Astilan in 5th Edition > Backgrounds

Discussion of Backgrounds

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Malchia:
Let me know what you think.  This is what I came up with for the Treasure Hunter based on the PHB rules.


Treasure Hunter

Skill Proficiencies: History, Stealth
Tool Proficiencies: Disguise Kit, Thieves’ Tools
Languages: One of your choice
Equipment: Either a Disguise Kit or a set of Thieves’ Tools, a small excavation kit that includes a shovel, gardener’s pick, bucket, and 50 ft. of hempen rope, a belt pouch containing 10 gp, and any one item on the trinket list that acts as the first treasure you discovered

Feature: Finder’s Keeper’s
As a Treasure Hunter, your livelihood and reputation depends on the quality of items found while scouring the land for lost artifacts and valuables.  You’ve developed a keen eye for the approximate worth of objects.  You gain advantage on Intelligence (Appraisal) rolls. 

Suggested Characteristics
Treasure Hunters are found among all cultures, races, and religions.  They range from archeologists, historians, and teachers all the way to criminal organizations and petty thugs.  There isn’t any one thing that defines you, but there is one thing that binds you: the accumulation of loot.       

Personality Trait – Player’s choice
Ideal – Player’s choice
Bond – Payer’s choice
Flaw – Player’s choice

Asinjin:
Looking at the Features of all of the other backgrounds, I don't think this feature mechanically fits the mold.  None of the other features grant advantage or any other numerical bonus.  They are all DM discretion role playing or not well defined mechanically abilities.

Malchia:

--- Quote from: Asinjin on September 30, 2014, 05:23:23 PM ---Looking at the Features of all of the other backgrounds, I don't think this feature mechanically fits the mold.  None of the other features grant advantage or any other numerical bonus.  They are all DM discretion role playing or not well defined mechanically abilities.

--- End quote ---
I was looking at other feature's from the different backgrounds and was trying to come up with something original while not deviating too far from the mechanics.  For instance, the Urchin background allows you to travel at double speed in cities, the Outlander can always recall the landscape and find food/water for up to 6 people a day, the Entertainer receives free room and board as well as food no matter where he may be.  I thought advantage on appraisals was a little different, but not far fetched compared to never running out of food or always being able to secure lodging or traveling at double speed.  That's close to a numerical increase albeit only localized to cities.

In any case, it was just a suggestion and my initial stab at creating something new for 5th edition.  I'm open to suggestions if anyone has any.  I'm also okay with eliminating the Treasure Hunter background altogether.  Like I said before, it's nothing any of us can't create on our own within the printed guidelines.   

Asinjin:
I should have also said that the rest of it looks good, so as not to sound over critical.

Malchia:
Revised feature:

Feature: Expert Appraisal
As a Treasure Hunter, your livelihood and reputation depends on the quality of items found while scouring the land for lost artifacts and valuables.  You’ve developed a keen eye for the approximate worth of objects.  When attempting to make an Intelligence (Appraisal) check to buy, sell, trade, or determine the worth of an item, the Treasure Hunter's knowledge and expertise shines through and becomes apparent to anyone the Treasure hunter comes in contact with.  This enables the Treasure Hunter to earn a little more in trade, get slightly more than fair market value, and hold his own in a debate with another seasoned merchant.  The DM has final say in determining the limits of what the Treasure Hunter is able to negotiate for.       

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