Author Topic: Preperation Rounds  (Read 7492 times)

Offline whitesword

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Re: Preperation Rounds
« Reply #30 on: July 16, 2012, 06:27:31 PM »
Sorry. First time through I did not see a difference between 0 and conditional 0 and I'm still not sure I understand but 0 conditional seems ok as well.

Offline Asinjin

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Re: Preperation Rounds
« Reply #31 on: July 16, 2012, 07:11:05 PM »
Conditional 0 is the following:

If you select 0 prep rounds, then you cannot select a starting distance that starts you and your opponent within five feet of your threatened area.  Also, if you pick 0 prep rounds, the random starting distance rolled cannot be within that range.

Note that if prep rounds and starting distance are both rolled randomly, you could get the 0 prep rounds and threat range starting distance.

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Offline Asinjin

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Re: Preperation Rounds
« Reply #32 on: July 18, 2012, 09:53:02 PM »
Unless anyone has anything further to say, this will be locked tomorrow.  The choices for number of preparation rounds are:

0 rounds (cannot pick a starting distance within your melee threatened range plus five feet)
1 round
2 rounds
3 rounds
4 rounds
5 rounds

The random roll will be 1d6-1 with no condition for starting distance.

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Offline Asinjin

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Re: Preperation Rounds
« Reply #33 on: August 01, 2012, 02:23:23 PM »
Creatures may not be summoned in the prep rounds.

Spells that have an area of effect may be cast, but must be centered on the caster.
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Offline Zunder

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Re: Preperation Rounds
« Reply #34 on: August 01, 2012, 02:56:14 PM »
Creatures may not be summoned in the prep rounds.

Spells that have an area of effect may be cast, but must be centered on the caster.


What's the idea behind the second part?  Or what is a concrete definition of a "area of effect" spell.

Offline Asinjin

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Re: Preperation Rounds
« Reply #35 on: August 01, 2012, 03:00:28 PM »
It is a change from the wizards' tournament, where only spells that effected the caster were allowed.  Now, you could cast a Magic Circle of Protection in the prep round.  It effects more than just your starting square and you.

Adding the has to be centered on you removes using it as an offensive weapon.  Such as centering an entangle where you know your opponent will appear when the duel starts.
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Offline Zunder

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Re: Preperation Rounds
« Reply #36 on: August 01, 2012, 09:26:03 PM »
It is a change from the wizards' tournament, where only spells that effected the caster were allowed.  Now, you could cast a Magic Circle of Protection in the prep round.  It effects more than just your starting square and you.

Adding the has to be centered on you removes using it as an offensive weapon.  Such as centering an entangle where you know your opponent will appear when the duel starts.


How about spells that can't be the target of the caster, and are a defined area of effect.  Like walls, etc.

Offline Asinjin

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Re: Preperation Rounds
« Reply #37 on: August 01, 2012, 10:53:03 PM »
They cannot be cast in the prep round.
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Offline Hero

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Re: Preperation Rounds
« Reply #38 on: August 02, 2012, 11:03:10 PM »
Movement allowed in the prep round? What if the starting distance is maintained (meaning just lateral moves, no advancing or retreating).

What about hiding?

Offline Asinjin

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Re: Preperation Rounds
« Reply #39 on: August 03, 2012, 12:00:18 AM »
No movement in the prep round.

You can hide in theory, but the setting would have to be correct.
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