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Messages - Malchia

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31
Out Into the World / Re: Behold the Lavender or Purple Horse
« on: January 31, 2024, 03:02:53 PM »
Yoshi is inside, having just paid the coin chest when he gets this message.

32
General Discussion / Re: Winter 23/24
« on: January 26, 2024, 09:57:02 PM »
I'm unavailable on 3/26.

33
Out Into the World / Re: The First Helpful Person Tried to Beat You Up
« on: January 24, 2024, 10:42:51 AM »
Once I regain consciousness, I congratulate Shadow 2.0 on his prowess and offer to help Barley with his healing/cooking efforts.  While helping, I ask him if he's had any luck with his research.

34
Out Into the World / Re: Sense Motive On Everyone!
« on: January 17, 2024, 09:35:48 AM »
He starts yelling for help.
"Please calm down Crum; we're not going to hurt you.  Simply tell us who sent you and why you're following us and we'll let you go."  As a token of good faith, I hand him a mug of meade.  If he's unable to grip it due to being held or grappled by Akrah, I ask one of my taller companions to offer him a sip.   

35
Reluctant Heroes / Re: In Prison . . . You’ll be in Good Company?
« on: January 10, 2024, 09:18:09 PM »
Chase is in no state of mind to worry about such things.

36
Reluctant Heroes / Re: In Prison . . . You’ll be in Good Company?
« on: January 10, 2024, 12:45:54 PM »
So...looks like we're going to be here for quite some time. Feels like a great stopping point ideally suited for dispensing some XP for our previous exploits.

37
General Discussion / Re: Winter 23/24
« on: January 05, 2024, 12:56:31 PM »
I'm available either way. If people want to hang out or if DM Whitesword wants to run a follow-up one shot session in the celestial prison cell, that's an option. However, if it works best for everyone to skip, that's fine too.

38
Reluctant Heroes / Re: In Prison . . . You’ll be in Good Company?
« on: January 04, 2024, 03:59:23 PM »
Eilistraee- She is clearly the most frustrated to be imprisoned. She is also the weakest of the powers but her charms are clearly always on the verge of overwhelming all of your male companions. Chase can’t help but fawn over her and she shows no inclination to suppress her power.
Chase makes a move. If we're going to be locked in here for all eternity, we may as well make the most of our time...


39
Out Into the World / Re: To Lynkeed
« on: January 04, 2024, 12:16:04 PM »
Recap in case Whitesword missed anything while virtual.
RECAP
The group received tokens of appreciation from the Emperor and discussed next steps in locating the descendants of the one presumed dead in the battle of Sutyr. Yoshi peered into the past with his heirloom chronomancy device and divined that he was alive and present at the battle right before the primary fight took place. Since he can only use it once a week, we agreed to try to use it again during the journey to Lynkeed. Not sure if we actually discussed that additional scrying in-game since we're already in Lynkeed.

We arrived safely outside Lynkeed thanks to the help of our Orcish guide. The journey took roughly 12 days. Our first order of business was to meet with one of two prominent families in Lynkeed. One oversees horse farming and the other is a brewmaster. On the way to the farmhouse, we noticed the flashes and sounds of magic being cast in the distance. We approached and came face to face with a stone giant and several human casters. The giant turned out to be an illusion, but after stating our business plainly and honestly, the lead caster introduced himself as the Iotian in charge of Lynkeed; Burke. He insisted we take a guide to show us around the city, so he assigned one of his apprentices, Jesse, to join our group. At first we politely declined, but Yoshi had a sudden and 180 degree change of heart, so we agreed to have Jesse join us since Yoshi was so thoroughly convinced it was a good idea.

Jesse led us to the farmhouse then we met with the administrator of the horse farm and set an appointment for the following day at 2pm. We also linked the horse lord to one of Yoshi's prophecies since his banner is purple and Yoshi saw a "purple horse" as one of his visions. With the appointment in place, we set off to travel to the orphanage, but decided to travel the long way around the broken wall that used to surround the outskirts of the city limits. This too was in one of Yoshi's prophecies (the broken wall). Along the wall, we found what appears to be a divinely enchanted basket imbued with the symbol of The Oldest Orc. It was filled with chalk and rocks. We also discovered that it only seems to be able to be handled by those faithful to the Oldest Orc as a trap went off in Garek's face when he picked it up, covering his face with white chalk. Yoshi dispelled the curse and we are now on our way to the orphanage. At some point, we'll meet up with the Brewer family too since they were mentioned as being trustworthy. That's where we left off.   

40
Domain / Re: Settled Deities' Domains
« on: December 27, 2023, 01:58:54 PM »
The Gods are not found of chronomancy and would not approve.
Even the ones with the time domain?

41
Domain / Re: Settled Deities' Domains
« on: December 26, 2023, 10:00:24 PM »
I like the idea.  I  think we should also consider psionic chronomancy abilities.

42
Reluctant Heroes / Re: In Prison . . . You’ll be in Good Company?
« on: December 21, 2023, 11:00:09 AM »
OOC: For XP purposes, Chase is 18th.

43
Reluctant Heroes / Re: In Prison . . . You’ll be in Good Company?
« on: December 21, 2023, 12:29:43 AM »
Chase pipes in..."Deities, Protectors, and Mighty Powers of the Realms, please allow me to explain the adventure we've endured to get to this point.  Perhaps my story will provide some small measure of joy in this most dire of circumstances"  At this time, I'll put on a bardic performance to fill them in with all details from the beginning of our group assembly to landing here in this place.  I call it "From the Theater of the Mind to the Prison of the Gods."

Perform Check: 1d20 (16) +37 (ranks + buffs) = 53


44
Reluctant Heroes / Re: In Prison . . . You’ll be in Good Company?
« on: December 20, 2023, 10:54:44 AM »
Are Ari and Rubius here?
I thought I remembered DM saying all the statues were here.  I believe the assembled deities were appalled by the sight and said they'd "fix that situation later" or something along those lines.

45
Reluctant Heroes / Re: The Tomb of Kallark
« on: December 12, 2023, 06:21:38 PM »
If we're able to cast while he's speaking to us, Chase will quicken a Good Hope then cast Snowsong.

Everyone gets:
+6 attack
+4 AC
+4 CHA
+2 all saves, ability checks, skill checks
+2 damage
+1d6 cold damage on all melee attacks
Fast Healing 1
Cold Resistance 15

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