Bard | 0 | | Candlelight (3.0) | You cause an object to glow like a candle, shedding light in a 5-foot radius | |
Bard | 0 | | Dancing Lights | Creates torches or other lights. | |
Bard | 0 | | Daze | Humanoid creature of 4 HD or less loses next action. | |
Bard | 0 | | Detect Crossroads (3.0) | Detects fey crossroads within 60 ft. | |
Bard | 0 | | Detect Ghost (3.0) | Reveals ghosts within 60 ft. | |
Bard | 0 | | Detect Magic | Detects spells and magic items within 60 ft. | |
Bard | 0 | | Easy Math (3.0) | Solve complex math problems with a perform check. | |
Bard | 0 | | Fine-Tuning (3.0) | +2 Circumstance bonus on perform checks. | |
Bard | 0 | | Flare | Dazzles one creature (-1 on attack rolls). | |
Bard | 0 | | Ghost Sound | Figment sounds. | |
Bard | 0 | | Ghostharp | Object records, plays a song at your command. | |
Bard | 0 | | Know Direction | You discern north. | |
Bard | 0 | | Light | Object shines like a torch. | |
Bard | 0 | | Lullaby | Makes subject drowsy; -5 on Spot and Listen checks, -2 on Will saves against sleep. | |
Bard | 0 | | Mage Hand | 5-pound telekinesis. | |
Bard | 0 | | Mending | Makes minor repairs on an object. | |
Bard | 0 | | Message | Whispered conversation at distance. | |
Bard | 0 | | Minor Disguise | Makes slight changes to your appearance. | |
Bard | 0 | | Open/Close | Opens or closes small or light things. | |
Bard | 0 | | Percussion (3.0) | Fill the area with the sound of percussive instruments. | |
Bard | 0 | | Prestidigitation | Performs minor tricks. | |
Bard | 0 | | Read Magic | Read scrolls and spellbooks. | |
Bard | 0 | | Resistance | Subject gains +1 on saving throws. | |
Bard | 0 | | Songbird | Grants +1 bonus on your next Cha check after performance. | |
Bard | 0 | | Stick | Glues an object weighing 5 pounds or less to another object. | |
Bard | 0 | | Summon Instrument | Summons one instrument of the casters choice. | |
Bard | 1 | | Accelerated Movement | Balance, Climb, or Move Silently at normal speed with no penalty on skill check. | |
Bard | 1 | | Alarm | Wards an area for 2 hours/level. | Subject can avoid a single attack of opportunity. |
Bard | 1 | | Alibi | Target believes he encountered you recently. | |
Bard | 1 | | Alustriel's Banner (3.0) | Create a glowing banner and the sound of a horn blowing. | |
Bard | 1 | | Ambient Song (3.0) | Transform bardic music into background noise. | |
Bard | 1 | | Amplify | Lowers Listen DC by 20. | |
Bard | 1 | | Ancient Knowledge | Gain a +5 insight bonus on a single Knowledge check. | |
Bard | 1 | | Animate Rope | Makes a rope move at your command. | |
Bard | 1 | | Appraising Touch | Gain +10 bonus on Appraise checks. | |
Bard | 1 | | Armor Lock | Targets armor becomes restrictive, slowing movement to 10 ft. | |
Bard | 1 | | Barlens Crabwalk | Touched creature gains bonus while charging. | |
Bard | 1 | | Beastland Ferocity | Subject fights without penalty while disabled or dying. | |
Bard | 1 | | Beckon Person | Force a humanoid to approach you against its will. | |
Bard | 1 | | Bonerattle (3.0) | Vibration deals 1d4/level to bone. | |
Bard | 1 | | Catsfeet | Reroll a Balance, Climb, Jump, or Move Silently check with +5 bonus. | |
Bard | 1 | | Cause Fear | One creature of 5 HD or less flees for 1d4 rounds. | |
Bard | 1 | | Charm Person | Makes one person your friend. | |
Bard | 1 | | Cheat | Caster rerolls when determining the success of a game of chance. | |
Bard | 1 | | Combat Readiness | Target gains +1 per three levels on initiative checks; no bonus from being flanked. | |
Bard | 1 | | Combined Talent | Allows one subject to use the skill ranks of a second subject in place of her own. | |
Bard | 1 | | Comprehend Languages | You understand all spoken and written languages. | |
Bard | 1 | | Confusion, Lesser | One creature is confused for 1 round. | |
Bard | 1 | | Corrupt Weapon | Weapon confirms critical hits against good foes. | |
Bard | 1 | | Critical Strike | Swift. For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical hits. | |
Bard | 1 | | Cure Light Wounds | Cures 1d8 damage +1/level (max +5). | |
Bard | 1 | | Dead End | Removes spoor of one creature/level. | |
Bard | 1 | | Detect Incarnum | Detect soulmelds and essentia within 60 feet. | |
Bard | 1 | | Detect Secret Doors | Reveals hidden doors within 60 ft. | |
Bard | 1 | | Detect Weaponry | Reveals weapons within 60 feet. | |
Bard | 1 | | Discern Bloodline | Know the race of one creature/level. | |
Bard | 1 | | Disguise Self | Changes your appearance. | |
Bard | 1 | | Disquietude | Target avoids physical contact with others. | |
Bard | 1 | | Distort Speech | Targets speech becomes unintelligible, hampers spellcasting. | |
Bard | 1 | | Distract | Subjects take 4 on Concentration, Listen, Search, and Spot. | |
Bard | 1 | | Distracting Shadows | 5 penalty on Search and Spot checks in a 20-ft.-radius spread. | |
Bard | 1 | | Erase | Mundane or magical writing vanishes. | |
Bard | 1 | | Expeditious Retreat | Your speed increases by 30 ft. | |
Bard | 1 | | Expeditious Retreat, Swift | Your speed increases by 30 ft. for 1 round. | |
Bard | 1 | | Extract Drug (3.0) | Creates drug from inanimate object. | |
Bard | 1 | | Feather Fall | Objects or creatures fall slowly. | |
Bard | 1 | | Focusing Chant | Gain +1 on attack rolls, skill checks, and ability checks. | |
Bard | 1 | | Friendly Face | Gain +5 bonus on Diplomacy and Gather Information checks. | |
Bard | 1 | | Ghost Pipes | Causes an instrument to float above the ground and play itself. | |
Bard | 1 | | Grease | Makes 10-ft. square or one object slippery. | |
Bard | 1 | | Guided Path | Find nearest establishment of designated type. | |
Bard | 1 | | Guiding Light | +2 on ranged attacks against creatures in illuminated area. | |
Bard | 1 | | Harmony | Increased moral bonus when you inspire. | |
Bard | 1 | | Healthful Rest | Subjects heal at twice the normal rate. | |
Bard | 1 | | Heralds Call | Swift. Creatures of 5 HD or less within 20 ft. slowed for 1 round. | |
Bard | 1 | | Hidden Ward | Hide magical effects on an object. | |
Bard | 1 | | Hypnotism | Fascinates 2d4 HD of creatures. | |
Bard | 1 | | Identify | Determines properties of magic item. | |
Bard | 1 | | Immediate Assistance | Allow subject to reroll a skill check. | |
Bard | 1 | | Improvisation | You gain a pool of luck bonus points equal to twice your caster level and can spend them to improve attack rolls, skill checks, and ability checks. | |
Bard | 1 | | Incite | Subject cant ready actions or delay. | |
Bard | 1 | | Inhibit | Subject delays until next round. | |
Bard | 1 | | Insidious Rhythm | Subject has 4 penalty on Intelligence-based skill checks and Concentration checks, and must make Concentration check to cast spells. | |
Bard | 1 | | Inspirational Boost | Swift. The bonuses granted by your inspire courage ability increase by 1. | |
Bard | 1 | | Instant Diversion | Creates illusory doubles of you. | |
Bard | 1 | | Instant of Power | Grant ally a brief +4 bonus on attacks, saves, or damage, even when it is not your turn. | |
Bard | 1 | | Invisibility, Swift | You are invisible for 1 round or until you attack. | |
Bard | 1 | | Ironguts | Subject gains +5 bonus on saving throws against poison. | |
Bard | 1 | | Ironthunder Horn | Intense vibrations trip those in area. | |
Bard | 1 | | Ivory Flesh | Flesh turns white, granting +5 circumstance bonus on Hide checks in snow and ice. | |
Bard | 1 | | Joyful Noise | You negate silence in a 10-ft.-radius emanation for as long as you concentrate. | |
Bard | 1 | | Know Protections (3.0) | Determine targets defenses. | |
Bard | 1 | | Locate City | Find nearest city. | |
Bard | 1 | | Locate Touchstone | Find nearest planar touchstone on the plane you currently inhabit. | |
Bard | 1 | | Lucky Streak | Target gains +2 luck bonus on rerolls made with luck feats. | |
Bard | 1 | | Mage Burr | Double arcane spell failure chance for targets armor. | |
Bard | 1 | | Magic Mouth | Speaks once when triggered. | |
Bard | 1 | | Mask Aberrant Dragonmark | Reshapes your aberrant dragonmark into the likeness of a true dragonmark. | |
Bard | 1 | | Masters Touch | Swift. You gain proficiency in a weapon or shield touched for 1 min./level. | |
Bard | 1 | | Mimicry | Perfectly mimic familiar sounds, voices, or accents. | |
Bard | 1 | | Nystuls Magic Aura Alters objects magic aura. | | |
Bard | 1 | | Obscure Object | Masks object against scrying. | |
Bard | 1 | | Phantom Threat | Subject thinks its flanked. | |
Bard | 1 | | Pleasant Visage (3.0) | Makes gruesome ghost appear normal and unwounded. | |
Bard | 1 | | Protection from Possession (3.0) | Warded creature cannot be possessed or mentally controlled. | |
Bard | 1 | | Quickswim | Your swim speed increases by 10 ft. | |
Bard | 1 | | Ray of Hope | Subject gains +2 bonus on attacks, saves, and checks. | |
Bard | 1 | | Remove Fear | Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. | |
Bard | 1 | | Remove Scent | Hides touched creatures scent. | |
Bard | 1 | | Resinous Tar | Sticky substance slows movement or renders object difficult to drop. | |
Bard | 1 | | Scholars Touch | Read books in seconds. | |
Bard | 1 | | Scramble True Position | Teleport your foes 10 feet in a random direction, knocking them over. | |
Bard | 1 | | Sea Legs | Target creature can maneuver easily while on a ship. | |
Bard | 1 | | Secret Weapon | Makes hidden weapon almost impossible to detect. | |
Bard | 1 | | Serene Visage | Gain insight bonus on Bluff checks equal to half your level. | |
Bard | 1 | | Share Talents | Subjects gain +2 bonus on skill checks. | |
Bard | 1 | | Shock and Awe | Flat-footed creatures get 10 on initiative. | |
Bard | 1 | | Silent Image | Creates minor illusion of your design. | |
Bard | 1 | | Sleep | Puts 4 HD of creatures into magical slumber. | |
Bard | 1 | | Snuff the Light | Extinguish on non-magical light source. | |
Bard | 1 | | Sorrow (3.0) | Subject takes 3 penalty on attacks, saves, and checks. | |
Bard | 1 | | Stay the Hand | Change subject creatures attitude to helpful for 1 round. | |
Bard | 1 | | Sticky Fingers | You get +10 on Sleight of Hand checks. | |
Bard | 1 | | Summon Component | Create a non-costly spell component. | |
Bard | 1 | | Summon Monster I | Calls extra-planar creature to fight for you. | |
Bard | 1 | | Targeting Ray | You and allies are +1 to hit/3 levels against subject. | |
Bard | 1 | | Tasha's Hideous Laughter | Subject loses actions for 1 round/ level. | |
Bard | 1 | | Transference | You can transfer xps to other creatures for the purpose of making magic items. | |
Bard | 1 | | Treacherous Weapon | Targets manufactured weapon takes a penalty for 1 round. | |
Bard | 1 | | Undersong | Make Perform checks in place of Concentration checks. | |
Bard | 1 | | Undetectable Alignment | Conceals alignment for 24 hours. | |
Bard | 1 | | Unseen Servant | Invisible force obeys your commands. | |
Bard | 1 | | Ventriloquism | Throws voice for 1 min./level. | |
Bard | 1 | | Vigilant Slumber | Set specific conditions under which you immediately wake up. | |
Bard | 2 | | Addiction (3.0) | Subject becomes addicted to a drug. | |
Bard | 2 | | Alarm, Greater | As alarm, and it works on coexistent planes. | |
Bard | 2 | | Alter Self | Assume form of a similar creature. | |
Bard | 2 | | Animal Messenger | Sends a Tiny animal to a specific place. | |
Bard | 2 | | Animal Trance | Fascinates 2d6 HD of animals. | |
Bard | 2 | | Animate Instrument | Your instrument animates and plays by itself. | |
Bard | 2 | | Augment Truefriend | Subject gains +2 to Str, Dex, and Con for 1 min./level. | |
Bard | 2 | | Battle Hymn | Allies can reroll one Will save/round. | |
Bard | 2 | | Beckoning Call | Lures target creature closer to you. | |
Bard | 2 | | Blade Brothers | Use higher saving throw result between two creatures, but both suffer effects if the saves fail. | |
Bard | 2 | | Bladeweave | Your melee attack dazes your opponent. | |
Bard | 2 | | Blindness/Deafness | Makes subject blind or deaf. | |
Bard | 2 | | Blur | Attacks miss subject 20% of the time. | |
Bard | 2 | | Bonefiddle | Spectral fiddle bow deals 3d6 damage/round. | |
Bard | 2 | | Bothersome Babble | Subject's speech becomes incoherent; second casting makes speech painful. | |
Bard | 2 | | Cacophonous Alarm | First creature to trigger alarm affected by sound burst spell. | |
Bard | 2 | | Calm Emotions | Calms creatures, negating emotion effects. | |
Bard | 2 | | Cats Grace | Subject gains +4 to Dex for 1 min./level. | |
Bard | 2 | | Catapult | Magically propel an object from your hand. Opportune Dodge | |
Bard | 2 | | Caterwaul | Horrible wail renders creatures nauseated or sickened for 1 round. | |
Bard | 2 | | Celerity, Lesser | Take a move action immediately, but be dazed for a round. | |
Bard | 2 | | Circle Dance | Indicates direction to known target. | |
Bard | 2 | | Cloak Pool | Hide a color pool on the Astral Plane from view. | |
Bard | 2 | | Clothiers Closet | Conjure several sets of clothing. | |
Bard | 2 | | Cloud of Bewilderment | Generates a nauseating 10-ft cube. | |
Bard | 2 | | Control Darkness and Shadow | Manipulate existing areas of darkness and shadow. | |
Bard | 2 | | Crescendo (3.0) | Create a inspiring martial fanfare. | |
Bard | 2 | | Crown of Veils | Gain +2 to Disguise and Hide, discharge to gain +8. | |
Bard | 2 | | Cure Moderate Wounds | Cures 2d8 damage +1/level (max +10). | |
Bard | 2 | | Curse of Impending Blades | Subject takes 2 penalty to AC. | |
Bard | 2 | | Dance of Ruin | Non-demons take 2d20 damage. | |
Bard | 2 | | Dancing Dragonmark | One dragonmarked creature/level is nauseated | |
Bard | 2 | | Dark Way | Creates temporary unbreakable bridge supporting up to 200 lb./level. | |
Bard | 2 | | Darkness | 20-ft. radius of supernatural shadow. | |
Bard | 2 | | Daze Monster | Living creature of 6 HD or less loses next action. | |
Bard | 2 | | Deceptive Facade | Disguise appearance of another creature or object. | |
Bard | 2 | | Delay Poison | Stops poison from harming subject for 1 hour/ level. | |
Bard | 2 | | Delusions of Grandeur | Subject thinks it is better than it is. | |
Bard | 2 | | Detect Thoughts | Allows listening to surface thoughts. | |
Bard | 2 | | Dimension Leap | Teleport 10 ft./level. | |
Bard | 2 | | Discolor Pool | Change the color of a color pool on the Astral Plane. | |
Bard | 2 | | Disquietude | Subject avoids physical contact with others. | |
Bard | 2 | | Dissonant Chant: | Concentration checks more difficult within area of spell. | |
Bard | 2 | | Distracting Ray | Ray forces spellcaster to make Concentration check. | |
Bard | 2 | | Doublespeak | Subjects' speech is masked from listeners. | |
Bard | 2 | | Eagles Splendor | Subject gains +4 to Cha for 1 min./level. | |
Bard | 2 | | Eilistraees Grace | Silvery light grants +2 Dexterity, +10 feet to land speed, melee attacks treated as good; take 20 to Hide checks. | |
Bard | 2 | | Elation | Allies gain +2 to Strength and Dexterity, +5 ft. of speed. | |
Bard | 2 | | Enthrall | Captivates all within 100 ft. + 10 ft./level. | |
Bard | 2 | | Entice Gift | Subject gives caster what its holding. | |
Bard | 2 | | Ethereal Alarm (3.0) | As alarm, but sensing only the Ethereal Plane. | |
Bard | 2 | | Faerinaals Hymn | Up to one creature/level cannot take attacks of opportunity. | |
Bard | 2 | | False Lie | Subject seems to be lying, both to Sense Motive and divinations, even when she is not. | |
Bard | 2 | | Flexform | Target's form shifts and deforms, grants +10 on Escape Artist and Tumble. | |
Bard | 2 | | Fly, Swift | Gain fly speed of 60 ft. for 1 round. | |
Bard | 2 | | Fools Gold | make metal objects appear to be made of gold. | |
Bard | 2 | | Fortissimo (3.0) | Double the volume of one source of sound. | |
Bard | 2 | | Foxs Cunning | Subject gains +4 to Int for 1 min./level. | |
Bard | 2 | | Glitterdust | Blinds creatures, outlines invisible creatures. | |
Bard | 2 | | Glossolalia | Cone-shaped shriek distracts smart foes, makes concentrating difficult. | |
Bard | 2 | | Halasters Light Step | Float a foot off the ground. | |
Bard | 2 | | Harmonic Chorus | Give another caster +2 to caster level and +2 on save DCs as long as you concentrate. | |
Bard | 2 | | Harmonize | Starting a bardic music effect requires only a move action. | |
Bard | 2 | | Heartfire | Subjects outlined by fire, take 1d4 damage/ round. | |
Bard | 2 | | Heroism | Gives +2 on attack rolls, saves, skill checks. | |
Bard | 2 | | Hold Person | Paralyzes one humanoid for 1 round/level. | |
Bard | 2 | | Horror of the Spoken Name | Frighten creature that hears its own truename. | |
Bard | 2 | | Hydrate | Heals desiccation damage. | |
Bard | 2 | | Hypnotic Pattern | Fascinates (2d4 + level) HD of creatures. | |
Bard | 2 | | Ice Darts | Icicle missiles deal 2d4 damage, half of which is cold. | |
Bard | 2 | | Incorporeal Disharmonics (3.0) | Sonic energy harms an incorporeal creature. | |
Bard | 2 | | Increase Virulence | Poisons DC increases by 2. | |
Bard | 2 | | Insidious Insight | Gain insight bonus on Bluff, Diplomacy, Intimidate, and Sense Motive against affected creature. | |
Bard | 2 | | Insight of Good Fortune | Subject rolls twice, takes best result. | |
Bard | 2 | | Insignia of Alarm | Alert bearers of special insignia. | |
Bard | 2 | | Invisibility | Subject is invisible for 1 min./level or until it attacks. | |
Bard | 2 | | Iron Silence | Armor touched has no armor check penalty on Hide and Move Silently for 1 hour/level. | |
Bard | 2 | | Jig of the Waves | Force creatures to dance a jig which causes penalties and forces random movement. | |
Bard | 2 | | Know Vulnerabilities | Determine subjects vulnerabilities and resistances. | |
Bard | 2 | | Lively Step | You and allies gain +10 increase to speed. | |
Bard | 2 | | Locate Object | Senses direction toward object (specific or type). | |
Bard | 2 | | Magic Savant | Gain +4 bonus on Use Magic Device; take 10 on check if you have 10 ranks. | |
Bard | 2 | | Magical Backlash | Target takes 2 points of damage per spell level affecting it. | |
Bard | 2 | | Mask of the Ideal | Gain +4 bonus on skill checks, checks to influence enchanted or conjured creatures. | |
Bard | 2 | | Mesmerizing Glare | Your gaze fascinates creatures. | |
Bard | 2 | | Mindless Rage | Target compelled to attack you physically for 1 round/level. | |
Bard | 2 | | Minor Image | As silent image, plus some sound. | |
Bard | 2 | | Mirror Image | Creates decoy duplicates of you (1d4 +1 per three levels, max 8). | |
Bard | 2 | | Misdirection | Misleads divinations for one creature or object. | |
Bard | 2 | | Misers Envy | Subject jealously covets a nearby object. | |
Bard | 2 | | Misrepresent Alignment | Projects a false alignment for an object or creature. | |
Bard | 2 | | Nightmare Lullaby | Target is confused as long as you concentrate +2 rounds. | |
Bard | 2 | | Painful Echoes | Deal 1d4 sonic damage per round and sicken targets. | |
Bard | 2 | | Peaceful Serenity of Io | Grant subject +4 bonus on Concentration checks and against compulsions and fear effects. | |
Bard | 2 | | Persuade to Manifest (3.0) | Target dead creature gains bonus on its attempt to manifest. | |
Bard | 2 | | Portal Alarm | You are alerted when a creature passes through a warded portal. | |
Bard | 2 | | Portal Well | Creates a extra-dimensional space in a portal to hide in and observe from. | |
Bard | 2 | | Proud Arrogance | Targets gain +4 bonus on saves against charm, compulsion, and fear. | |
Bard | 2 | | Pyrotechnics | Turns fire into blinding light or choking smoke. | |
Bard | 2 | | Rage | Gives +2 to Str and Con, +1 on Will saves, -2 to AC. | |
Bard | 2 | | Ray of Retaliation | Ray attack is reflected back at its originator to deal force damage. | |
Bard | 2 | | Ray of the Python | Creature can only attack once per round, cannot make attacks of opportunity,10 ft. penalty to speed. | |
Bard | 2 | | Reflective Disguise | Viewers see you as their own species and gender. | |
Bard | 2 | | Resounding Voice | Your voice carries 100 ft./level. | |
Bard | 2 | | Reveille | Dead creature speaks a short sentence about what caused its death. | |
Bard | 2 | | Scare | Panics creatures of less than 6 HD. | |
Bard | 2 | | Shatter | Sonic vibration damages objects or crystalline creatures. | |
Bard | 2 | | Silence | Negates sound in 20-ft. radius. | |
Bard | 2 | | Song of Festering Death (3.0) | Subject takes 2d6 damage per round while caster concentrates. | |
Bard | 2 | | Sonic Weapon | Weapon touched deals +1d6 sonic damage with each hit. | |
Bard | 2 | | Sonic Whip | Whip of magical force keeps animals at bay and can frighten animals as ranged touch attack. | |
Bard | 2 | | Sonorous Hum | Removes need to concentrate to maintain next spell cast. | |
Bard | 2 | | Soul of Anarchy | Gain +5 on Escape Artist checks and grapple checks to avoid being grappled, your natural weapons are chaotic-aligned, and you are treated as being chaotic-aligned for adjudicating effects. | |
Bard | 2 | | Sound Burst | Deals 1d8 sonic damage to subjects; may stun them. | |
Bard | 2 | | Speak to Allies | Subjects can converse at distance without moving lips. | |
Bard | 2 | | Spymasters Coin | Hide a scrying sensor in a coin or other Tiny object for later activation. | |
Bard | 2 | | Sting Ray | Subject of ray can take only standard or move action, has 2 AC, and must make Concentration checks to cast spells. | |
Bard | 2 | | Stretch Weapon | Melee weapon gains 5 ft. of reach for one attack. | |
Bard | 2 | | Suggestion | Compels subject to follow stated course of action. | |
Bard | 2 | | Summon Elysian Thrush | Summon an Elysian thrush, which accelerates natural healing. | |
Bard | 2 | | Summon Monster II | Calls extra-planar creature to fight for you. | |
Bard | 2 | | Summon Swarm | Summons swarm of bats, rats, or spiders. | |
Bard | 2 | | Summon Weapon | Create normal, non-magical light weapon. | |
Bard | 2 | | Surefooted Stride | You can move over rubble as easily as you can over open ground. | |
Bard | 2 | | Swift Ready | Enchant armor and weapons so that they appear on you instantly when you wish. | |
Bard | 2 | | Tactical Precision | Allies gain additional +2 bonus on attack rolls and +1d6 additional damage against flanked foes. | |
Bard | 2 | | Tongues | Speak any language. | |
Bard | 2 | | Torrent of Tears | Subject is temporarily blinded and emotionally distraught. | |
Bard | 2 | | Unseen Crafter | Invisible force obeys your command and can use the Craft skill. | |
Bard | 2 | | Vertigo | Subject creature must succeed on a DC 10 Balance check to move each round. | |
Bard | 2 | | Vision of Entropy | Confronts target with a vision of the Abyss that causes increasing fear. | |
Bard | 2 | | War Cry | Gain +4 on attack rolls and damage rolls if you charge. Any opponent you damage must save or become panicked for 1 round. | |
Bard | 2 | | Wave of Grief | All within cone take 3 penalty on attacks, saves, and checks. | |
Bard | 2 | | Weapon Shift | Touched weapon changes form. | |
Bard | 2 | | Whirling Blade | Hurled slashing weapon magically attacks all foes in 60-ft. line. | |
Bard | 2 | | Whispering Wind | Sends a short message 1 mile/level. | |
Bard | 3 | | Adoration of the Frightful | Make fearful creatures friendly to you. | |
Bard | 3 | | Allegro | You and your allies gain +30 ft. speed for 1 min./level. | |
Bard | 3 | | Alter Fortune | Cause one creature to reroll any die roll. | |
Bard | 3 | | Analyze Portal | Find a nearby portal and discover its properties. | |
Bard | 3 | | Analyze Touchstone | Find a nearby planar touchstone and discover its properties. | |
Bard | 3 | | Augment Object (3.0) | +20 to the break DC of the object and doubles its hardness and hit points. | |
Bard | 3 | | Beckon Monster | Force a creature to approach you against its will. | |
Bard | 3 | | Blink | You randomly vanish and reappear for 1 round/level. | |
Bard | 3 | | Blunt Natural Weapons | Weakens the natural weapons of the target creature. | |
Bard | 3 | | Blunt Weapon (3.0) | Reduce the effectiveness of certain weapons by rendering them semi-substantial. | |
Bard | 3 | | Charm Monster | Makes monster believe it is your ally. | |
Bard | 3 | | Clairaudience/Clairvoyance | Hear or see at a distance for 1 min./level. | |
Bard | 3 | | Compel Breath | Force Target to use breath weapon. | |
Bard | 3 | | Cone of Euphoria | 20 ft cone dazes targets for 1d6 rounds. | |
Bard | 3 | | Confusion | Subjects behave oddly for 1 round/level. | |
Bard | 3 | | Creaking Cacophony | Sound distracts and makes foes vulnerable to sonic damage. | |
Bard | 3 | | Create Fetch | Craft a temporary duplicate of yourself that follows telepathic orders. | |
Bard | 3 | | Crisis of Confidence | Target loses commander rating, aura; cant add Cha to rally checks. | |
Bard | 3 | | Crown of Courage | +1 on attacks and damage, +4 against fear; discharge to combat fear. | |
Bard | 3 | | Crushing Despair | Subjects take -2 on attack rolls, damage rolls, saves, and checks. | |
Bard | 3 | | Cure Serious Wounds | Cures 3d8 damage +1/level (max +15). | |
Bard | 3 | | Curse of Impending Blades, Mass | Enemies take 2 penalty to AC. | |
Bard | 3 | | Curse of the Putrid Husk (3.0) | Subject is unconscious for 1d10 minutes. | |
Bard | 3 | | Daylight | 60-ft. radius of bright light. | |
Bard | 3 | | Deafening Blast | Permanently deafen all targets in 20-footradius spread. | |
Bard | 3 | | Deep Slumber | Puts 10 HD of creatures to sleep. | |
Bard | 3 | | Detect Ship | Detect and identify ships. | |
Bard | 3 | | Dirge of Discord | All within 20 ft. take 4 on attack rolls and Dexterity, and reduce speed by 50%. | |
Bard | 3 | | Disobedience | Subject is shielded from mind control. | |
Bard | 3 | | Dispel Magic | Cancels magical spells and effects. | |
Bard | 3 | | Displacement | Attacks miss subject 50%. | |
Bard | 3 | | Dissonant Chord | Deal 1d8/2 levels sonic damage in 10-ft. burst. | |
Bard | 3 | | Dolorous Blow | Weapons threat range is doubled and threats are automatically confirmed. | |
Bard | 3 | | Dragonblood Affinity | Grants +2 bonus on all saves, checks, attacks, and damage rolls to one dragon or dragonblood creature/level | |
Bard | 3 | | Emotion (3.0) | Arouse a single emotion in the target. | |
Bard | 3 | | Enduring Scrutiny | Become aware when target performs designated action. | |
Bard | 3 | | Fear | Subjects within cone flee for 1 round/level. | |
Bard | 3 | | Gelsewhere Chant | Teleports target to random safe place within 100 ft. | |
Bard | 3 | | Gaseous Form | Subject becomes insubstantial and can fly slowly. | |
Bard | 3 | | Geas, Lesser | Commands subject of 7 HD or less. | |
Bard | 3 | | Glibness | You gain +30 bonus on Bluff checks, and your lies can escape magical discernment. | |
Bard | 3 | | Good Hope | Subjects gain +2 on attack rolls, damage rolls, saves, and checks. | |
Bard | 3 | | Halt | Subjects feet become stuck to ground. | |
Bard | 3 | | Haste | One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. | |
Bard | 3 | | Haunting Tune | 1 target/level becomes shaken. | |
Bard | 3 | | Hesitate | Force subject to lose actions. | |
Bard | 3 | | Hymn of Praise | Add +2 caster levels to all good divine casters within range. | |
Bard | 3 | | Illusory Script | Only intended reader can decipher. | |
Bard | 3 | | Infernal Threnody | Add +2 caster levels to all evil divine casters within range. | |
Bard | 3 | | Insignia of Healing | Bearers of special insignia healed 1d8 damage +1 point/level (max +10) | |
Bard | 3 | | Invisibility Sphere | Makes everyone within 10 ft. invisible. | |
Bard | 3 | | Invoke the Cerulean Sign | Aberrations become sickened, nauseated, dazed, or stunned. | |
Bard | 3 | | Know Opponent | Learn strengths and weaknesses of foe. | |
Bard | 3 | | Leomund's Tiny Hut | Creates shelter for ten creatures. | |
Bard | 3 | | Listening Coin | You can eavesdrop through a magic coin. | |
Bard | 3 | | Loves Lament | Creatures in 60-ft. cone take 1d6 Wisdom damage and are nauseated for 1d4 rounds. | |
Bard | 3 | | Major Image | As silent image, plus sound, smell and thermal effects. | |
Bard | 3 | | Moral Facade | Divination spells give a false alignment reading. | |
Bard | 3 | | Nightmare Terrain | Create patch of illusory terrain that hinders foes and allows you to hide. | |
Bard | 3 | | Otto's Imperative Ambulation | Subject must move at least 10 feet each round. | |
Bard | 3 | | Phantasmal Injury | Implant illusion that subject is disabled. | |
Bard | 3 | | Phantom Battle | Illusion of battle flanks creatures and denies attacks of opportunity. | |
Bard | 3 | | Phantom Steed | Magic horse appears for 1 hour/level. | |
Bard | 3 | | Puppeteer | Target mimics your actions. | |
Bard | 3 | | Ray of Dizziness | Subject can take only move or standard actions. | |
Bard | 3 | | Refreshment | Cures all non-lethal damage on one creature. | |
Bard | 3 | | Remove Curse | Frees object or person from curse. | |
Bard | 3 | | Revitalize Legacy, Least | Get extra use of chosen least legacy ability. | |
Bard | 3 | | Roar of the Waves | Make one target/2 levels deafened and shaken. | |
Bard | 3 | | Sadism (3.0) | For every 10 hp damage caster deals, he gains +1 on attacks, saves, and checks. | |
Bard | 3 | | Scrying | Spies on subject from a distance. | |
Bard | 3 | | Sculpt Sound | Creates new sounds or changes existing ones. | |
Bard | 3 | | Secret Page | Changes one page to hide its real content. | |
Bard | 3 | | See Invisibility | Reveals invisible creatures or objects. | |
Bard | 3 | | Sepia Snake Sigil | Creates text symbol that immobilizes reader. | |
Bard | 3 | | Shadow Cache | You open a small portal to the Plane of Shadow through which you can put an item for later retrieval. | |
Bard | 3 | | Sirens Call | Compel one creature/2 levels to submerse itself. | |
Bard | 3 | | Slow | One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls. | |
Bard | 3 | | Song of the Calling (3.0) | Ghost departs immediately for the True Afterlife. | |
Bard | 3 | | Sonic Shield | +4 deflection bonus to AC; 1d8 sonic damage and push back creatures that hit you in melee. | |
Bard | 3 | | Speak with Animals | You can communicate with animals. | |
Bard | 3 | | Speechlink | You and one other creature can talk, no matter how far apart. | |
Bard | 3 | | Stiffen | Touch imposes penalties to Dex and speed and reduces maneuverability. | |
Bard | 3 | | Stunning Screech (3.0) | All within 30 ft. are stunned for 1 round. | |
Bard | 3 | | Summon Living Dragonmark | Summons a living dragonmark for 1 round/level | |
Bard | 3 | | Summon Monster III | Calls extra-planar creature to fight for you. | |
Bard | 3 | | Suppress Breath Weapon | Subject cant use breath weapon. | |
Bard | 3 | | Tormenting Thirst | Subject is overwhelmed by thirst. | |
Bard | 3 | | Treasure Scent | You detect valuable metals and gems. | |
Bard | 3 | | Unluck | Subject remakes all rolls, uses worse result for 1 round/level. | |
Bard | 3 | | Verrakeths Shadow Crown (3.0) | +4 competence bonus on Perform checks, and bardic music uses Shadow Weave. | |
Bard | 3 | | Vision of the Omniscient Eye | Gain +10 bonus on Spot checks, immunity to being dazzled or blinded, and one use of faerie fire. | |
Bard | 3 | | War Cry | You gain +2 morale bonus on attacks and damage, plus panic melee opponents. | |
Bard | 3 | | Warcry | Creatures within a 30-foot cone cower for 1d4 rounds. | |
Bard | 3 | | Weapon of Impact | As keen edge, but aids bludgeoning weapons. | |
Bard | 3 | | Winding Alleys | Trap foe in phantasmal maze. | |
Bard | 3 | | Wounding Whispers | Sonic aura damages foes that strike you. | |
Bard | 4 | | Baleful Blink | Subject has 50% chance of failure on attacks and spells. | |
Bard | 4 | | Battlecry | Gain bonus on attack, save; bardic music effects extended. | |
Bard | 4 | | Blinding Beauty | You become as beautiful as a nymph, and can blind humanoids who look at you. | |
Bard | 4 | | Break Enchantment | Frees subjects from enchantments, alterations, curses, and petrifaction. | |
Bard | 4 | | Cacophonic Shield | Shield 10 ft. from you blocks sounds, deals 1d6 sonic damage +1/level, and deafens creatures passing through. | |
Bard | 4 | | Celebration | Intoxicate subjects. | |
Bard | 4 | | Celerity | Take a standard action immediately, but be dazed for a round. | |
Bard | 4 | | Charm Person, Mass | As charm person, but all within 30 feet. | |
Bard | 4 | | Choir (3.0) | This spell creates spectral accompanists. | |
Bard | 4 | | Cure Critical Wounds | Cures 4d8 damage +1/level (max +20). | |
Bard | 4 | | Detect Scrying | Alerts you of magical eavesdropping. | |
Bard | 4 | | Dimension Door | Teleports you short distance. | |
Bard | 4 | | Diminish Breath Weapon | Reduces breath weapon damage by 1 die/level | |
Bard | 4 | | Dispel Possession (3.0) | Forces possessing creature out of its host body. | |
Bard | 4 | | Dispel Water | Cancels water spells and effects or dismisses water creatures. | |
Bard | 4 | | Dolorous Motes | Creates clouds of flickering light (1 10-ft. cube/level) that dazes creatures. | |
Bard | 4 | | Dominate Person | Controls humanoid telepathically. | |
Bard | 4 | | Drums of War | Enemies take 2 penalty on attacks and saves. | |
Bard | 4 | | Ethereal Mount | You conjure swift mounts on the Ethereal Plane. | |
Bard | 4 | | Flowsight | You can scry creatures in contact with a body of water. | |
Bard | 4 | | Follow the Leader (3.0) | You compel others to follow you. | |
Bard | 4 | | Freedom of Movement | Subject moves normally despite impediments. | |
Bard | 4 | | Fugue | Your Perform check creates variety of effects. | |
Bard | 4 | | Halasters Image Swap | You change places with a projected image. | |
Bard | 4 | | Hallucinatory Terrain | Makes one type of terrain appear like another (field into forest, or the like). | |
Bard | 4 | | Harmonize, Greater | concentrating on a bardic music effect that requires concentration only requires a move action. | |
Bard | 4 | | Healing Spirit | Ball of light heals 1d8/round. | |
Bard | 4 | | Hold Monster | As hold person, but any creature. | |
Bard | 4 | | Inner Beauty | Targets physical appearance changes to match its personality; creatures nearby might be nauseated or stunned, targets Charisma and Dexterity scores are adjusted. | |
Bard | 4 | | Insidious Suggestion | Suggestion repeats over and over in creatures mind. | |
Bard | 4 | | Inspired Aim | Allies within 40 ft. gain +2 insight bonus on ranged attack rolls. | |
Bard | 4 | | Interminable Echo | Illusory sound applies 10 penalty on Listen checks, deals 2d6 damage each round. | |
Bard | 4 | | Invisibility, Greater | As invisibility, but subject can attack and stay invisible. | |
Bard | 4 | | Know Vulnerabilities | Determines targets vulnerabilities and resistances. | |
Bard | 4 | | Lay of the Land | You gain an overview of the geography around you. | |
Bard | 4 | | Legend Lore | Lets you learn tales about a person, place, or thing. | |
Bard | 4 | | Leomunds Spacious Carriage | Summons carriage and horses to pull it. | |
Bard | 4 | | Leomund's Secure Shelter | Creates sturdy cottage. | |
Bard | 4 | | Lingering Chorus | Magic voices maintain your bardic music. | |
Bard | 4 | | Locate Creature | Indicates direction to familiar creature. | |
Bard | 4 | | Melf's Slumber Arrows | Your arrows cause the subject to fall asleep for 1 hour. | |
Bard | 4 | | Mirror Image, Greater | As mirror image, but gain an additional image each round. | |
Bard | 4 | | Modify Memory | Changes 5 minutes of subjects memories. | |
Bard | 4 | | Neutralize Poison | Immunizes subject against poison, detoxifies venom in or on subject. | |
Bard | 4 | | Pacification | Breath pacifies 1 creature (as calm emotion spell) | |
Bard | 4 | | Phantasmal Wasting | Touch causes foe to believe he has aged and become weaker. | |
Bard | 4 | | Portal Alarm, Improved | Warded portal alerts you or a creature designated by you to creatures passing through it. | |
Bard | 4 | | Portal View | Turns target portal transparent. | |
Bard | 4 | | Protégé | Subject can use bardic music and bardic knowledge as bard of half your level. | |
Bard | 4 | | Rainbow Pattern | Lights fascinate 24 HD of creatures. | |
Bard | 4 | | Ray Deflection | Ray attacks are reflected away. | |
Bard | 4 | | Repel Vermin | Insects, spiders, and other vermin stay 10 ft. away. | |
Bard | 4 | | Resistance, Greater | Subject gains +3 on saving throws. | |
Bard | 4 | | Resonating Bolt | Sonic energy deals 1d4 damage/level (max 10d4). | |
Bard | 4 | | Resounding Thunder | Lasting sound deals 4d6 sonic damage per round, deafens creatures within area. | |
Bard | 4 | | Ruin Delvers Fortune | Cast on another creatures turn and choose one of several benefits. | |
Bard | 4 | | Shadow Conjuration | Mimics conjuring below 4th level, but only 20% real. | |
Bard | 4 | | Shout | Deafens all within cone and deals 5d6 sonic damage. | |
Bard | 4 | | Sirines Grace | You gain bonuses to Charisma and Dexterity, AC, and Perform checks, and can breathe water. | |
Bard | 4 | | Speak with Plants | You can talk to normal plants and plant creatures. | |
Bard | 4 | | Spectral Weapon | Swift. Use quasi-real weapon to make touch attacks. | |
Bard | 4 | | Speechlink | You and the target can verbally communicate at any distance. | |
Bard | 4 | | Spell Theft | Dispel spells on target and gain their benefit for yourself. | |
Bard | 4 | | Spurn the Supernatural | Suppresses one or more of a foes supernatural abilities. | |
Bard | 4 | | Stone Shatter | Shatter a stone object or creature. | |
Bard | 4 | | Summon Monster IV | Calls extra-planar creature to fight for you. | |
Bard | 4 | | Taunt Dragon | Dragon must attack you or take a penalty on attack rolls, skill checks, and saving throws. | |
Bard | 4 | | Thunder Field | Creatures in area take 1d8 sonic damage/ round, knocked prone. | |
Bard | 4 | | Undeniable Gravity, Legions | Flying creatures lose flying ability. | |
Bard | 4 | | Valiant Spirit | Subject can activate bonus on attack, damage, Fort saves, and Str-based checks for 1 minute. | |
Bard | 4 | | Voice of the Dragon | +10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion. | |
Bard | 4 | | Wall of Dispel Magic | Creatures passing through a transparent wall become subjects of targeted dispel magic. | |
Bard | 4 | | Watchful Ancestors | Spiritual manifestations prevent you from being flanked and grant insight bonus on one Reflex save. | |
Bard | 4 | | Zone of Silence | Keeps eavesdroppers from overhearing conversations. | |
Bard | 5 | | Blink, Greater | Controlled blinking between the Material and Ethereal Planes grants defenses for 1 round/level. | |
Bard | 5 | | Body Harmonic | Piercing tone deals 1d10 damage to one ability/round. | |
Bard | 5 | | Bolts of Bedevilment | One ray/round, dazes 1d3 rounds. | |
Bard | 5 | | Boreal Wind | Gust of cold wind deals 1d4 cold damage/level and knocks creatures back. | |
Bard | 5 | | Cacophonic Burst | Noise deals 1d6/level sonic damage to all within area. | |
Bard | 5 | | Channeled Sound Burst | Deal sonic damage in cone; area and damage increase based on casting time. | |
Bard | 5 | | Cloak of Hate | Target provokes hostile reactions, takes 10 penalty on Diplomacy checks. | |
Bard | 5 | | Cure Light Wounds, Mass | Cures 1d8 damage +1/level for many creatures. | |
Bard | 5 | | Dimension Jumper | Teleport yourself up to 30 feet once per round. | |
Bard | 5 | | Discordant Malediction | Subject takes sonic damage each time she casts a spell with a verbal component. | |
Bard | 5 | | Dispel Magic, Greater | As dispel magic, but +20 on check. | |
Bard | 5 | | Dragonmark Demesne | Creates hemispherical shelter for you an 25 creatures. | |
Bard | 5 | | Dragonsight | Gain low-light vision, darkvision, and blindsense. | |
Bard | 5 | | Dream | Sends message to anyone sleeping. | |
Bard | 5 | | Endless Slumber | Subject falls asleep and is not easily roused. | |
Bard | 5 | | Evacuation Rune | Create invisible rune that you can teleport to as swift action. | |
Bard | 5 | | False Vision | Fools scrying with an illusion. | |
Bard | 5 | | Fever Dream | Illusory vision fatigues or exhausts target, makes spellcasting difficult. | |
Bard | 5 | | Friend to Foe | Make subject creature believe its allies are its enemies. | |
Bard | 5 | | Glimpse of Eternity | Target takes 1d6 nonlethal damage/level and is confused. | |
Bard | 5 | | Harmonic Void | Nearby casters must succeed on Concentration check to use verbal-component spells. | |
Bard | 5 | | Heroism, Greater | Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. | |
Bard | 5 | | Hide from Dragons | Dragons cant perceive one subject/ 2 levels. | |
Bard | 5 | | Incite Riot | Subjects attack nearest creature. | |
Bard | 5 | | Leomunds Billet | Creates sturdy barracks. | |
Bard | 5 | | Leomunds Hidden Lodge | Creates sturdy cottage camouflaged to blend into natural surroundings. | |
Bard | 5 | | Magic Convalescence | Spells cast nearby heal you 1 hp/spell level. | |
Bard | 5 | | Mind Fog | Subjects in fog get -10 to Wis and Will checks. | |
Bard | 5 | | Mirage Arcana | As hallucinatory terrain, plus structures. | |
Bard | 5 | | Mislead | Turns you invisible and creates illusory double. | |
Bard | 5 | | Morality Undone | Subject becomes evil. | |
Bard | 5 | | Nightmare | Sends vision dealing 1d10 damage, fatigue. | |
Bard | 5 | | Otto's Resistible Dance (3.0) | You play a tune that those who hear it must make a will save or dance. | |
Bard | 5 | | Persistent Image | As major image, but no concentration required. | |
Bard | 5 | | Reflective Disguise, Mass | Viewers see subjects as their own species and gender. | |
Bard | 5 | | Remorseless Charm | Suppress the targets alignment, removing all alignment-related inhibitions. | |
Bard | 5 | | Renewed Vigor | Remove fatigue and +2 bonus to Constitution for 1 round/level. | |
Bard | 5 | | Revenance | Slain ally is restored to life for 1 min./level. | |
Bard | 5 | | Revitalize Legacy, Lesser | Get extra use of chosen lesser legacy ability. | |
Bard | 5 | | Scry Location | Spy on a distant location. | |
Bard | 5 | | Seeming | Changes appearance of one person per two levels. | |
Bard | 5 | | Shadow Evocation | Mimics evocation of lower than 5th level, but only 20% real. | |
Bard | 5 | | Shadow Walk | Step into shadow to travel rapidly. | |
Bard | 5 | | Song of Discord | Forces targets to attack each other. | |
Bard | 5 | | Soul Shackles (3.0) | Imprisons soul of dead creature in talisman, from which caster can question it. | |
Bard | 5 | | Spell Haven | Stories one spell in your dragonmark. | |
Bard | 5 | | Suggestion, Mass | As suggestion, plus one subject/level. | |
Bard | 5 | | Summon Monster V | Calls extra-planar creature to fight for you. | |
Bard | 5 | | Surefooted Stride, Mass | As surefooted stride but multiple subjects. | |
Bard | 5 | | Telepathy Block | Blocks all telepathic communication within 80-ft. radius. | |
Bard | 5 | | Unfettered Heroism | Spend more than one action point per round plus gain one free action point per round. | |
Bard | 5 | | Wail of Doom | Deal 1d4 damage/level in 30-ft. cone, plus targets panicked or shaken. | |
Bard | 5 | | Wall of Greater Dispel Magic | Creatures passing through a transparent wall become subjects of targeted greater dispel magic. | |
Bard | 6 | | Analyze Dweomer | Reveals magical aspects of subject. | |
Bard | 6 | | Animate Objects | Objects attack your foes. | |
Bard | 6 | | Bestow Curse, Greater | As bestow curse, but more severe penalties. | |
Bard | 6 | | Cats Grace, Mass | As cats grace, affects one subject/level. | |
Bard | 6 | | Charm Monster, Mass | As charm monster, but all within 30 ft. | |
Bard | 6 | | City Stride | Teleport between two cities. | |
Bard | 6 | | Contingent Spell Lock (3.0) | You store prepared spells or slots to use immediately if you become a ghost. | |
Bard | 6 | | Cure Moderate Wounds, Mass | Cures 2d8 damage +1/level for many creatures. | |
Bard | 6 | | Dirge | Enemies take 2 points of Str and Dex damage/round. | |
Bard | 6 | | Eagles Splendor, Mass | As eagles splendor, affects one subject/level. | |
Bard | 6 | | Empyreal Ecstasy | Targets immune to pain and mind-influencing effects, and take half damage from melee and ranged attacks; 4 to skill checks. | |
Bard | 6 | | Expunge the Supernatural | Permanently eliminates a foes supernatural ability. | |
Bard | 6 | | Eyebite | Target becomes panicked, sickened, and comatose. | |
Bard | 6 | | Familial Geas | Commands subject to undertake a task, which passes to his nearest kin if he dies. | |
Bard | 6 | | Fanfare (3.0) | Create a trumpet blast so loud that it can shake the foundations of buildings or stop an army in its tracks. | |
Bard | 6 | | Find the Path | Shows most direct way to a location. | |
Bard | 6 | | Foxs Cunning, Mass | As foxs cunning, affects one subject/level. | |
Bard | 6 | | Geas/Quest | As lesser geas, plus it affects any creature. | |
Bard | 6 | | Glimpse of the Prophecy | Gain +1 insight bonus to AC and on saves; gain insight bonus equal to 1/2 caster level on one save, or enter prophetic favor as immediate action. | |
Bard | 6 | | Heavens Trumpet | Blast of music paralyzes foes. | |
Bard | 6 | | Heroes Feast | Food for one creature/level cures and grants combat bonuses. | |
Bard | 6 | | Hindsight | You see into the past. | |
Bard | 6 | | Irresistible Dance | Forces subject to dance. | |
Bard | 6 | | Mephit Mob | Summons 2d6 mephits of a kind you designate. | |
Bard | 6 | | Nixies Grace | You gain a swim speed, water breathing, lowlight vision, damage reduction 5/cold iron, and enhancements to Dexterity and Wisdom. | |
Bard | 6 | | Permanent Image | Includes sight, sound, and smell. | |
Bard | 6 | | Programmed Image | As major image, plus triggered by event. | |
Bard | 6 | | Project Image | Illusory double can talk and cast spells. | |
Bard | 6 | | Rapture of the Deep | Target becomes comatose. | |
Bard | 6 | | Ray of Light | Ray blinds subject. | |
Bard | 6 | | Resistance, Superior | Subject gains +6 on saving throws. | |
Bard | 6 | | Resonating Agony | Subject nauseated or sickened for 1 round/level. | |
Bard | 6 | | Revenance | Restores dead creature to life for 1 minute/level. | |
Bard | 6 | | Scrying, Greater | As scrying, but faster and longer. | |
Bard | 6 | | Shout, Greater | Sonic energy deals damage, causes deafness. | |
Bard | 6 | | Shout, Greater | Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects. | |
Bard | 6 | | Snowsong | Musical snowfall aids allies in within 30 ft. and hinders enemy spellcasters. | |
Bard | 6 | | Soul Link | Grants target a boon, allows monitoring, and establishes a telepathic link that enhances enchantments. | |
Bard | 6 | | Summon Monster VI | Calls extra-planar creature to fight for you. | |
Bard | 6 | | Sympathetic Vibration | Deals 2d10 damage/round to freestanding structure. | |
Bard | 6 | | Symphonic Nightmare | Haunting music disrupts targets sleep for 1 day/level. | |
Bard | 6 | | Truename Dispel | Cancels spells and magical effects on a creature whose personal truename you know. | |
Bard | 6 | | Veil | Changes appearance of group of creatures. | |
Bard | 6 | | Wave of Pain (3.0) | Stuns all within cone for 1 round/2 levels. | |