The end of an Era has come. Magic is broken. New Heroes are needed to face the challenges of the new Age!
Once the first hundred or so barbarians gets through, Asinjin puts up a wall of stone (read from scroll) forty feet long, ten feet high and four inches thick. Anchored on either side against the existing wall (since the gate opening was 30 feet, that should be five feet on each side.
Also note, that the lantern archons are floating 30 feet above the gate and begin blasting away as soon as the barbarians arrive. That's a total of 60 +2 ranged touch attacks dealing 1d6 each. They are extraordinary attacks, so anti magic doesn't help. Likely 30 hit each round because they are touch attacks, so 30d6 damage to barbarians. Should knock out a few each round.Once the wall is up, they find and swarm those that got inside.
You can’t cast the spell into the anti magic area. The shells won’t dispel it but there’s no gap in the bubbles big enough to cast into.
They do knock out a few but not that many.
5 or 6 a round.
More like three or four. Barbarians = d12hp
What is the defense inside the city like? Are the barbarians running wild?
Before we get to that some of the action outside the wall needs to be resolved
How far is the Bloated from the wall at this point?Benlin flies toward the Bloated, but does not get too close.
Such as?
The southern corps reaches the Icefian lines long before the barbarians get inside the gate.
Is Rubius able to get to the southern corps and rain down some arrows? I fly at 100 now.
You can get there after the battle has been joined but Benlin took you to the north flank to try and slow down the barbarians.
(Parker has actually met Tyr and his proxy 2x. You also met Torm)