Habololy Books > Guide to Tinker

New clickers

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Malchia:

--- Quote from: Hero on February 21, 2014, 10:05:48 PM ---Must...make...this...

http://www.hightech-edge.com/wp-content/uploads/triple-barreled-revolver-3.jpg

--- End quote ---
18 rounds...sign Marston up. 

Zunder:

--- Quote from: Hero on November 21, 2011, 10:25:18 PM ---Mental Block
This is a simple alloy of lead and tin that provides a minor amount of protection from mental attacks when worn around the head. It is typically fashioned into a lining for open-faced helmets and hats. The alloy itself is too soft to offer any degree of protection from physical blows. The wearer gains a +2 equipment bonus to will saves against mind-affecting effects.

Type: Lesser Clicker

Energy Requirements: None

Modifications: The bonus to will saves increases when the head is more completely enclosed; headgear that covers the face and head increases the bonus to +4, and increases the craft DC by 2.

Design Type: Materials

--- End quote ---


How can something with no moving parts be a clicker.  I call foul on a tin foil hat being a clicker.  That's just science.

Asinjin:
We had added materials to the list as well.  So while the term clicker historically on Habololy meant something that clicked, it has in the modern day come to mean something scientific beyond the norm of everyday life for the average Habololian.  There are some things that click that are not considered clickers by the average person, such as a clock.  That is because they have reached a level of popular acceptance.

Asinjin:
In an effort to bulk up the list of clickers, please post any ideas you have for clickers that would already exist.

Hero:

--- Quote from: Asinjin on March 03, 2017, 08:52:36 AM ---In an effort to bulk up the list of clickers, please post any ideas you have for clickers that would already exist.

--- End quote ---
I had a bunch of clicker deas for Gnevil to build that I never detailed out because that character ended rather abruptly.

Here:

* Wrist Catapult (Mechanics) - modern slingshot that effectively boosts your strength score for damage
* Bullet Proofing (Materials) - Ceramic plates that reduce the chance of a rolling critical and provide DR10 vs bullets; must be replaced after negating a specific amount of damage; functions as medium/heavy armor for speed/armor check penalty/proficiencies/spell failure
* Flechette Rounds (Firearms) - small arms ammunition that reduces target's nat AC/armor bonus by 1 and functions like the "wounding" property for magic weapons

* Inflatable Wall (Materials) - An air bag that uses chemistry to instantly inflate a 5 ft cube balloon; only has AC 5 and 1 hp but blocks line of sight/effect and can be deployed as a swift action

* Diamond Stone (Materials) - A sharpening stone that temporarily increases the critical threat range for a bladed weapon by 1 and lasts for a limited number of attacks

* Flame Thrower (Hydraulics) - Self explanatory

* Wing Suit (Aeronautics) - Also self explanatory; also requires detailing out rules for a parachute

* LeMat Revolver (Firearms) - Pistol and shotgun in one!

* Plateauian Walker

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