Habololy Forum

Rogues of Port Talp => Esme's 11 => Topic started by: Asinjin on June 06, 2013, 11:47:46 PM

Title: Half Goes Well, Half Not So Well
Post by: Asinjin on June 06, 2013, 11:47:46 PM
A place to discuss the events of the last session.

Plan for storing and selling the items.

When do you meet next.
Title: Re: Half Goes Well, Half Not So Well
Post by: Asinjin on June 06, 2013, 11:51:24 PM
Please message me privately if you got a level.
Title: Re: Half Goes Well, Half Not So Well
Post by: Hero on June 07, 2013, 12:16:53 AM
I'd say getting away with 3 magic items qualifies as going pretty well.
Title: Re: Half Goes Well, Half Not So Well
Post by: Malchia on June 07, 2013, 12:33:22 AM
I'd say getting away with 3 magic items qualifies as going pretty well.
Five if you count Nax's items.
Title: Re: Half Goes Well, Half Not So Well
Post by: Valdis on June 07, 2013, 06:31:20 AM
Five if you count Nax's items.

Yes,  but nobody but Nax knows he took them
Title: Re: Half Goes Well, Half Not So Well
Post by: Asinjin on June 07, 2013, 08:28:52 AM
Esme is happy enough to offer a bonus.

Where do you take the goods?
Title: Re: Half Goes Well, Half Not So Well
Post by: Valdis on June 07, 2013, 08:49:30 AM
Esme is happy enough to offer a bonus.

Where do you take the goods?

Tragorum suggests that, as long as it's still abandoned, we could use Vit's house as a stash house.  It has no connection to us and we can keep an eye on the stuff until we are ready to move it.  As a bonus, if the stuff does get tracked down, it may implicate the Street Fishers, causing them more trouble.
Title: Re: Half Goes Well, Half Not So Well
Post by: Asinjin on June 07, 2013, 09:13:44 AM
Note that this conversation includes the twins, Vincent, Schurke, Forza, Istvan and Gansuhk.  They are who is around the looted stone while you have to decide.
Title: Re: Half Goes Well, Half Not So Well
Post by: Zunder on June 07, 2013, 09:27:18 AM
Ganshuk rubs his bristly chin... "I think we should sit on the gems, might take several months for the constables to stop looking for this stuff.  Any movement is dangerous, even out of the city as we don't know how secure those lines off communication are"

Title: Re: Half Goes Well, Half Not So Well
Post by: Valdis on June 07, 2013, 09:39:05 AM
Ganshuk rubs his bristly chin... "I think we should sit on the gems, might take several months for the constables to stop looking for this stuff.  Any movement is dangerous, even out of the city as we don't know how secure those lines off communication are"

Tragorum nods in agreement. "And sell it off a bit at a time.  Smaller quantities wont be as suspicious."
Title: Re: Half Goes Well, Half Not So Well
Post by: whitesword on June 07, 2013, 11:30:08 AM
Yes,  but nobody but Nax knows he took them
Its Max boys (and girls) with an M. Maxim Sharpe (ace second story gnome).

Max wanders the streets for an hour to make sure he isn't followed and then goes home. He will go to Ava's in the morning. 
Title: Re: Half Goes Well, Half Not So Well
Post by: Windblade on June 07, 2013, 03:33:32 PM
Its Max boys (and girls) with an M. Maxim Sharpe (ace second story gnome).

Max wanders the streets for an hour to make sure he isn't followed and then goes home. He will go to Ava's in the morning.

It is Ayva. Ayva with a Y ;p
Title: Re: Half Goes Well, Half Not So Well
Post by: Malchia on June 07, 2013, 04:01:15 PM
Its Max boys (and girls) with an M. Maxim Sharpe (ace second story gnome).
Sorry...typo.
Title: Re: Half Goes Well, Half Not So Well
Post by: Malchia on June 07, 2013, 04:06:11 PM
Tragorum suggests that, as long as it's still abandoned, we could use Vit's house as a stash house.  It has no connection to us and we can keep an eye on the stuff until we are ready to move it.  As a bonus, if the stuff does get tracked down, it may implicate the Street Fishers, causing them more trouble.
Forza straightens up to his full 9 ft. height and says: "Not Vit's.  We use Ganshuk's factory.  Safer with the pigs."
Title: Re: Half Goes Well, Half Not So Well
Post by: whitesword on June 07, 2013, 04:19:21 PM
It is Ayva. Ayva with a Y ;p
Huh. How about that. Are we pronouncing it wrong? Should it be. Av Ya?
Title: Re: Half Goes Well, Half Not So Well
Post by: Windblade on June 07, 2013, 04:47:29 PM
You switched the letters around. So nope.
Title: Re: Half Goes Well, Half Not So Well
Post by: Windblade on June 07, 2013, 11:32:11 PM
The house sounds good for storage.  I think at tomorrow's  meeting we should talk to Ayva and see how quicly she can sell the stuff and if she thinks the constables can track it. 

OOC:  Asinjin let me know when Ayva can talk.
Title: Re: Half Goes Well, Half Not So Well
Post by: Asinjin on June 08, 2013, 12:45:02 AM
I need to know what Remy does.  Maxim and Natsu have already told me what they do, and the rest of you are together and planning where to store the gems.
Title: Re: Half Goes Well, Half Not So Well
Post by: Windblade on June 08, 2013, 12:52:20 AM
Vincent says store it in the house and then contact Ayva and seel it all as soon as possible. 
Title: Re: Half Goes Well, Half Not So Well
Post by: whitesword on June 08, 2013, 04:40:19 PM
You switched the letters around. So nope.
I Va?
Title: Re: Half Goes Well, Half Not So Well
Post by: Windblade on June 08, 2013, 11:21:20 PM
I Va?

You said "Should it be Av YA?"   I said know because you are spelling it wrong.  It is spelled Ayva.  "Ay" is prounced like you would when spelling stay.  So you have AYva.
Title: Re: Half Goes Well, Half Not So Well
Post by: Valdis on June 09, 2013, 01:27:02 PM
You said "Should it be Av YA?"   I said know because you are spelling it wrong.  It is spelled Ayva.  "Ay" is prounced like you would when spelling stay.  So you have AYva.

How about we call it even and go with Slutty and Stumpy respectively
Title: Re: Half Goes Well, Half Not So Well
Post by: Valdis on June 10, 2013, 09:07:26 PM
If there are no objections, Tragorum goes to scout out Vit's house, using his Earthsense ability to make sure he is not being followed and to make sure that Vit's house is empty.  He'll double back over his route just to make sure h'e not being followed.
Title: Re: Half Goes Well, Half Not So Well
Post by: Zunder on June 10, 2013, 11:08:39 PM
If there are no objections, Tragorum goes to scout out Vit's house, using his Earthsense ability to make sure he is not being followed and to make sure that Vit's house is empty.  He'll double back over his route just to make sure h'e not being followed.


I think we shouldn't go there again.  Seeing as if we return to the scene of the crime someone might connect us to thing.
Title: Re: Half Goes Well, Half Not So Well
Post by: Valdis on June 10, 2013, 11:49:27 PM

I think we shouldn't go there again.  Seeing as if we return to the scene of the crime someone might connect us to thing.

"Fair enough.  But, I'm not going to spend any longer than I have to on this boat.  If we can't decide where to take them soon, we will sink them and come back for them later."
Title: Re: Half Goes Well, Half Not So Well
Post by: Malchia on June 11, 2013, 03:32:24 PM
I still think Ganshuk's methane warehouse is the safest place.  It's not too far from the guild house, there's plenty of space, and nobody wants to be within 1000 feet of it. 
Title: Re: Half Goes Well, Half Not So Well
Post by: Zunder on June 11, 2013, 10:23:58 PM
I still think Ganshuk's methane warehouse is the safest place.  It's not too far from the guild house, there's plenty of space, and nobody wants to be within 1000 feet of it.


Yes, many places to hide things I have.. Methane Factory!