Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - whitesword

Pages: 1 ... 184 185 [186] 187
2776
Constables of Icefia / Re: The Transfer
« on: September 08, 2011, 05:41:14 PM »
The East, or Phiam, Road is perhaps the safest in the Kingdom ( The Colonye Road might beat it but for natural dangers like floods and mudslides near the river). The lands between Messada and Phiam are nearly free of monsters and even dangerous animals are rare as those lands have been over hunted for centuries.

2777
Constables of Icefia / Re: The Transfer
« on: September 07, 2011, 01:37:25 PM »
Ha ha ha ha ha ha ha ha ha....

(Jim Mora voice)  xp post?  xp post?  We're not going to talk xp post.  xp post?

Let's just say that whitesword takes a little longer than yours truly to post xp.

As a result of . . .

2778
Constables of Icefia / The Transfer
« on: September 07, 2011, 08:20:58 AM »
After Corum dismisses you the room begins to empty out however First Deputy Holts is still at the front of the room speaking with some of the other deputies.

You can discuss here what if anything you did during the two weeks prior to the meeting and what you do the day after.  You have three full days to report but it is about three days to Phiam over land.

2779
Guide to Crafters / Re: List of Crafts
« on: September 05, 2011, 02:07:57 PM »
This may be opening a can etc but a profession would by definition use multiple skills. An armorer would need blacksmithing and leatherworking at a minimum. As you have made a crafted class you may want to use that as a starting point and think about how the skills combine to form a profession. That would give the class some clearly defined structure. There's a big difference between a ditch digger and an engineer (or so they would have us believe, having professional secrets is a big thing that made professions what they are).

2780
Constables of Icefia / Re: New characters
« on: September 01, 2011, 06:30:01 PM »
I will post and send out emails this weekend.

2781
Constables of Icefia / Re: Life and Crimes in the City
« on: August 31, 2011, 04:15:32 PM »
Snow near the river or harbor is usually pushed in and the market is kept as clear as possible but by mid winter people use sledges, skis and snowshoes to get around.

2782
Constables of Icefia / Re: The War
« on: August 31, 2011, 02:03:31 PM »
Yes and while the subjects are less enthusiastic than before there have only been demonstrations by the followers of Quan Yin and Hemator as of the date of the campaign start.

2783
Constables of Icefia / Re: Life and Crimes in the City
« on: August 31, 2011, 02:01:50 PM »
I should have been more clear in the first post. It is still unseasonably warm in the 11th month. There have been no daytime snowfalls and only a night or two of flurries. The population is generally happy, particularly the vintners and farmers who have seen record crops. However there have been violent thunderstorms and even tornados, which are rarely seen in the Kingdom

2784
Constables of Icefia / Re: The War
« on: August 26, 2011, 04:36:19 PM »
Is crime on the rise since so many men are gone?  Petty stuff, like break ins, theft, etc?

See the next thread. This one is just supposed to discuss the events of the war. I should have put it under the general Icefia heading.

2785
Constables of Icefia / Re: Life and Crimes in the City
« on: August 24, 2011, 11:08:35 PM »
What are the rules regarding clickers in daily life?
Non-weapon clickers are regulated to the extent that they could accidentally harm a user or bystander.  One gnomish family was banned from using giant automated sausage grinders after the church of Gnarion politely complained to the authorities that they repeatedly had to regenerate the children's limbs and digits for free under the Kingdom's laws requiring the church of the parents to provide free healing to children.

Weapon clickers are heavily regulated.  There is only one well known and recognized gun shop in the Kingdom: Smokeweller's in Forestall, the goblin city.  Still possession and use of a registered clicker weapon is not banned outright.  However they are generally considered the weapons of criminals and loons and the user better have an airtight explanation to justify their use or they will certainly find themselves on the wrong side of a case.  Unregistered possession is either a Minor or Serious crime depending on how dangerous the item.  Possession by a criminal or in the course of a crime is always a Serious crime.

Despite these prejudices the Kingdom has a long tradition of embracing some technology and there is a high noble Plateau/Tinker Gnome family: the Tolists.

2786
Constables of Icefia / Re: Life and Crimes in the City
« on: August 24, 2011, 10:58:29 PM »
Did you mean to start a new thread as opposed to reply to the started thread?
Yes, the first is really just to keep you up to date on what is happening in the war.

2787
Constables of Icefia / Re: Life and Crimes in the City
« on: August 24, 2011, 10:30:21 PM »
Addressing the question about the prisons:  each watch station has a holding facility, usually just the basement.  The courthouse of each city has a more formal dungeon and for those convicted of truly terrible crimes the gaol of the Kingdom lies within Castle Gemblade.  Most crime in the Kingdom is punished by hard labor, which means banishment to one of he logging camps far in the wilderness or to the mines or the islands.

2788
Constables of Icefia / Life and Crimes in the City
« on: August 24, 2011, 10:26:41 PM »
Within weeks of the legions moving west all of the cities saw an increase in crime.  Unaccompanied women reported being strong armed, dock workers beat up those that dared to unload a ship that would not negotiate with the unions and burglaries simply exploded.  The common people blame immigrants and ship jumpers for most of the problems, and in truth many of those caught are foreigners or barbarians who have come for work.

Still, the common people of the Kingdom seem more on edge, fights have become more common and more violent.  In the summer of 784 the murder rate reached the highest in memory.  Many feel that the oppressive heat, also the worst in memory, even Ice Gnome memory, contributes.  The Tamin River overflowed its banks twice as the heat melted the ice in the north to levels not seen in centuries, perhaps ever. 

Constables are hard pressed to keep up.  Many volunteered and were given leave to join the fight, though the war is not as popular this time around.  Many who would not otherwise be accepted as constables for one reason or another are given their badge but the ranks are still thin.  Most work an extra shift or part of a shift every day leading to frayed nerves and complaints from the subjects.  The leadership is reluctant to discipline too harshly as they cannot spare the men.

2789
Constables of Icefia / Re: The War
« on: August 24, 2011, 10:13:36 PM »
If by recruiters you mean for the military there are some but they are not very aggressive.   The Brotherhood of the Unbroken Sword on the other hand is very aggressive and constables are constantly being asked to remove them from bars and meeting halls but for everyone who wants them removed there is another appalled that anyone would disrespect a veteran.

2790
Constables of Icefia / Re: The War
« on: August 24, 2011, 10:09:46 PM »
At first there did not seem to be a war going on at all.  Little changed right away but after a few weeks the absence of the legions garrisoned near the cities became more noticeable.  Fewer men were seen on the streets, women had more money to spend but less food was available in the markets and there was less need for laborers and craftsmen as the women made due with what they had, reluctant to make major decisions without their husbands.  Many young men volunteered and craftsmen followed the legions knowing their services would be needed.

The High King gathered six Othueyn, Warhosts or Legions in the Common Tongue, into three armies, Eynaeclos  in the language of the Court, the largest formations seen since the end of the War of Technology and marched west.  For weeks there was no news but on the day before the Day of Magic the elves attacked the northern army and were repulsed.  As winter comes harder and faster in the north and west after that engagement the armies were forced to encamp.

This is all that has occurred in the war as we begin. However, in the Kingdom's cities a different war has also begun.

Pages: 1 ... 184 185 [186] 187