Author Topic: Success in Red Point  (Read 12080 times)

Offline Asinjin

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Re: Success in Red Point
« Reply #45 on: July 25, 2013, 10:05:19 AM »
Unless I hear ohterwise by tonight, I will assume Natsu, Vincent, Istvan, and Gansuhk go to the grave site and send them a message detailing what they find.
The hand that rolls the Dice rules the world.

Offline Hero

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Re: Success in Red Point
« Reply #46 on: July 25, 2013, 12:58:49 PM »
Vincent says:  I think it is a good idea to protect the safe house and its items but right now if you use the money to make the protection then we won't have anything left to protect.  It might make sense to earn a bit more before we protect it with magical means.
The bag of holding and the farspeaking amulet have a combined market value of around 25,000 gc. Those alone are worth protecting, even without traditional monetary wealth.

For 50 gc per location, I could protect a room with an audible and mental alert. Only trouble is that each casting will require a skull from a humanoid.

Offline Valdis

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Re: Success in Red Point
« Reply #47 on: July 25, 2013, 01:17:46 PM »
~A little over 2 weeks after the heist~

During a scheduled magical conference call, the Twins point out that it appears as though the Red Point Crew are targeting the Street Fishers.  The Twins say they witnessed one of Remy's (from the Street Fishers, not our Remy) performances where over two dozen Horarian children rushed through his crowd pushing people out of their way and knocking them down as they rushed the stage.  Many of the children made it through the crowd and onto the stage where many of them went out of their way to actually physically hit Remy before running off.  The Twins confirm that a man fitting the description of a Red Point Crew member was seen watching the incident from a nearby alley.  After the incident, the Red Point Crew member retreated into the shadows and disappeared.

Offline Hero

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Re: Success in Red Point
« Reply #48 on: July 25, 2013, 05:44:01 PM »

During a scheduled magical conference call, the Twins point out that it appears as though the Red Point Crew are targeting the Street Fishers. 
Ha!

Offline Hero

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Re: Success in Red Point
« Reply #49 on: July 30, 2013, 11:52:03 AM »
Here is a listing of the things you found in the utility room at the safe hosue:

2 x Wax Key
1 x skeleton Key
What do these do?

Offline Asinjin

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Re: Success in Red Point
« Reply #50 on: July 30, 2013, 12:21:29 PM »
Wax Key

This two-sided case contains a soft wax that readily takes and keeps an impression of an object pressed between the two halves, creating an excellent mold of the item. A skilled artisan may then make a copy of the item from the mold (and destroying the mold in the process). Making an impression surreptitiously requires a DC 25 Sleight of Hand check.

Skeleton Key

Many door locks have a similar design and thus can be unlocked by a similar key. A skeleton key may be tried on any standard door lock that uses a key, even if you don’t have the Disable Device skill. You use the key’s Disable Device bonus of +10 rather than your own total; you cannot take 10 when using a skeleton key. The key only gets one roll for any particular lock. If the roll fails, the key is unable to open or close that lock. Inferior skeleton keys may only have a +5 bonus.
The hand that rolls the Dice rules the world.