Author Topic: We Got One Viper, Who Wants to Go for Two?  (Read 12463 times)

Offline Asinjin

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We Got One Viper, Who Wants to Go for Two?
« on: December 11, 2015, 12:43:19 AM »
Thoughts and discussions.
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Offline master po

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #1 on: December 11, 2015, 08:47:11 AM »
Before we scuttle the ship Claude flies up and takes the flag.

Offline Malchia

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #2 on: December 11, 2015, 09:24:02 AM »
Have we officially decided to sink this thing?  We most definitely don't have the necessary skills or manpower to sail it back to Port Talp.  We can manage the smaller ship, but what are we doing about that other viper ship out there?  Did they retreat or are they still a threat? 

Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #3 on: December 11, 2015, 09:30:47 AM »
A recap of the end of the mission:

Having taken the Viper fleet ship (the red viper to be precise), you set about a plan to capture the ship.  Captain Ispolis , having come up along side the ship, yells over that he wants to get out now.  "We already have a great bounty, lets take the Kakushin and the prisoners and sail to port."  He collects the crew and the prisoners you have and sails away.  You are left on the viper ship with those who are willing to volunteer (basically most of the PCs).  Midiyro stays (katana wielding Horarian) as does Len the Doctor's Mate.  No one else is willing to for one reason or another.

You sail straight, working on a plan to fix the rudder as the other Viper shadows you once they have picked up the dingy with the escaping crew of this ship.  Exploring this ship, you clean out the captain's quarters and find little else.  The gun deck was gutted by the fire and the lowest decks were cleaned out.  Again, it seems as if the Ship's Mage, Quartermaster, and Steward were tasked with escaping and taking everything of value when something like this happens.  There is a half hour of down time as the ships are more or less stopped picking up people before the chase begins.  (Note to list all of the magic items you find on the captain and other captured or dead crew).  Those on the gun deck have been cleaned of stuff.

The Pride and the Orca sail at a distance and watch, the sun is still an hour or more away.  The Silver Viper come alongside your Viper, sailing parallel and waiting.  You take stock and find the cannon to be mostly fouled, with most repairable given the right crew and materials.  Ispolis took the lesser captured crew (only six), while allowing you to keep the captain.  With the sun going to rise in a half hour, the other Viper ship begins to fire upon your viper and close.  As they begin to fire, Tsunami comes under attack from swarms of vipers.  At a distance, through a spyglass, you can see preparations being made on the other viper.  There crew along with the surviving crew of this ship are on deck, readying for battle.  You see four ogre sized creatures on their deck as well.

Sensing the pressure and realizing that it is unlikely you can reach Port Talp with the ship intact, you make the decision to scuttle the ship and get back to the Pride.  You find a dingy and begin to load up on the side away from the other viper ship.  You explode the remaining powder on the bottom deck, blowing a hole.  You spend five minutes cutting everything and smashing everything else.  You carry away everything you can and get the dingy.  The other viper ship does not give chase.  In the distance, as the sun begins to rise.  One of the crew spots a flag run up the mast of the other viper ship.  The flag is in red and purple and has to characters on it:

復讐

Isyawi says, "That means vengeance.  They are swearing an oath to take vengeance upon us."  This unnerves many of the crew as the Shelleshe oath of vengeance is always carried out; according the sailing lore.  Most of those that are unnerved eventually calm themselves, but some make it clear they will not get on the ship again after you reach Port Talp.

You reach the Orca and take control of the ship from Lewis.  Two days later, you reach Port Talp on the 3rd day of the 12th month of 787.  The city looks fine.  There are three other corsair ships in port.

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Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #4 on: December 11, 2015, 09:54:07 AM »
Before you get to Port Talp, you can ask questions of the captured captain and crew.  His name is Mikakuri.

Once you get to Port Talp, the authorities will take all of your captives.

You will also have a decision to make, although is actually only belongs to Rin and/or Valdis.  In lieu of standard payment, you will be given the new ship if you sign a contract to act as corsairs using the ship for the next two years.

The payment to everyone else depends on that decision.  As before, Ispolis grants the boarding party any of the magic items collected from the ship.  The rest of the materials from the viper ship will be sold or used.
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Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #5 on: December 11, 2015, 10:27:29 AM »
It takes a week or so, but you get all of the items of the captain identified.  Can Claude do that cheaply?

 - Cloak of missile resistance, which is red and has vipers sewn in it as decoration (DR 5 against normal ranged attacks, not cannon or firearms or magic AND DR 10 against electricity).  It has shoulder boards and is very showy.  It also grants a +2 Leadership score.

 - Dagger of Venom, ornate +1 dagger than can poison three times per day

 - Ring of protection +2 saves

 - Bracers of Shielding (+3 AC deflection)

« Last Edit: December 19, 2015, 09:39:29 AM by Asinjin »
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Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #6 on: December 11, 2015, 10:35:59 AM »
Shortly after your arrive, and after they are paid, the following crew leave.

Eric the Ship's Mage; "That was not what I expected.  I don't want any more part of this war."

Terry the now one armed Master mariner leaves.  He is obviously distraught and takes little comfort in the coin paid.

Similarly, Joe the blinded seaman is taken to his brother.

Seaman Vaughn leaves with little fanfare, he too says, "I am not going out again with vengeance on my head."
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Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #7 on: December 11, 2015, 10:40:40 AM »
Upon arrival in port, a group of harbor guards, clerics, and constable interviews everyone before you are allowed off the ship and into the city.  In addition, they search the ship.  You hear that they have had problems with some infiltrators into the city.  Not many, but a couple.

They pay special attention to Sas and the Vass who were not on the ship list when you left.  They are calmed when they find them on another ship's list of crew and hear the story.

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Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #8 on: December 11, 2015, 10:45:25 AM »
Among the other captured and dead crew from the main deck (the lower decks crew had been cleared of items), you find two magical items:

The unarmed combatant that fought Claude has a Girdle of the Master Sailor, which does the following:
 - +2 Dexterity
 - Grants a Swim speed of 20 or +10 to existing speed
 - +1 non-Dexterity to Ship based skill checks
 - Breath water for 1 hour per day
 
One of the other crew had a short Sword +1
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Offline master po

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #9 on: December 11, 2015, 02:32:49 PM »
Claude can identify all the items.  He does ask about keeping the girdle.

Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #10 on: December 11, 2015, 02:50:57 PM »
Claude can identify all the items.  He does ask about keeping the girdle.

Ispolis says, "I leave the items to Rin as First Mate to divvy out."
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Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #11 on: December 11, 2015, 02:51:59 PM »
You learn that the city will ransom the captives to the Shelleshe.  For that reason, there is a payment to Ispolis and the crew for the captives.  The exact amount is unknown to you.
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Offline Valdis

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #12 on: December 11, 2015, 03:32:01 PM »
Before you get to Port Talp, you can ask questions of the captured captain and crew.  His name is Mikakuri.

Once you get to Port Talp, the authorities will take all of your captives.

You will also have a decision to make, although is actually only belongs to Rin and/or Valdis.  In lieu of standard payment, you will be given the new ship if you sign a contract to act as corsairs using the ship for the next two years.

The payment to everyone else depends on that decision.  As before, Ispolis grants the boarding party any of the magic items collected from the ship.  The rest of the materials from the viper ship will be sold or used.

While tempting, the captured ship is too slow to be of any real use to us.  The tactics that work for us require speed.  Valdis will take his payment in coin and/or gems.  None of the items recovered seem to interest him.

Offline Malchia

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #13 on: December 11, 2015, 07:56:31 PM »
- Ring of protection +2 saves

 - Bracers of Shielding (+3 AC deflection)
Would anyone mind if Chase claims these items?

Offline Asinjin

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Re: We Got One Viper, Who Wants to Go for Two?
« Reply #14 on: December 11, 2015, 08:09:23 PM »
Would anyone mind if Chase claims these items?

Ritvali says, "Yes, I mind you getting two while I get none."
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