Habololy Forum
Falan / Pacyr Campaign => The Rescue of Emmerick => Topic started by: Zunder on February 22, 2012, 12:40:09 AM
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Just wanted to beat derek for once! wohoo
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Boooo...the extra 15 minutes drive cost me.
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Start with xp:
Bandrig - For telling the truth to your enemies - 2500
Harrick - for excellent spell usage - 2550
Artemus - for successful use of your first clicker - 2400
Gnevil - for well played ennui - 2450
Marston - for quick draw, quick shot, quick reload - 2350
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Can I get a list of who has which magic items that you found?
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As you enter Central, it is the 19th day of the 11th month. There is close to only five hours of sunlight each day. The temperature ranges from 50 to 60 degrees in the day.
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I believe that's a level.
I have the following items:
- Cloak of Many Skills
- Compass of Location
- Baton
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Emitx has a Cloak of Many Skills and Boots of Many Skills.
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Now that we are in central, I'm going to switch all my spell around.. something tells me my enemies will be different.
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I have the cloak of many skills. Do we have a better name for that ;)
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It doesn't have a name that any of you know of, you just call it that cause that describes it.
How about Cloak of the Hertoplowan Thieves?
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The inn you find soon after passing the guard posts is called Smofarf's Warm Mug. Just its name tells you the 'sprawl' has been left behind and you are in a vibrant city. You can tell by the activity level, energy, and enthusiasm; that things are different here.
This domain, as the guards called it, dedicated to Smofarf, is magically lit. So despite the dark, you can see clearly.
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Marston has the bracers and the black leather spandex armor.
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He's bringing sexy back with that armor.
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Gnevil has the dagger from the first bandit encounter. Can I use my scientific method approach to try and identify its enhancement bonus based on the amount of damage it does? I have a non-magical dagger that I can use as a baseline of comparison and plenty of free time in the cart to generate an adequate sample size.
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It's +1.
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I have the short sword from this most recent encounter.
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It's +1.
That was a little anti-climatic.
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After setting up a series of tests that only involve on Oops, and subsequent evacuation of his allies, Gnevil is able to determine that the dagger is sharper than his mundane one, but not sharp enough to do some of the amazing things highly magical weapons are capable of doing. He determines then, that the dagger, while magical, is of the least magical variety, what the arcane practitioners call +1.
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Better.
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After setting up a series of tests that only involve on Oops, and subsequent evacuation of his allies, Gnevil is able to determine that the dagger is sharper than his mundane one, but not sharp enough to do some of the amazing things highly magical weapons are capable of doing. He determines then, that the dagger, while magical, is of the least magical variety, what the arcane practitioners call +1.
Looks at Gnvil as he experiments... I had him the baton.. can you figure out this?
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Looks at Gnvil as he experiments... I had him the baton.. can you figure out this?
Probably. You have a non-magical one I can use as a baseline of comparison?
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Probably. You have a non-magical one I can use as a baseline of comparison?
It's a club. I hand him a piece of wood.
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So I don't really need to explain the differences between an exceptionally crafted wooden baton designed specifically for use in hand-to-hand combat and a piece of scrap lumber do I? Because I will if you need me to, but I hope I won't have to.
I'll do what I can to identify the enchantment bonus of the baton using methods similar to the dagger.
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The Baton is impossible to cut with the dagger, so it is more magical. But it is not made of a rare metal or wood, so its not that magical...either +2 or +3.
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The Baton is impossible to cut with the dagger, so it is more magical. But it is not made of a rare metal or wood, so its not that magical...either +2 or +3.
Harrick's eye glaze over..."maybe I shouldn't have the club.. I've never used a weapon before... unless you consider a fork and steak knife a weapon"
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posting xp:
Harrick 30
Gnevil 25
Marston, Artemus, and Bandrig 5 each