ranged or thrown weapon.
FloatA: Buoy yourself in water or other liquid.
Force ScreenA: Invisible disc provides +4 shield bonus to AC.
Grip of IronA: Your iron grip gives +4 bonus on grapple checks.
HammerA: Melee touch attack deals 1d8 DMG/round.
Inertial ArmorA: Tangible field of force provides you with +4 armor bonus to AC.
Inspire Mount*A: Increase the speed of your mount, and its ability to avoid attacks.
Metaphysical ClawA: Your natural weapon gains +1 bonus.
Metaphysical WeaponA: Weapon gains +1 bonus.
Mighty Spring*A: Gain +10 enhancement bonus on your jump this round.
My LightA: Your eyes emit 20-ft. cone of light.
Precognition, DefensiveA: Gain +1 insight bonus to AC and saving throws.
Precognition, OffensiveA: Gain +1 insight bonus on your attack rolls.
Prescience, OffensiveA: Gain +2 insight bonus on your damage rolls.
PrevenomA: Your claws gain a poison coating.
Prevenom WeaponA: Your weapon is mildly venomous.
Primal Fear*A: Target is shaken for 1 round.
Slow Breathing*A: Gain a +4 competence bonus on saving throws against altitude sickness.
Skate: Subject slides skillfully along the ground.
StompA: Subjects fall prone and take 1d4 nonlethal damage.
Stone Mind*A: Gain bonuses to Search checks while standing on stone or earth.
Stygian Discernment*: Gain insight to act against detected undead and negative energy auras.
Synesthete: You receive one kind of sense when another sense is stimulated.
Thicken SkinA: Gain +1 enhancement bonus to your AC for 10 rain./level.
Urban Strider*A: Move across uneven surfaces or through crowds with ease.
VigorA: Gain 5 temporary hit points.

Offline Valdis

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Re: Powers
« Reply #33 on: December 03, 2020, 10:41:52 AM »
Complete Psion powers (Continued)

2ND-LEVEL PSYCHIC WARRIOR POWERS

Animal AffinityA: Gain +4 enhancement to one ability.
Body AdjustmentA: Heal 1d12 points of damage.
Body Equilibrium: You can walk on nonsolid surfaces.
Body PurificationA: Restore 2 points of ability damage.
Concealing Amorpha: Quasi-real membrane grants you concealment.
Damp Power*A: Variable numeric effects of enemy powers are minimized against you.
Darkvision, Psionic: See 60 ft. in total darkness.
Detect Hostile Intent: You can detect hostile creatures within 30 ft. of you.
Dimension SwapA: You and an ally switch positions.
Dissolving TouchA: Your touch deals 4d6 acid damage.
Dissolving WeaponA: Your weapon deals 4d6 acid damage.
Distracting Shout*A: Distract opponents with your powerful shout.
Earth Walk*A: Move easily in all directions while on earthen surfaces.
Empathic TransferA: Transfer another's wounds to yourself.
Energy Adaptation, SpecifiedA: Gain resistance 10 to one energy type.
Energy Emanation*A: Deal 1d6 points of chosen energy damage to surrounding creatures.
Ethereal Volley*: Imbue your missiles with force energy, making them ghost touch weapons.
Extend Reach*A: Shift area your weapon threatens by 5 ft.
Feat LeechA: Borrow another's psionic or metapsionic feats.
Hustle: Instantly gain a move action.
Incite Bravery*A: You and allies near you become immune to fear effects for 1 round/level.
Levitate, Psionic: You move up and down, forward and back, via mental support.
Moment of Insight*A: Briefly ignore the effects of concealment.
Painful StrikeA: Your natural weapons deal an extra 1d6 nonlethal damage.
Perfect Archery*A: Ranged fire does not provoke attacks of opportunity.
Power Claws*A: Your natural weapon deals force damage.
Power Weapon*: Your weapon deals force damage.
Prowess: Instantly gain another attack of opportunity.
Psionic Scent: Gain the scent ability.
Psionic Lion's ChargeA: You can make a full attack in the same round you charge.
Strength of My EnemyA: Siphon away your enemy's strength and grow stronger.
Stygian Erasure*A: Remove negative levels.
Stygian Weapon*: Your weapon is imbued with negative energy.
Sustenance: You can go without food and water for one day.
Thought ShieldA: Gain PR 13 against mind-affecting powers.
Wall Walker: Grants ability to walk on walls and ceilings.

Offline Valdis

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Re: Powers
« Reply #34 on: December 03, 2020, 10:46:03 AM »
Complete Psion powers (Continued)

3RD-LEVEL PSYCHIC WARRIOR POWERS

Claws of the Vampire: Heal half of your claw's base damage.
Concealing Amorpha, Greater: Quasi-real membrane grants you total concealment.
Danger SenseA: Gain +4 bonus against traps.
Dimension SlideA: Teleports you very short distance.
Duodimensional Claw: Increases your natural weapon's threat range.
Ectoplasmic Form: You gain benefits of being insubstantial and can fly slowly.
Empathic FeedbackA: When you are hit in melee, your attacker takes damage.
Empathic Transfer, Hostile*A: Your touch transfers your hurt to another.
Escape Detection: You become difficult to detect with clairsentience powers.
Evade BurstA: You take no damage from a burst on a successful Reflex save.
Exhalation of the Black DragonA: Your acid breath deals 3d6 damage to a close target.
Exhalation of the Bronze Dragon*A: Exhale a cone of gas that unsettles your enemies for 1d4 rounds.
Graft Weapon: Your hand is replaced seamlessly by your weapon.
Keen Edge, Psionic: Doubles normal weapon's threat range.
Mental BarrierA: Gain +4 deflection bonus on AC until your next action.
Stygian Bane*: Your weapon takes on the bane quality.
Telekinetic Boomerang*A: Object returns to your hand immediately.
Ubiquitous Vision: You have all-around vision.
Vampiric Blade: You heal half of your base weapon damage.

Offline Valdis

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Re: Powers
« Reply #35 on: December 03, 2020, 10:46:25 AM »
Complete Psion powers (Continued)

4TH-LEVEL PSYCHIC WARRIOR POWERS

Claw of Energy: Your claws deal additional energy damage.
Dimension Door, Psionic*A: Teleports you short distance.
Energy AdaptationA: Your body converts energy to harmless light.
Freedom of Movement, Psionic: You cannot be held or otherwise rendered immobile.
ImmovabilityA: You are almost impossible to move and gain DR 15/–.
Inertial Barrier: Gain DR 5/–.
Planar Apotheosis*A: Temporarily become celestial or fiendish.
Psychic Vampire: Touch attack drains 2 power points/ level from foe.
Psychokinetic Weapon*A: Animate a weapon to fight of its own volition.
Steadfast Perception: Gain immunity to illusory effects, +6 bonus on Spot and Search checks.
Stygian Disruption*: Your weapon takes on the undead disruption quality.
Truevenom: Your natural weapons are covered in horrible poison.
Truevenom Weapon: Your weapon is horribly poisonous.
Weapon of Energy: Weapon deals additional energy damage.

Offline Valdis

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Re: Powers
« Reply #36 on: December 03, 2020, 10:46:50 AM »
Complete Psion powers (Continued)

5TH-LEVEL PSYCHIC WARRIOR POWERS

Adapt Body: Your body automatically adapts to hostile environments.
CatapsiA: Psychic static inhibits power manifestation.
Empower Weapon*: Store a power in your weapon.
Living Arrow*A: Semisentient arrows can follow foes around corners.
MetaconcertA: Mental concert of two or more increases the total power of the participants.
Oak BodyA: Your body becomes as hard as oak.
Perfect Riposte*A: Make attack of opportunity against creature who just missed you.
Psychofeedback: Boost Str, Dex, or Con at the expense of one or more other scores.
Stomp, Greater*A: Psychokinetic shock wave deals damage and knocks creatures down.
« Last Edit: December 07, 2020, 02:34:27 PM by Asinjin »

Offline Valdis

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Re: Powers
« Reply #37 on: December 03, 2020, 10:47:19 AM »
Complete Psion powers (Continued)


6TH-LEVEL PSYCHIC WARRIOR POWERS

Blackstone Hammer*A: Target weapon petrifies those it strikes.
Breath of the Black DragonA: Breathe acid for 11d6 damage.
Dispelling Buffer: You are buffered from one dispel psionics effect.
Form of DoomA: You transform into a frightening tentacled beast.
Inconstant Location*A: Make swift instantaneous moves in combat.
Mind Blank, Personal: You are immune to scrying and mental effects.
Mind over Energy*: Gain brief immunity to chosen energy type.
Rage of the Remorhaz*A: Your body becomes searing hot, damaging those who touch you.
Stygian Touch*A: Your touch bestows negative levels and transfers life force to you.
Suspend Life: Put yourself into a state akin to suspended animation.
« Last Edit: December 07, 2020, 02:23:43 PM by Asinjin »

Offline Valdis

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Re: Powers
« Reply #38 on: December 03, 2020, 10:48:37 AM »
There are no additions/changes to the Psionic Discipline (Egoist, Psychometabolism, Seer, etc...) list in the Complete Psion

Offline Asinjin

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Re: Powers
« Reply #39 on: December 03, 2020, 11:47:06 AM »
I am bolding the ones in the list that are new.
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Offline Asinjin

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Re: Powers
« Reply #40 on: December 16, 2020, 09:25:43 AM »
Here is a listing of other powers found in the 3.5 ed books:

Alarm, PsionicSoS » Wards an area for 2 hours/level.

Alloyed HideHyper » You gain damage reduction 5/bludgeoning (or DR 5/+2).

Amethyst BurstDrM » Deal 2d6 force damage in 20-ft.-radius spread.

Anchor PlaneFoE »

Animal Messenger, PsionicSoS » Sends a Tiny animal to a specific place.

Animate Rope, PsionicSoS » Makes a rope move at your command.


Apopsic HemorrhageHyper » You delete 4d4 powers from the target (Difficulty Class modifier -10).

AvauntHyper » You gain a +2 bonus on your Intimidate check.

AverHyper » You gain a +2 bonus on your Bluff check.


Blackwater MindStorm »

Blade of LightPGtE »

BoundHyper » You gain a +2 bonus on your Jump check.

Breath BarrierRotD » You create a quasi-real barrier that moves with you.

BrokerHyper » You gain a +2 bonus on your Diplomacy check.

Brutalize WoundsHyper » Your target takes more damage than normal from wounds.

Call Beast of the IdHyper » You summon a specific psionic creature.

Call ItemME »

Calm Animals, PsionicSoS » Calms (2d4 + level) HD of animals.

Causal LoopHyper » The target is doomed to repeat its last action for 1 round per level.

Change FateME »

Channel the Psychic DragonDrM » Gain bonus on skill checks and resistance based on chosen gem dragon.

ChrysalisHyper » You gain damage reduction 1/–.

Circumstance ShieldHyper » You gain a +2 insight bonus on Reflex saves.
« Last Edit: December 19, 2020, 04:11:38 PM by Asinjin »
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Offline Asinjin

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Re: Powers
« Reply #41 on: December 16, 2020, 09:31:38 AM »
ClotHyper » You resist bleeding.

Combat TransformationME »

Comprehend Languages, PsionicSoS » You understand all spoken and written languages.

Constrictor's TouchSoS » Target's clothing or armor binds it, dealing damage, penalizing attacks, increasing chance of spell failure.

Construct ToughnessHyper » You are immune to critical hits and bludgeoning damage for 10 minutes per level.

Contrarian UrgeRotW »

Control Weather, PsionicSoS » Changes weather in local area.

Correspond, PersistentHyper » You engage in ongoing mental conversation with subject.

Crawling CromlechHyper » You create a deadly widening circle bounded by stone slabs.

CrownfireHyper » You ignite a brain-consuming fire in a foe's mind, dealing 9d6 points of damage plus 2 points of permanent Intelligence drain; the mind-fire can spread to other nearby creatures on subsequent rounds.

Crystal BodyDrM » Your body becomes living crystal.

Dark Union of DustHyper » You return your foe to dust, or your foe takes 9d6 points of damage.

Defer FatalityHyper » You avoid death through suspended animation.

Delay Poison, PsionicME »

DesolateHyper » Your touch deals 13d6 points of damage plus 2d6+4 points of temporary Strength damage.

Detect CompulsionHyper » You know if the target is controlled.

Detect Secret Doors, PsionicME » Reveals hidden doors within 60 ft.

Detect Snares and Pits, PsionicME » Reveals natural or primitive traps.

Detect Undead, PsionicSoS » Reveals undead within 60 ft.


Detonate PsicrystalHyper » You detonate your psicrystal to deal 30d6 points of damage in a 20-foot radius.

Dimensional ObstructionHyper » You bar extradimensional movement in an area.

Dimensional PocketME » Transfer object to hidden dimension for safekeeping.

Discern Lies, PsionicSoS » Reveals deliberate falsehoods.

Dissonant TouchPGtE »

Dominate, PsionicHyper » Control target telepathically; augment for “utter thrall” effect.

Double DimensionHyper » You make a space bigger on the inside than on the outside.

Dragon HeartedRotD » You gain an energy immunity and vulnerability depending on your preference for red or white dragons.

Dream Lock, PsionicSoS » Target creature cannot differentiate dream from reality, and is dazed or shaken.

Dream Lock, Psionic MassSoS » As psionic dream lock, but multiple targets.

Dream of the RealHyper » You fashion a tangible dreamself from which you can manifest powers.

Dream PrisonHyper » You imprison a sleeping foe in a Shallows-based dreamscape.

Dream Spirit, PsionicSoS » Incorporeal manifestation attacks your opponents.

Dream's Fatal EmbraceHyper » You push a creature into the Shallows, and it can never return.

Dream, PsionicHyper » You send a message to a sleeping target.
« Last Edit: December 16, 2020, 01:31:09 PM by Asinjin »
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Offline Asinjin

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Re: Powers
« Reply #42 on: December 16, 2020, 09:39:00 AM »
Ectoplasmic RepairME »

Empathic Condition ReliefHyper » You relieve a target's condition.

Energy TrapSoS » Explosion of energy deals 5d6 damage, creates lingering effect in area.

Erase PresenceHyper » Enemies forget you and your allies are present for 1 round per level.

Erase, PsionicSoS » Mundane or magical writing vanishes.

Evade BreathRotD » You slide out of range of a breath weapon.

Expunge Psionic CircuitHyper » Foe's loss of psionic tattoo deals it 3d6 points of damage.

Eye of IsolationHyper » You create a visual filter that allows you to gaze on evil treatises without moral harm.

Faint MemoryMoE » Make yourself less noticeable.

Feather WeightME »

Force of MindSoS » 5-pound telekinesis.

Forced DreamMoE » Subject can use dream state to relive a single turn.

ForetellingMoE » Target gains +1 insight bonus on either attack rolls, saving throws, or to AC.

Gemstone BreathDrM » Gain breath weapon usable each round based on chosen gem dragon

Glibness, PsionicSoS » You gain +30 bonus on Bluff checks, and your lies can escape magical discernment.

Hand of IsolationHyper » You create a psionic ward that allows you to touch or wield an evil object without moral harm.

Hardening, PsionicSoS »

Head TripHyper » You trap a foe's mind in a hellish landscape, and the foe's body falls prone.

HelmsmanStorm »

Helmsman, TrueStorm »

Helping Hand, PsionicSoS » Ghostly hand leads subject to you.

Id CascadeHyper » You instantly kill an intelligent creature.

ImpresaHyper » You create a rough duplicate of a creature.

Induce AweMoE » Gain +4 bonus on Diplomacy and Intimidate; opponents might become shaken.

JiggerHyper » You gain a +2 bonus on your Open Lock check.

JudgeHyper » You gain a +2 bonus on your Sense Motive check.


Jump, PsionicSoS » Subject gets bonus on Jump checks.

Living ArrowRotW » Semisentient arrows can follow foes around corners.

Make Whole, PsionicSoS » Repairs an object.

Mental RageME »

MicrokinesisME »

Mind VaultHyper » You store an item in a Shallows dreamscape.

Mind's EyeSoS » Invisible floating eye moves 30 ft./round.

Mindful AuraHyper » Onlookers are shaken with your apparent power and majesty.

MindquakeHyper » You deal 15d6 points of damage to creatures in the area.

Morality of IsolationHyper » You create a mental filter that allows you to manifest evil powers without moral harm.

Nightmare, PsionicHyper » You send a vision that deals 1d10 points of damage and causes fatigue.

Pass Without Trace, PsionicSoS » One subject/level leaves no tracks.

Phantasmal Killer, PsionicHyper » You create a featsome visage that kills a foe or deals 3d6 points of damage.
« Last Edit: December 19, 2020, 04:22:28 PM by Asinjin »
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Offline Asinjin

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Re: Powers
« Reply #43 on: December 16, 2020, 09:44:51 AM »
Probability MantleHyper » You gain partial concealment and can reroll once.

Psianimate DeadHyper » You create undead under your mental command.

Psychic BeaconMoE » Know distance and location of marked target.

Psychic BodyguardHyper » You make a target's Will saving throws for it.

Psychic WhipSoS » Ectoplasmic whip makes touch attacks within range.

ReachME »

Remove Fear, PsionicSoS » Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.

Resistance, PsionicHyper » You gain a +2 resistance bonus on saves for one minute/level.

Secret Page, PsionicSoS » Changes one page to hide its real content.

Secret ScriptSoS » Only intended reader can decipher.

Secret VoiceSoS » Speaks once when triggered.

Sense DangerMoE » Retain Dex bonus to AC when flat-footed, manifest another power as an immediate action during first round of combat.

Sense of the Dragon, PsionicRotD » You gain dragonlike senses.

Sensorineural CascadeHyper » You overwhelm sensory systems of targets for 1 round per level.

Slow LightHyper » Languid movement of light grants the target a 10 percent miss chance.

Sleep, PsionicHyper » You put 4 HD worth of creatures to sleep.

Shatter StormHyper » The target and all within 20 feet take 5d6 points of damage from crystal shrapnel.

Speak with Animals, PsionicSoS » You can communicate with animals.

Spontaneous CombustionME »

Stabilize ConstructHyper » Astral construct remains to serve you.

Steal ItemHyper » Distant or tended objects appear in your grasp.

Suppress CompulsionHyper » You attempt to free a target temporarily from another's control using conflicting signals.

Tail of the DragonSoS » Gain tail slap attack for 1d8 damage.

Teleport AuxiliaryHyper » The target doesn't count toward the limit of teleport.

Temporal ConcussionHyper » Temporally shock creature for 7d6 points of damage and 1d4+2 Intelligence damage.

ThoughtsootheFoE »

TransmigrateHyper » You transmigrate the soul of a dead subject into the body of a living creature.

Throw EctoformHyper » You create weak ectoplasmic duplicates of yourself.

Unleash IdbeastHyper » You gain the idbeast template for 1 round/level.

Unseen Servant, PsionicSoS » Invisible force obeys your commands.

Waking DreamsMoE » Grant +1 morale bonus on target's attack or saving throws, or target creature becomes shaken.

Water-BornStorm »
« Last Edit: December 19, 2020, 04:24:11 PM by Asinjin »
The hand that rolls the Dice rules the world.