Author Topic: Into the Jaws of the Mad Beast  (Read 10148 times)

Offline Valdis

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Re: Into the Jaws of the Mad Beast
« Reply #30 on: January 29, 2014, 08:16:09 AM »
If Haas wants to free up a spell slot, Grant can lend you his 'Headband of the Knowing Brother'  Which gives the user Greater Status on up to 4 people for 24 hours with a DC:15 Concentration check

Offline Valdis

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Re: Into the Jaws of the Mad Beast
« Reply #31 on: January 29, 2014, 11:01:13 AM »
Acid immunity is for the VIPs.
VIPs = Very Important Punchers

Offline Hero

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Re: Into the Jaws of the Mad Beast
« Reply #32 on: January 29, 2014, 07:48:05 PM »
My chance of attendance tomorrow is now at 0%. What I needed to finish today I did not even start until 5:30 pm. Sigh.

Good luck. Haas will avenge any and all deaths.

Offline Asinjin

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Re: Into the Jaws of the Mad Beast
« Reply #33 on: January 29, 2014, 08:21:27 PM »
Tyrogatore would weep if he did that, instead, he beats someone up in his anger.
The hand that rolls the Dice rules the world.

Offline whitesword

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Re: Into the Jaws of the Mad Beast
« Reply #34 on: January 29, 2014, 10:49:34 PM »
Tyrogatore would weep if he did that, instead, he beats someone up in his anger.

Tyrogatore hates Thursdays.

Offline Zunder

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Re: Into the Jaws of the Mad Beast
« Reply #35 on: January 30, 2014, 12:14:21 AM »

Offline Hero

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Re: Into the Jaws of the Mad Beast
« Reply #36 on: January 30, 2014, 06:42:12 AM »
Tyrogatore hates Thursdays.
Also HAZOPs, scope creep, and high purity water generation.

If Haas wants to free up a spell slot, Grant can lend you his 'Headband of the Knowing Brother'  Which gives the user Greater Status on up to 4 people for 24 hours with a DC:15 Concentration check
Thank you but no. Already wearing a magic item there that is critical to my survival.

Lennie's saves are really poor.   Bartlet's are probably better.  It might be betterh to put the superior resistance on Lennie.  We really don't want lennie to be controlled by the Fey.  Also Lennie needs to have his fist enchanted.
Okay. I could probably do "superior" for both.
« Last Edit: January 30, 2014, 06:48:57 AM by Hero »

Offline Terrorshard

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Re: Into the Jaws of the Mad Beast
« Reply #37 on: January 30, 2014, 12:27:31 PM »
Correction on spells:

If Ash is on Fey duty lvl 3 is arrow storm

If Ash is on big beasty duty lvl3 is find the gap

Offline Valdis

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Re: Into the Jaws of the Mad Beast
« Reply #38 on: January 30, 2014, 12:36:29 PM »
Grant says, "When it comes to fighting this thing, let me engage it first before you leave the protection offered by Master Claud's flag.  Watching me fight will bolster your courage. (Ooc: Everyone within 30' of grant that can see him will receive a +2 to attack/Damage/Fear Saves).  With the blessings that the Mighty Tyrogatore has granted me access to, I should be able to stand in the presence of the monstrosity and not flee like a Quan Yin worshiper.

Grant will cast the following spells that affect everyone within 2 minutes of the start of the battle
Cloak of Bravery: +7 bonus to Fear saves
Prayer: +1 Luck bonus to all rolls
Good Hope: +2 Morale bonus to saves/attack/damage/ability/skill checks

Offline master po

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Re: Into the Jaws of the Mad Beast
« Reply #39 on: January 30, 2014, 01:45:22 PM »
Claude can help a  couple be stronger and a couple see the fey etc.   

Offline Malchia

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Re: Into the Jaws of the Mad Beast
« Reply #40 on: January 30, 2014, 02:26:10 PM »
My chance of attendance tomorrow is now at 0%. Good luck. Haas will avenge any and all deaths.
Without Haas' morale compass to guide Valizar, he cannot be held accountable for the amount of carnage he plans to inflict upon his enemies. 

You will be missed Haas, but rest assured, Tyrogatorian justice will be served tonight.

Offline Malchia

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Re: Into the Jaws of the Mad Beast
« Reply #41 on: January 30, 2014, 02:28:59 PM »
Grant says, "When it comes to fighting this thing, let me engage it first before you leave the protection offered by Master Claud's flag.  Watching me fight will bolster your courage. (Ooc: Everyone within 30' of grant that can see him will receive a +2 to attack/Damage/Fear Saves).  With the blessings that the Mighty Tyrogatore has granted me access to, I should be able to stand in the presence of the monstrosity and not flee like a Quan Yin worshiper.

Grant will cast the following spells that affect everyone within 2 minutes of the start of the battle
Cloak of Bravery: +7 bonus to Fear saves
Prayer: +1 Luck bonus to all rolls
Good Hope: +2 Morale bonus to saves/attack/damage/ability/skill checks
Valizar roars with delight at Grant's proposed prayers.

OOC: Do the bonuses from these spells stack?

Offline Asinjin

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Re: Into the Jaws of the Mad Beast
« Reply #42 on: January 30, 2014, 03:32:15 PM »
Without Haas' morale compass to guide Valizar, he cannot be held accountable for the amount of carnage he plans to inflict upon his enemies. 

You will be missed Haas, but rest assured, Tyrogatorian justice will be served tonight.

Haas will be there in spirit.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Into the Jaws of the Mad Beast
« Reply #43 on: January 30, 2014, 03:33:33 PM »
Valizar roars with delight at Grant's proposed prayers.

OOC: Do the bonuses from these spells stack?

The +7 and +2 morale bonuses to Fear saves do not stack.  Otherwise yes.
The hand that rolls the Dice rules the world.

Offline Asinjin

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Re: Into the Jaws of the Mad Beast
« Reply #44 on: January 30, 2014, 03:34:48 PM »
Grant says, "When it comes to fighting this thing, let me engage it first before you leave the protection offered by Master Claud's flag.  Watching me fight will bolster your courage. (Ooc: Everyone within 30' of grant that can see him will receive a +2 to attack/Damage/Fear Saves).  With the blessings that the Mighty Tyrogatore has granted me access to, I should be able to stand in the presence of the monstrosity and not flee like a Quan Yin worshiper.

Grant will cast the following spells that affect everyone within 2 minutes of the start of the battle
Cloak of Bravery: +7 bonus to Fear saves
Prayer: +1 Luck bonus to all rolls
Good Hope: +2 Morale bonus to saves/attack/damage/ability/skill checks

I don't believe Good Hope is a cleric spell.
The hand that rolls the Dice rules the world.