Author Topic: Dark Deep Dangerous Sea  (Read 4380 times)

Offline Asinjin

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Re: Dark Deep Dangerous Sea
« Reply #15 on: May 20, 2018, 08:16:14 PM »
Does eco-location spot him underwater.  160' blind sight

No
The hand that rolls the Dice rules the world.

Offline Zunder

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Re: Dark Deep Dangerous Sea
« Reply #16 on: May 21, 2018, 08:51:45 AM »
No


Rin turns to Nathan.. " I think we should have paid for a larger vessel"




Offline Asinjin

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Re: Dark Deep Dangerous Sea
« Reply #17 on: May 21, 2018, 06:19:59 PM »
For planning purposes and so we don't lose it, here is the initiative order.  Dark Sea goes first in the round and he has already gone in the 4th round.

Nathan 25
Claude 21
Valdis 18
Jean 13
Gabriel 12
Chase 12
Falcon 10
Sas 10
Kasai 7
Wake 7
Rin 6 (with two sharks)

Tsari'Moti and Midiyro are going on Gabriel's since they are helping him at the ballista.
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Offline Hero

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Re: Dark Deep Dangerous Sea
« Reply #18 on: May 22, 2018, 07:19:13 AM »
For planning purposes and so we don't lose it, here is the initiative order.  Dark Sea goes first in the round and he has already gone in the 4th round.

Nathan 25
Claude 21
Valdis 18
Jean 13
Gabriel 12
Chase 12
Falcon 10
Sas 10
Kasai 7
Wake 7
Rin 6 (with two sharks)

Tsari'Moti and Midiyro are going on Gabriel's since they are helping him at the ballista.
Taiji is currently below deck but will not likely stay there. His initiative roll was “0”.

Offline Hero

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Re: Dark Deep Dangerous Sea
« Reply #19 on: May 22, 2018, 07:22:53 AM »
To start the summary so we recall where we are: it has been 23 rounds since Claude noted something was near and you started any preparations.
Taiji activated the lyre of building’s protection ability shortly after Claude’s detection. Lasts a total of 30 min.

Offline Asinjin

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Re: Dark Deep Dangerous Sea
« Reply #20 on: May 22, 2018, 10:17:57 AM »
I need 14 saving throws (for the crew that got gassed below deck).
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Offline Valdis

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Re: Dark Deep Dangerous Sea
« Reply #21 on: May 22, 2018, 11:37:16 AM »
Looks like we're going to need more crew.  The upside is that for those that remain, their share of the treasure will be bigger...

1d20+0
15+0 = 15

1d20+0
20+0 = 20

1d20+0
2+0 = 2

1d20+0
20+0 = 20

1d20+0
12+0 = 12

1d20+0
4+0 = 4

1d20+0
1+0 = 1

1d20+0
5+0 = 5

1d20+0
15+0 = 15

1d20+0
4+0 = 4

1d20+0
17+0 = 17

1d20+0
2+0 = 2

1d20+0
10+0 = 10

1d20+0
4+0 = 4


Offline Asinjin

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Re: Dark Deep Dangerous Sea
« Reply #22 on: May 22, 2018, 11:41:58 AM »
Looks like we're going to need more crew.  The upside is that for those that remain, their share of the treasure will be bigger...

0/84 = 0/42
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Offline Asinjin

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Re: Dark Deep Dangerous Sea
« Reply #23 on: May 22, 2018, 11:57:55 AM »
A quick call from below deck tells you that none of the crew appear dead from the gas.
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Offline Hero

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Re: Dark Deep Dangerous Sea
« Reply #24 on: May 22, 2018, 12:54:04 PM »
0/84 = 0/42
So if we all die then we get infinite loot?

Offline Valdis

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Re: Dark Deep Dangerous Sea
« Reply #25 on: May 22, 2018, 01:52:03 PM »
So if we all die then we get infinite loot?

I like your math

Offline Asinjin

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Re: Dark Deep Dangerous Sea
« Reply #26 on: May 22, 2018, 02:49:38 PM »
So if we all die then we get infinite loot?

You get undefined loot.
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Offline Hero

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Re: Dark Deep Dangerous Sea
« Reply #27 on: May 23, 2018, 08:28:21 PM »
A quick call from below deck tells you that none of the crew appear dead from the gas.
Is there a lingering cloud?

Offline Asinjin

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Re: Dark Deep Dangerous Sea
« Reply #28 on: May 23, 2018, 10:33:22 PM »
The hand that rolls the Dice rules the world.