Poll

Thoughts on switching editions:

I do not want to switch
1 (11.1%)
I only want to switch if the new rules are a significant improvement
6 (66.7%)
I don't care one way or the other
0 (0%)
I want to switch unless the new rules are worse than the current ones
2 (22.2%)
I want to switch
0 (0%)

Total Members Voted: 9

Voting closed: July 17, 2014, 05:04:15 PM

Author Topic: New D&D  (Read 21201 times)

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #30 on: August 06, 2014, 07:42:19 PM »
Explaining multiclassing takes up two pages in the PHB, it is a bit complicated to summarize. There are ability score prerequisites, you only gain some of the proficiencies of the new class, your spell slots are based on total character level (spellcasting classes only), spells known and prepared are based on individual caster level, certain class features do not stack or have special rules (Extra Attack, Channel Divinity, Unarmored Defense).
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #31 on: August 08, 2014, 03:41:21 PM »
There are 9 alignments again (4th edition had trimmed it down).
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #32 on: August 09, 2014, 02:32:09 PM »
The skills work like a combination of 2nd and 3rd edition rules (the concept of non-weapon proficiency exists again.)
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #33 on: August 09, 2014, 02:32:39 PM »
The cosmology is more like 3rd edition, with elements of 4th added in, such as the Feywild.
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #34 on: August 09, 2014, 02:33:40 PM »
Forgotten Realm, Greyhawk, Eberron, and Dragonlance are all mentioned in the PHB.
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #35 on: August 09, 2014, 02:47:12 PM »
Also have a complete list of spells, but I can't easily post them.

A couple of notes:

- the summon each level spells appear to be gone...replaced by more specific spells such as Conjure Animals
- Enlarge / Reduce is one spell again (as it was in 2nd edition)
- Healing spell are Evocation (at least some are, unless its a typo)
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #36 on: August 11, 2014, 09:50:51 PM »
There are 9 alignments again (4th edition had trimmed it down).

There is also and unaligned alignment (it may only be for non-intelligent creatures who were in previous editions neutral)
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #37 on: August 12, 2014, 07:42:31 PM »
The skills work like a combination of 2nd and 3rd edition rules (the concept of non-weapon proficiency exists again.)

There appear to be only 18 skills.  I see no mention of skill points.  You get certain skills and apply your class/ability/background bonuses.
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #38 on: August 12, 2014, 07:45:39 PM »
A long rest (8 hour sleep) gives a character all hit points back.

In addition, every character can get up to their level in hit dice hit points back per day in a short rest (1 hour).

hmmm....
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #39 on: August 12, 2014, 07:53:11 PM »
Grappling:

You can't grapple a creature more than one size category bigger than you.

There is no role to hit, only an opposed roll.
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #40 on: August 12, 2014, 07:55:45 PM »
Check out the 100+ page booklet here:

http://media.wizards.com/2014/downloads/dnd/PlayerDnDBasicRules_v0.2.pdf

It has elements of all three base books.
The hand that rolls the Dice rules the world.

Offline Asinjin

  • DM
  • Administrator
  • Hero Member
  • *****
  • Posts: 9390
    • View Profile
    • Habololy
Re: New D&D
« Reply #41 on: August 12, 2014, 08:00:33 PM »
Going up in level, classes do not get feats.  They get ability score improvements, which they can forgo and take a feat instead.

The hand that rolls the Dice rules the world.

Offline whitesword

  • Hero Member
  • *****
  • Posts: 2783
    • View Profile
Re: New D&D
« Reply #42 on: August 12, 2014, 09:39:53 PM »
Grappling:

You can't grapple a creature more than one size category bigger than you.

There is no role to hit, only an opposed roll.

They managed to make grappling worse. Bravo.

Offline whitesword

  • Hero Member
  • *****
  • Posts: 2783
    • View Profile
Re: New D&D
« Reply #43 on: August 12, 2014, 09:41:17 PM »
A long rest (8 hour sleep) gives a character all hit points back.

In addition, every character can get up to their level in hit dice hit points back per day in a short rest (1 hour).

hmmm....

Thumbs down on both counts.

Offline Windblade

  • Hero Member
  • *****
  • Posts: 1453
    • View Profile
Re: New D&D
« Reply #44 on: August 13, 2014, 01:32:43 AM »
I actually like the grappling changes that DM posted.  I will have to read the book further to see if there are any other changes they made to grappling that i dislike